rustdesk/src/client/helper.rs

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use std::{
sync::{Arc, Mutex},
time::Instant,
};
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use hbb_common::{
log,
message_proto::{video_frame, VideoFrame},
};
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const MAX_LATENCY: i64 = 500;
const MIN_LATENCY: i64 = 100;
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/// Latency controller for syncing audio with the video stream.
/// Only sync the audio to video, not the other way around.
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#[derive(Debug)]
pub struct LatencyController {
last_video_remote_ts: i64, // generated on remote deivce
update_time: Instant,
allow_audio: bool,
}
impl Default for LatencyController {
fn default() -> Self {
Self {
last_video_remote_ts: Default::default(),
update_time: Instant::now(),
allow_audio: Default::default(),
}
}
}
impl LatencyController {
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/// Create a new latency controller.
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pub fn new() -> Arc<Mutex<LatencyController>> {
Arc::new(Mutex::new(LatencyController::default()))
}
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/// Update the latency controller with the latest video timestamp.
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pub fn update_video(&mut self, timestamp: i64) {
self.last_video_remote_ts = timestamp;
self.update_time = Instant::now();
}
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/// Check if the audio should be played based on the current latency.
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pub fn check_audio(&mut self, timestamp: i64) -> bool {
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// Compute audio latency.
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let expected = self.update_time.elapsed().as_millis() as i64 + self.last_video_remote_ts;
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let latency = expected - timestamp;
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// Set MAX and MIN, avoid fixing too frequently.
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if self.allow_audio {
if latency.abs() > MAX_LATENCY {
log::debug!("LATENCY > {}ms cut off, latency:{}", MAX_LATENCY, latency);
self.allow_audio = false;
}
} else {
if latency.abs() < MIN_LATENCY {
log::debug!("LATENCY < {}ms resume, latency:{}", MIN_LATENCY, latency);
self.allow_audio = true;
}
}
self.allow_audio
}
}
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#[derive(PartialEq, Debug, Clone)]
pub enum CodecFormat {
VP9,
H264,
H265,
Unknown,
}
impl From<&VideoFrame> for CodecFormat {
fn from(it: &VideoFrame) -> Self {
match it.union {
Some(video_frame::Union::Vp9s(_)) => CodecFormat::VP9,
Some(video_frame::Union::H264s(_)) => CodecFormat::H264,
Some(video_frame::Union::H265s(_)) => CodecFormat::H265,
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_ => CodecFormat::Unknown,
}
}
}
impl ToString for CodecFormat {
fn to_string(&self) -> String {
match self {
CodecFormat::VP9 => "VP9".into(),
CodecFormat::H264 => "H264".into(),
CodecFormat::H265 => "H265".into(),
CodecFormat::Unknown => "Unknow".into(),
}
}
}
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#[derive(Debug, Default)]
pub struct QualityStatus {
pub speed: Option<String>,
pub fps: Option<i32>,
pub delay: Option<i32>,
pub target_bitrate: Option<i32>,
pub codec_format: Option<CodecFormat>,
}