vcpkg/ports/ecsutil/portfile.cmake

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# Common Ambient Variables:
# CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT}
# CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET}
# CURRENT_PORT_DIR = ${VCPKG_ROOT_DIR}\ports\${PORT}
# PORT = current port name (zlib, etc)
# TARGET_TRIPLET = current triplet (x86-windows, x64-windows-static, etc)
# VCPKG_CRT_LINKAGE = C runtime linkage type (static, dynamic)
# VCPKG_LIBRARY_LINKAGE = target library linkage type (static, dynamic)
# VCPKG_ROOT_DIR = <C:\path\to\current\vcpkg>
# VCPKG_TARGET_ARCHITECTURE = target architecture (x64, x86, arm)
#
include(vcpkg_common_functions)
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set(ECSUTIL_VERSION "1.0.0.2")
set(ECSUtil_HASH 98ee2b22123d0cca27561f98509f6738e1eb9d5af5f654dd59662a973a7200660bd43ec3cd8d16b0be210ba3aef4b938afca20d28e0180acd9183b608e07b801)
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set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src)
#architecture detection
if(VCPKG_TARGET_ARCHITECTURE STREQUAL "x86")
set(ECSUtil_ARCH Win32)
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "x64")
set(ECSUtil_ARCH x64)
else()
message(FATAL_ERROR "unsupported architecture")
endif()
if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
set(ECSUtil_CONFIGURATION_RELEASE Release)
set(ECSUtil_CONFIGURATION_DEBUG Debug)
else()
if (VCPKG_CRT_LINKAGE STREQUAL dynamic)
set(ECSUtil_CONFIGURATION_RELEASE "Release Lib")
set(ECSUtil_CONFIGURATION_DEBUG "Debug Lib")
else()
set(ECSUtil_CONFIGURATION_RELEASE "Release Lib Static")
set(ECSUtil_CONFIGURATION_DEBUG "Debug Lib Static")
endif()
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endif()
vcpkg_download_distfile(ARCHIVE
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URLS "https://github.com/EMCECS/ecs-object-client-windows-cpp/releases/download/${ECSUTIL_VERSION}/ecs-object-client-windows-cpp.${ECSUTIL_VERSION}.zip"
FILENAME "ecs-object-client-windows-cpp.${ECSUTIL_VERSION}.zip"
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SHA512 ${ECSUtil_HASH}
)
vcpkg_extract_source_archive(${ARCHIVE})
vcpkg_build_msbuild(
PROJECT_PATH ${SOURCE_PATH}/ECSUtil.sln
TARGET ECSUtil
RELEASE_CONFIGURATION ${ECSUtil_CONFIGURATION_RELEASE}
DEBUG_CONFIGURATION ${ECSUtil_CONFIGURATION_DEBUG}
)
file(COPY ${SOURCE_PATH}/ECSUtil DESTINATION ${CURRENT_PACKAGES_DIR}/include FILES_MATCHING PATTERN *.h)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/include/ECSUtil/res)
if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
file(COPY ${SOURCE_PATH}/Debug/${ECSUtil_ARCH}/ECSUtil.dll DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin)
file(COPY ${SOURCE_PATH}/Debug/${ECSUtil_ARCH}/ECSUtil.lib DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
file(COPY ${SOURCE_PATH}/Release/${ECSUtil_ARCH}/ECSUtil.dll DESTINATION ${CURRENT_PACKAGES_DIR}/bin)
file(COPY ${SOURCE_PATH}/Release/${ECSUtil_ARCH}/ECSUtil.lib DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
elseif (VCPKG_LIBRARY_LINKAGE STREQUAL static)
if (VCPKG_CRT_LINKAGE STREQUAL dynamic)
file(COPY "${SOURCE_PATH}/Debug Lib/${ECSUtil_ARCH}/ECSUtil.lib" DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
file(COPY "${SOURCE_PATH}/objDebug Lib/${ECSUtil_ARCH}/ECSUtil/ECSUtil.pdb" DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
file(COPY "${SOURCE_PATH}/Release Lib/${ECSUtil_ARCH}/ECSUtil.lib" DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
file(COPY "${SOURCE_PATH}/objRelease Lib/${ECSUtil_ARCH}/ECSUtil/ECSUtil.pdb" DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
else()
file(COPY "${SOURCE_PATH}/Debug Lib Static/${ECSUtil_ARCH}/ECSUtil.lib" DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
file(COPY "${SOURCE_PATH}/objDebug Lib Static/${ECSUtil_ARCH}/ECSUtil/ECSUtil.pdb" DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
file(COPY "${SOURCE_PATH}/Release Lib Static/${ECSUtil_ARCH}/ECSUtil.lib" DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
file(COPY "${SOURCE_PATH}/objRelease Lib Static/${ECSUtil_ARCH}/ECSUtil/ECSUtil.pdb" DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
endif()
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endif()
# Handle copyright
file(COPY ${SOURCE_PATH}/license.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/ecsutil/copyright)
vcpkg_copy_pdbs()