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git-svn-id: https://tesseract-ocr.googlecode.com/svn/trunk@292 d0cd1f9f-072b-0410-8dd7-cf729c803f20
427 lines
13 KiB
C++
427 lines
13 KiB
C++
/* -*-C-*-
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###############################################################################
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#
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# File: list.c
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# Description: List processing procedures.
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# Author: Mark Seaman, Software Productivity
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# Created: Thu Jul 23 13:24:09 1987
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# Modified: Thu Dec 22 10:59:52 1988 (Mark Seaman) marks@hpgrlt
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# Language: C
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# Package: N/A
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# Status: Reusable Software Component
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#
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# (c) Copyright 1987, Hewlett-Packard Company.
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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** http://www.apache.org/licenses/LICENSE-2.0
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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#
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################################################################################
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* Revision 1.13 90/03/06 15:37:54 15:37:54 marks (Mark Seaman)
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* Look for correct file of <malloc.h> or <stdlib.h>
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*
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* Revision 1.12 90/02/26 17:37:36 17:37:36 marks (Mark Seaman)
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* Added pop_off and join_on
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*
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This file contains a set of general purpose list manipulation routines.
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These routines can be used in a wide variety of ways to provide several
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different popular data structures. A new list can be created by declaring
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a variable of type 'LIST', and can be initialized with the value 'NIL'.
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All of these routines check for the NIL condition before dereferencing
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pointers. NOTE: There is a users' manual available in printed form from
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Mark Seaman at (303) 350-4492 at Greeley Hard Copy.
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To implement a STACK use:
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push to add to the Stack l = push (l, (LIST) "jim");
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pop to remove items from the Stack l = pop (l);
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first_node to access the head name = (char *) first_node (l);
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To implement a QUEUE use:
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push_last to add to the Queue l = push_last (l, (LIST) "jim");
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pop remove items from the Queue l = pop (l);
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first_node to access the head name = (char *) first_node (l);
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To implement LISP like functions use:
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first_node CAR x = (int) first_node (l);
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rest CDR l = rest (l);
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push CONS l = push (l, (LIST) this);
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last LAST x = last (l);
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concat APPEND l = concat (r, s);
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count LENGTH x = count (l);
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search MEMBER if (search (l, x, NULL))
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To implement SETS use:
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adjoin l = adjoin (l, x);
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set_union l = set_union (r, s);
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intersection l = intersection (r, s);
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set_difference l = set_difference (r, s);
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delete l = delete (s, x, NULL);
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search if (search (l, x, NULL))
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To Implement Associated LISTS use:
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lpush l = lpush (l, p);
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assoc s = assoc (l, x);
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adelete l = adelete (l, x);
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The following rules of closure exist for the functions provided.
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a = first_node (push (a, b))
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b = rest (push (a, b))
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a = push (pop (a), a)) For all a <> NIL
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a = reverse (reverse (a))
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******************************************************************************/
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#include "oldlist.h"
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#include "structures.h"
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#include <stdio.h>
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#if MAC_OR_DOS
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#include <stdlib.h>
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#else
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#include "freelist.h"
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#endif
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/*----------------------------------------------------------------------
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M a c r o s
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----------------------------------------------------------------------*/
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#define add_on(l,x) l = push (l,first_node (x))
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#define next_one(l) l = rest (l)
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/*----------------------------------------------------------------------
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F u n c t i o n s
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----------------------------------------------------------------------*/
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/**********************************************************************
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* c o u n t
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*
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* Recursively count the elements in a list. Return the count.
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**********************************************************************/
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int count(LIST var_list) {
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int temp = 0;
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iterate (var_list) temp += 1;
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return (temp);
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}
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/**********************************************************************
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* d e l e t e d
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*
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* Delete all the elements out of the current list that match the key.
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* This operation destroys the original list. The caller will supply a
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* routine that will compare each node to the
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* key, and return a non-zero value when they match. If the value
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* NULL is supplied for is_equal, the is_key routine will be used.
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**********************************************************************/
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LIST delete_d(LIST list, void *key, int_compare is_equal) {
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LIST result = NIL;
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LIST last_one = NIL;
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if (is_equal == NULL)
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is_equal = is_same;
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while (list != NIL) {
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if (!(*is_equal) (first_node (list), key)) {
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if (last_one == NIL) {
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last_one = list;
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list = rest (list);
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result = last_one;
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set_rest(last_one, NIL);
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}
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else {
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set_rest(last_one, list);
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last_one = list;
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list = rest (list);
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set_rest(last_one, NIL);
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}
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}
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else {
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list = pop (list);
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}
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}
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return (result);
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}
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LIST delete_d(LIST list, void *key,
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ResultCallback2<int, void*, void*>* is_equal) {
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LIST result = NIL;
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LIST last_one = NIL;
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while (list != NIL) {
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if (!(*is_equal).Run (first_node (list), key)) {
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if (last_one == NIL) {
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last_one = list;
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list = rest (list);
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result = last_one;
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set_rest(last_one, NIL);
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}
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else {
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set_rest(last_one, list);
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last_one = list;
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list = rest (list);
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set_rest(last_one, NIL);
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}
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}
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else {
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list = pop (list);
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}
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}
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return (result);
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}
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/**********************************************************************
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* d e s t r o y
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*
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* Return the space taken by a list to the heap.
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**********************************************************************/
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LIST destroy(LIST list) {
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LIST next;
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while (list != NIL) {
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next = rest (list);
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free_cell(list);
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list = next;
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}
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return (NIL);
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}
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/**********************************************************************
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* d e s t r o y n o d e s
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*
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* Return the space taken by the LISTs of a list to the heap.
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**********************************************************************/
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void destroy_nodes(LIST list, void_dest destructor) {
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if (destructor == NULL)
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destructor = memfree;
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while (list != NIL) {
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(*destructor) (first_node (list));
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list = pop (list);
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}
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}
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/**********************************************************************
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* i n s e r t
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*
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* Create a list element and rearange the pointers so that the first
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* element in the list is the second aurgment.
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**********************************************************************/
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void insert(LIST list, void *node) {
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LIST element;
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if (list != NIL) {
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element = push (NIL, node);
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set_rest (element, rest (list));
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set_rest(list, element);
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node = first_node (list);
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list->node = first_node (rest (list));
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list->next->node = (LIST) node;
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}
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}
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/**********************************************************************
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* i s s a m e n o d e
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*
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* Compare the list node with the key value return TRUE (non-zero)
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* if they are equivalent strings. (Return FALSE if not)
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**********************************************************************/
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int is_same_node(void *item1, void *item2) {
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return (item1 == item2);
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}
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/**********************************************************************
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* i s s a m e
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*
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* Compare the list node with the key value return TRUE (non-zero)
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* if they are equivalent strings. (Return FALSE if not)
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**********************************************************************/
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int is_same(void *item1, void *item2) {
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return (!strcmp ((char *) item1, (char *) item2));
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}
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/**********************************************************************
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* j o i n
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*
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* Join the two lists together. This function is similar to concat
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* except that concat creates a new list. This function returns the
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* first list updated.
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**********************************************************************/
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LIST join(LIST list1, LIST list2) {
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if (list1 == NIL)
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return (list2);
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set_rest (last (list1), list2);
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return (list1);
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}
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/**********************************************************************
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* l a s t
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*
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* Return the last list item (this is list type).
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**********************************************************************/
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LIST last(LIST var_list) {
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while (rest (var_list) != NIL)
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var_list = rest (var_list);
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return (var_list);
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}
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/**********************************************************************
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* n t h c e l l
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*
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* Return nth list cell in the list.
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**********************************************************************/
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void *nth_cell(LIST var_list, int item_num) {
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int x = 0;
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iterate(var_list) {
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if (x++ == item_num)
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return (var_list);
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}
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return (var_list);
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}
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/**********************************************************************
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* p o p
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*
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* Return the list with the first element removed. Destroy the space
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* that it occupied in the list.
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**********************************************************************/
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LIST pop(LIST list) {
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LIST temp;
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temp = rest (list);
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if (list != NIL) {
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free_cell(list);
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}
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return (temp);
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}
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/**********************************************************************
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* p u s h
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*
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* Create a list element. Push the second parameter (the node) onto
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* the first parameter (the list). Return the new list to the caller.
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**********************************************************************/
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LIST push(LIST list, void *element) {
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LIST t;
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t = new_cell ();
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t->node = (LIST) element;
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set_rest(t, list);
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return (t);
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}
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/**********************************************************************
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* p u s h l a s t
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*
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* Create a list element. Add the element onto the end of the list.
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**********************************************************************/
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LIST push_last(LIST list, void *item) {
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LIST t;
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if (list != NIL) {
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t = last (list);
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t->next = push (NIL, item);
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return (list);
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}
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else
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return (push (NIL, item));
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}
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/**********************************************************************
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* r e v e r s e
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*
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* Create a new list with the elements reversed. The old list is not
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* destroyed.
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**********************************************************************/
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LIST reverse(LIST list) {
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LIST newlist = NIL;
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iterate (list) copy_first (list, newlist);
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return (newlist);
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}
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/**********************************************************************
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* r e v e r s e d
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*
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* Create a new list with the elements reversed. The old list is
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* destroyed.
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**********************************************************************/
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LIST reverse_d(LIST list) {
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LIST result = reverse (list);
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destroy(list);
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return (result);
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}
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/**********************************************************************
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* s a d j o i n
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*
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* Adjoin an element to an assorted list. The original list is
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* modified. Returns the modified list.
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**********************************************************************/
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LIST s_adjoin(LIST var_list, void *variable, int_compare compare) {
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LIST l;
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int result;
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if (compare == NULL)
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compare = (int_compare) strcmp;
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l = var_list;
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iterate(l) {
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result = (*compare) (variable, first_node (l));
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if (result == 0)
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return (var_list);
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else if (result < 0) {
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insert(l, variable);
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return (var_list);
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}
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}
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return (push_last (var_list, variable));
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}
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/**********************************************************************
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* s e a r c h
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*
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* Search list, return NIL if not found. Return the list starting from
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* the item if found. The compare routine "is_equal" is passed in as
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* the third paramter to this routine. If the value NULL is supplied
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* for is_equal, the is_key routine will be used.
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**********************************************************************/
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LIST search(LIST list, void *key, int_compare is_equal) {
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if (is_equal == NULL)
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is_equal = is_same;
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iterate (list) if ((*is_equal) (first_node (list), key))
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return (list);
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return (NIL);
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}
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LIST search(LIST list, void *key, ResultCallback2<int, void*, void*>* is_equal) {
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iterate (list) if ((*is_equal).Run(first_node (list), key))
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return (list);
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return (NIL);
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}
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