Adam Johnson
59ea102312
[physx] Update to 4.1.2 ( #17453 )
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* [physx] Update to 4.1.2
* [physx] Update to vcpkg-cmake
* [physx] x-add-version
2021-04-28 15:52:34 -07:00
Jack·Boos·Yu
5f0139b7e2
[physx] Use /Z7 instead of /Zi to integrate the debug info when building static ( #15934 )
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* [physx] Use /Z7 instead of /Zi to integrate the debug message when building static
* update version record
* [physx] Add homepage
* update version record
* [physx] Re-fix flags, using toolchain set
* update version record
2021-02-03 11:48:06 -08:00
Adam Johnson
9c56f59ed4
[physx] Add support for Linux, macOS, and UWP ( #13849 )
2020-11-07 21:43:59 -08:00
Adam Johnson
ed474ea934
[physx] Add support for checked and profile builds. ( #12710 )
2020-08-10 09:34:35 -07:00
Adam Johnson
092267fd50
[physx] Add patch for NVIDIAGameWorks/PhysX#322. ( #12413 )
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* [physx] Add patch for NVIDIAGameWorks/PhysX#322 .
* [physx] Cleanup usage of `VCPKG_CMAKE_SYSTEM_NAME`.
* [physx] Convert portfile space indentation to tabs.
* Update portfile.cmake
Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com>
2020-07-31 11:27:31 -07:00
RT222
764eed78d9
[physx] Added UWP support ( #8658 )
2019-10-18 12:18:10 -07:00
RT222
94ce38b45a
[physx] Added a patch to fix missing typeinfo.h header with VS16.3 and missing pdb files ( #8561 )
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* [physx] Added a patch to fix missing typeinfo.h header with VS16.3
* [physx] Fixed missing pdb files
* [physx] Fixed the remaining missing pdb files
2019-10-17 17:38:26 -07:00
RT222
885370d30c
[physx] Update to 4.1.1 (with support for Visual Studio 2019) ( #7679 )
2019-08-14 14:05:02 -07:00
RT222
98e6be36c8
[physx] Initial port ( #5618 )
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* [physx] Initial port
* [physx] use vcpkg version of cmake if not installed
2019-03-14 06:48:30 -07:00