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* [shaderwriter] Updated to version 2.2.0. * [shaderwriter] Trying to fix use of concepts with gcc. * better git submodules Co-authored-by: nicole mazzuca <mazzucan@outlook.com>
36 lines
1.3 KiB
CMake
36 lines
1.3 KiB
CMake
vcpkg_from_github(OUT_SOURCE_PATH SOURCE_PATH
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REPO DragonJoker/ShaderWriter
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REF 8b1b0614f49c27ab08ff16ce632fcac44f24d6d5
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HEAD_REF development
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SHA512 697ecfee5dc9cbfe3cc724b7acd90107ea40bba58448536b1726eb3755f8c96e77b9a31317b567d77ed9e9b5c6decede73c4c7f1a760f11eff0cba2711b3c548
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)
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vcpkg_from_github(OUT_SOURCE_PATH CMAKE_SOURCE_PATH
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REPO DragonJoker/CMakeUtils
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REF acbce0a4966d0689148975aaa3c581af2b4e33a7
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HEAD_REF master
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SHA512 f2f45520554b576b3896ef9068549878e05a57a8bd0a3a4ab8c218bba9dee49febfe8cb7edb85b8ff51bdd86dee576cace6b8506a6226484d2b640408a3246ba
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)
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file(REMOVE_RECURSE "${SOURCE_PATH}/CMake")
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file(COPY "${CMAKE_SOURCE_PATH}/" DESTINATION "${SOURCE_PATH}/CMake")
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string(COMPARE EQUAL "${VCPKG_LIBRARY_LINKAGE}" "static" BUILD_STATIC)
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vcpkg_cmake_configure(
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SOURCE_PATH ${SOURCE_PATH}
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OPTIONS
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-DPROJECTS_USE_PRECOMPILED_HEADERS=OFF
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-DSDW_GENERATE_SOURCE=OFF
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-DSDW_BUILD_VULKAN_LAYER=OFF
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-DSDW_BUILD_TESTS=OFF
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-DSDW_BUILD_STATIC_SDW=${BUILD_STATIC}
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-DSDW_BUILD_STATIC_SDAST=${BUILD_STATIC}
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-DSDW_UNITY_BUILD=ON
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)
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vcpkg_cmake_install()
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vcpkg_cmake_config_fixup(CONFIG_PATH lib/cmake/shaderwriter)
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file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)
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