* Updated gamenetworkingsockets to 1.4.1
Also use "version-semver" to specify the version, since we are using
Semantic Versioning.
* Add gamenetworkingsockets v1.4.1
* [gamenetworkingsockets] update version to 1.4.1
* update version
Co-authored-by: Jonliu1993 <13720414433@163.com>
* [gamenetworkingsockets] Update to the latest commit to include headers
* update version
* Update portfile.cmake
* update version
Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com>
* Added GameNetworkingSockets port
* Fixing requested changes in PR
* added `vcpkg_check_linkage(ONLY_DYNAMIC_LIBRARY)`
* added missing trailing newline
* removed all entries in ci.baseline.txt
Adding license field in manifest
Updated library version
* Formating manifest
* Fixing platform supports in manifest
* Refactor to OpenSSL only crypto backend
* Fixing format
* Adding version
Co-authored-by: Andrew Simpson <andy@aiusepsi.co.uk>