vcpkg/ports/libigl/fix-imgui-set-cond.patch

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2020-08-25 03:49:35 +08:00
diff --git a/include/igl/opengl/glfw/imgui/ImGuiMenu.cpp b/include/igl/opengl/glfw/imgui/ImGuiMenu.cpp
index 47de4870..7e6f13a8 100644
--- a/include/igl/opengl/glfw/imgui/ImGuiMenu.cpp
+++ b/include/igl/opengl/glfw/imgui/ImGuiMenu.cpp
@@ -167,8 +167,8 @@ IGL_INLINE void ImGuiMenu::draw_menu()
IGL_INLINE void ImGuiMenu::draw_viewer_window()
{
float menu_width = 180.f * menu_scaling();
- ImGui::SetNextWindowPos(ImVec2(0.0f, 0.0f), ImGuiSetCond_FirstUseEver);
- ImGui::SetNextWindowSize(ImVec2(0.0f, 0.0f), ImGuiSetCond_FirstUseEver);
+ ImGui::SetNextWindowPos(ImVec2(0.0f, 0.0f), ImGuiCond_FirstUseEver);
+ ImGui::SetNextWindowSize(ImVec2(0.0f, 0.0f), ImGuiCond_FirstUseEver);
ImGui::SetNextWindowSizeConstraints(ImVec2(menu_width, -1.0f), ImVec2(menu_width, -1.0f));
bool _viewer_menu_visible = true;
ImGui::Begin(
@@ -310,8 +310,8 @@ IGL_INLINE void ImGuiMenu::draw_viewer_menu()
IGL_INLINE void ImGuiMenu::draw_labels_window()
{
// Text labels
- ImGui::SetNextWindowPos(ImVec2(0,0), ImGuiSetCond_Always);
- ImGui::SetNextWindowSize(ImGui::GetIO().DisplaySize, ImGuiSetCond_Always);
+ ImGui::SetNextWindowPos(ImVec2(0,0), ImGuiCond_Always);
+ ImGui::SetNextWindowSize(ImGui::GetIO().DisplaySize, ImGuiCond_Always);
bool visible = true;
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0,0,0,0));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0);