vcpkg/ports/nvtt/portfile.cmake

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CMake
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2018-02-28 06:06:12 +08:00
# Common Ambient Variables:
# VCPKG_ROOT_DIR = <C:\path\to\current\vcpkg>
# TARGET_TRIPLET is the current triplet (x86-windows, etc)
# PORT is the current port name (zlib, etc)
# CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT}
# CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET}
#
if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
message(STATUS "Warning: Dynamic building not supported yet. Building static.")
set(VCPKG_LIBRARY_LINKAGE static)
endif()
include(vcpkg_common_functions)
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO castano/nvidia-texture-tools
REF 2.1.0
SHA512 6c5c9588af57023fc384de080cbe5c5ccd8707d04a9533384c606efd09730d780cb21bcf2d3576102a3facd2f281cacb2625958d74575e71550fd98da92e38b6
HEAD_REF master
PATCHES
"001-define-value-for-HAVE_UNISTD_H-in-mac-os.patch"
2018-02-28 06:06:12 +08:00
)
vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
PREFER_NINJA
OPTIONS
-DNVTT_SHARED=0
)
vcpkg_install_cmake()
if(VCPKG_LIBRARY_LINKAGE STREQUAL static)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/bin ${CURRENT_PACKAGES_DIR}/debug/bin)
endif()
vcpkg_copy_pdbs()
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/share)
# Handle copyright
file(REMOVE ${CURRENT_PACKAGES_DIR}/share/doc/nvtt/LICENSE)
file(COPY ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/nvtt)
file(RENAME ${CURRENT_PACKAGES_DIR}/share/nvtt/LICENSE ${CURRENT_PACKAGES_DIR}/share/nvtt/copyright)