tesseract/ccstruct/imagedata.h

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///////////////////////////////////////////////////////////////////////
// File: imagedata.h
// Description: Class to hold information about a single image and its
// corresponding boxes or text file.
// Author: Ray Smith
// Created: Mon Jul 22 14:17:06 PDT 2013
//
// (C) Copyright 2013, Google Inc.
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
///////////////////////////////////////////////////////////////////////
#ifndef TESSERACT_IMAGE_IMAGEDATA_H_
#define TESSERACT_IMAGE_IMAGEDATA_H_
#include "genericvector.h"
#include "normalis.h"
#include "rect.h"
#include "strngs.h"
#include "svutil.h"
struct Pix;
namespace tesseract {
// Amount of padding to apply in output pixels in feature mode.
const int kFeaturePadding = 2;
// Number of pixels to pad around text boxes.
const int kImagePadding = 4;
// Enum to determine the caching and data sequencing strategy.
enum CachingStrategy {
// Reads all of one file before moving on to the next. Requires samples to be
// shuffled across files. Uses the count of samples in the first file as
// the count in all the files to achieve high-speed random access. As a
// consequence, if subsequent files are smaller, they get entries used more
// than once, and if subsequent files are larger, some entries are not used.
// Best for larger data sets that don't fit in memory.
CS_SEQUENTIAL,
// Reads one sample from each file in rotation. Does not require shuffled
// samples, but is extremely disk-intensive. Samples in smaller files also
// get used more often than samples in larger files.
// Best for smaller data sets that mostly fit in memory.
CS_ROUND_ROBIN,
};
class WordFeature {
public:
WordFeature();
WordFeature(const FCOORD& fcoord, uinT8 dir);
// Computes the maximum x and y value in the features.
static void ComputeSize(const GenericVector<WordFeature>& features,
int* max_x, int* max_y);
// Draws the features in the given window.
static void Draw(const GenericVector<WordFeature>& features,
ScrollView* window);
// Accessors.
int x() const { return x_; }
int y() const { return y_; }
int dir() const { return dir_; }
// Writes to the given file. Returns false in case of error.
bool Serialize(FILE* fp) const;
// Reads from the given file. Returns false in case of error.
// If swap is true, assumes a big/little-endian swap is needed.
bool DeSerialize(bool swap, FILE* fp);
private:
inT16 x_;
uinT8 y_;
uinT8 dir_;
};
// A floating-point version of WordFeature, used as an intermediate during
// scaling.
struct FloatWordFeature {
static void FromWordFeatures(const GenericVector<WordFeature>& word_features,
GenericVector<FloatWordFeature>* float_features);
// Sort function to sort first by x-bucket, then by y.
static int SortByXBucket(const void*, const void*);
float x;
float y;
float dir;
int x_bucket;
};
// Class to hold information on a single image:
// Filename, cached image as a Pix*, character boxes, text transcription.
// The text transcription is the ground truth UTF-8 text for the image.
// Character boxes are optional and indicate the desired segmentation of
// the text into recognition units.
class ImageData {
public:
ImageData();
// Takes ownership of the pix.
ImageData(bool vertical, Pix* pix);
~ImageData();
// Builds and returns an ImageData from the basic data. Note that imagedata,
// truth_text, and box_text are all the actual file data, NOT filenames.
static ImageData* Build(const char* name, int page_number, const char* lang,
const char* imagedata, int imagedatasize,
const char* truth_text, const char* box_text);
// Writes to the given file. Returns false in case of error.
bool Serialize(TFile* fp) const;
// Reads from the given file. Returns false in case of error.
bool DeSerialize(TFile* fp);
// As DeSerialize, but only seeks past the data - hence a static method.
static bool SkipDeSerialize(tesseract::TFile* fp);
// Other accessors.
const STRING& imagefilename() const {
return imagefilename_;
}
void set_imagefilename(const STRING& name) {
imagefilename_ = name;
}
int page_number() const {
return page_number_;
}
void set_page_number(int num) {
page_number_ = num;
}
const GenericVector<char>& image_data() const {
return image_data_;
}
const STRING& language() const {
return language_;
}
void set_language(const STRING& lang) {
language_ = lang;
}
const STRING& transcription() const {
return transcription_;
}
const GenericVector<TBOX>& boxes() const {
return boxes_;
}
const GenericVector<STRING>& box_texts() const {
return box_texts_;
}
const STRING& box_text(int index) const {
return box_texts_[index];
}
// Saves the given Pix as a PNG-encoded string and destroys it.
void SetPix(Pix* pix);
// Returns the Pix image for *this. Must be pixDestroyed after use.
Pix* GetPix() const;
// Gets anything and everything with a non-NULL pointer, prescaled to a
// given target_height (if 0, then the original image height), and aligned.
// Also returns (if not NULL) the width and height of the scaled image.
// The return value is the scaled Pix, which must be pixDestroyed after use,
// and scale_factor (if not NULL) is set to the scale factor that was applied
// to the image to achieve the target_height.
Pix* PreScale(int target_height, int max_height, float* scale_factor,
int* scaled_width, int* scaled_height,
GenericVector<TBOX>* boxes) const;
int MemoryUsed() const;
// Draws the data in a new window.
void Display() const;
// Adds the supplied boxes and transcriptions that correspond to the correct
// page number.
void AddBoxes(const GenericVector<TBOX>& boxes,
const GenericVector<STRING>& texts,
const GenericVector<int>& box_pages);
private:
// Saves the given Pix as a PNG-encoded string and destroys it.
static void SetPixInternal(Pix* pix, GenericVector<char>* image_data);
// Returns the Pix image for the image_data. Must be pixDestroyed after use.
static Pix* GetPixInternal(const GenericVector<char>& image_data);
// Parses the text string as a box file and adds any discovered boxes that
// match the page number. Returns false on error.
bool AddBoxes(const char* box_text);
private:
STRING imagefilename_; // File to read image from.
inT32 page_number_; // Page number if multi-page tif or -1.
GenericVector<char> image_data_; // PNG file data.
STRING language_; // Language code for image.
STRING transcription_; // UTF-8 ground truth of image.
GenericVector<TBOX> boxes_; // If non-empty boxes of the image.
GenericVector<STRING> box_texts_; // String for text in each box.
bool vertical_text_; // Image has been rotated from vertical.
};
// A collection of ImageData that knows roughly how much memory it is using.
class DocumentData {
friend void* ReCachePagesFunc(void* data);
public:
explicit DocumentData(const STRING& name);
~DocumentData();
// Reads all the pages in the given lstmf filename to the cache. The reader
// is used to read the file.
bool LoadDocument(const char* filename, int start_page, inT64 max_memory,
FileReader reader);
// Sets up the document, without actually loading it.
void SetDocument(const char* filename, inT64 max_memory, FileReader reader);
// Writes all the pages to the given filename. Returns false on error.
bool SaveDocument(const char* filename, FileWriter writer);
bool SaveToBuffer(GenericVector<char>* buffer);
// Adds the given page data to this document, counting up memory.
void AddPageToDocument(ImageData* page);
const STRING& document_name() const {
SVAutoLock lock(&general_mutex_);
return document_name_;
}
int NumPages() const {
SVAutoLock lock(&general_mutex_);
return total_pages_;
}
inT64 memory_used() const {
SVAutoLock lock(&general_mutex_);
return memory_used_;
}
// If the given index is not currently loaded, loads it using a separate
// thread. Note: there are 4 cases:
// Document uncached: IsCached() returns false, total_pages_ < 0.
// Required page is available: IsPageAvailable returns true. In this case,
// total_pages_ > 0 and
// pages_offset_ <= index%total_pages_ <= pages_offset_+pages_.size()
// Pages are loaded, but the required one is not.
// The requested page is being loaded by LoadPageInBackground. In this case,
// index == pages_offset_. Once the loading starts, the pages lock is held
// until it completes, at which point IsPageAvailable will unblock and return
// true.
void LoadPageInBackground(int index);
// Returns a pointer to the page with the given index, modulo the total
// number of pages. Blocks until the background load is completed.
const ImageData* GetPage(int index);
// Returns true if the requested page is available, and provides a pointer,
// which may be NULL if the document is empty. May block, even though it
// doesn't guarantee to return true.
bool IsPageAvailable(int index, ImageData** page);
// Takes ownership of the given page index. The page is made NULL in *this.
ImageData* TakePage(int index) {
SVAutoLock lock(&pages_mutex_);
ImageData* page = pages_[index];
pages_[index] = NULL;
return page;
}
// Returns true if the document is currently loaded or in the process of
// loading.
bool IsCached() const { return NumPages() >= 0; }
// Removes all pages from memory and frees the memory, but does not forget
// the document metadata. Returns the memory saved.
inT64 UnCache();
// Shuffles all the pages in the document.
void Shuffle();
private:
// Sets the value of total_pages_ behind a mutex.
void set_total_pages(int total) {
SVAutoLock lock(&general_mutex_);
total_pages_ = total;
}
void set_memory_used(inT64 memory_used) {
SVAutoLock lock(&general_mutex_);
memory_used_ = memory_used;
}
// Locks the pages_mutex_ and Loads as many pages can fit in max_memory_
// starting at index pages_offset_.
bool ReCachePages();
private:
// A name for this document.
STRING document_name_;
// A group of pages that corresponds in some loose way to a document.
PointerVector<ImageData> pages_;
// Page number of the first index in pages_.
int pages_offset_;
// Total number of pages in document (may exceed size of pages_.)
int total_pages_;
// Total of all pix sizes in the document.
inT64 memory_used_;
// Max memory to use at any time.
inT64 max_memory_;
// Saved reader from LoadDocument to allow re-caching.
FileReader reader_;
// Mutex that protects pages_ and pages_offset_ against multiple parallel
// loads, and provides a wait for page.
SVMutex pages_mutex_;
// Mutex that protects other data members that callers want to access without
// waiting for a load operation.
mutable SVMutex general_mutex_;
};
// A collection of DocumentData that knows roughly how much memory it is using.
// Note that while it supports background read-ahead, it assumes that a single
// thread is accessing documents, ie it is not safe for multiple threads to
// access different documents in parallel, as one may de-cache the other's
// content.
class DocumentCache {
public:
explicit DocumentCache(inT64 max_memory);
~DocumentCache();
// Deletes all existing documents from the cache.
void Clear() {
documents_.clear();
num_pages_per_doc_ = 0;
}
// Adds all the documents in the list of filenames, counting memory.
// The reader is used to read the files.
bool LoadDocuments(const GenericVector<STRING>& filenames,
CachingStrategy cache_strategy, FileReader reader);
// Adds document to the cache.
bool AddToCache(DocumentData* data);
// Finds and returns a document by name.
DocumentData* FindDocument(const STRING& document_name) const;
// Returns a page by serial number using the current cache_strategy_ to
// determine the mapping from serial number to page.
const ImageData* GetPageBySerial(int serial) {
if (cache_strategy_ == CS_SEQUENTIAL)
return GetPageSequential(serial);
else
return GetPageRoundRobin(serial);
}
const PointerVector<DocumentData>& documents() const {
return documents_;
}
// Returns the total number of pages in an epoch. For CS_ROUND_ROBIN cache
// strategy, could take a long time.
int TotalPages();
private:
// Returns a page by serial number, selecting them in a round-robin fashion
// from all the documents. Highly disk-intensive, but doesn't need samples
// to be shuffled between files to begin with.
const ImageData* GetPageRoundRobin(int serial);
// Returns a page by serial number, selecting them in sequence from each file.
// Requires the samples to be shuffled between the files to give a random or
// uniform distribution of data. Less disk-intensive than GetPageRoundRobin.
const ImageData* GetPageSequential(int serial);
// Helper counts the number of adjacent cached neighbour documents_ of index
// looking in direction dir, ie index+dir, index+2*dir etc.
int CountNeighbourDocs(int index, int dir);
// A group of pages that corresponds in some loose way to a document.
PointerVector<DocumentData> documents_;
// Strategy to use for caching and serializing data samples.
CachingStrategy cache_strategy_;
// Number of pages in the first document, used as a divisor in
// GetPageSequential to determine the document index.
int num_pages_per_doc_;
// Max memory allowed in this cache.
inT64 max_memory_;
};
} // namespace tesseract
#endif // TESSERACT_IMAGE_IMAGEDATA_H_