mirror of
https://github.com/microsoft/vcpkg.git
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ce70fb4f1c
* [mesa] supports: !staticcrt * [mesa] Install copyright from license.rst * [mesa] Revise internal dependencies * [mesa] Revise external dependencies * [mesa] Move windows opengl32 lib to manual-link * [opengl] Fix case of include names * [opengl] Refactor for simplicity and mingw support * [opengl] Stop copying out of windows SDK [skip actions] * Update versions * Revert "[opengl] Stop copying out of windows SDK" * [mesa] Align with port opengl
151 lines
5.8 KiB
CMake
151 lines
5.8 KiB
CMake
# Build-Depends: From X Window PR: zstd, drm (!windows), elfutils (!windows), wayland (!windows), wayland-protocols (!windows), xdamage, xshmfence (!windows), x11, xcb, xfixes, xext, xxf86vm, xrandr, xv, xvmc (!windows), egl-registry, opengl-registry, tool-meson
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# Required LLVM modules: LLVM (modules: bitwriter, core, coroutines, engine, executionengine, instcombine, mcdisassembler, mcjit, scalaropts, transformutils) found: YES
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# Patches are from https://github.com/pal1000/mesa-dist-win/tree/master/patches
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set(PATCHES
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# Fix symbols exporting for MinGW GCC x86
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def-fixes.patch
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# Clover build on Windows
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clover.patch
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)
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vcpkg_check_linkage(ONLY_DYNAMIC_CRT)
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if(VCPKG_TARGET_IS_WINDOWS)
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set(VCPKG_POLICY_DLLS_IN_STATIC_LIBRARY enabled) # some parts of this port can only build as a shared library.
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endif()
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vcpkg_from_gitlab(
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GITLAB_URL https://gitlab.freedesktop.org
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OUT_SOURCE_PATH SOURCE_PATH
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REPO mesa/mesa
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REF mesa-22.1.7
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SHA512 41302fc55ef429c14b1595832db3a898380230f86d2b84ac1ae3bd453d0aad87ec7ad310004dc64fcf34f58d8ea2736c13971c04eba056bcc549a4e3cc7c9470
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FILE_DISAMBIGUATOR 1
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HEAD_REF master
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PATCHES ${PATCHES}
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)
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x_vcpkg_get_python_packages(PYTHON_VERSION "3" OUT_PYTHON_VAR "PYTHON3" PACKAGES setuptools mako )
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vcpkg_find_acquire_program(FLEX)
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get_filename_component(FLEX_DIR "${FLEX}" DIRECTORY )
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vcpkg_add_to_path(PREPEND "${FLEX_DIR}")
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vcpkg_find_acquire_program(BISON)
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get_filename_component(BISON_DIR "${BISON}" DIRECTORY )
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vcpkg_add_to_path(PREPEND "${BISON_DIR}")
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if(WIN32) # WIN32 HOST probably has win_flex and win_bison!
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if(NOT EXISTS "${FLEX_DIR}/flex${VCPKG_HOST_EXECUTABLE_SUFFIX}")
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if(FLEX_DIR MATCHES "${DOWNLOADS}")
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file(CREATE_LINK "${FLEX}" "${FLEX_DIR}/flex${VCPKG_HOST_EXECUTABLE_SUFFIX}")
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else()
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message(FATAL_ERROR "${PORT} requires flex being named flex on windows and not win_flex!\n(Can be solved by creating a simple link from win_flex to flex)")
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endif()
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endif()
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if(NOT EXISTS "${BISON_DIR}/BISON${VCPKG_HOST_EXECUTABLE_SUFFIX}")
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if(BISON_DIR MATCHES "${DOWNLOADS}")
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file(CREATE_LINK "${BISON}" "${BISON_DIR}/bison${VCPKG_HOST_EXECUTABLE_SUFFIX}")
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else()
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message(FATAL_ERROR "${PORT} requires bison being named bison on windows and not win_bison!\n(Can be solved by creating a simple link from win_bison to bison)")
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endif()
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endif()
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endif()
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# For features https://github.com/pal1000/mesa-dist-win should be probably studied a bit more.
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list(APPEND MESA_OPTIONS -Dzstd=enabled)
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list(APPEND MESA_OPTIONS -Dshared-llvm=auto)
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list(APPEND MESA_OPTIONS -Dlibunwind=disabled)
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list(APPEND MESA_OPTIONS -Dlmsensors=disabled)
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list(APPEND MESA_OPTIONS -Dvalgrind=disabled)
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list(APPEND MESA_OPTIONS -Dglvnd=false)
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list(APPEND MESA_OPTIONS -Dglx=disabled)
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list(APPEND MESA_OPTIONS -Dgbm=disabled)
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if("offscreen" IN_LIST FEATURES)
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list(APPEND MESA_OPTIONS -Dosmesa=true)
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else()
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list(APPEND MESA_OPTIONS -Dosmesa=false)
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endif()
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if("llvm" IN_LIST FEATURES)
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list(APPEND MESA_OPTIONS -Dllvm=enabled)
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else()
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list(APPEND MESA_OPTIONS -Dllvm=disabled)
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endif()
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if("gles1" IN_LIST FEATURES)
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list(APPEND MESA_OPTIONS -Dgles1=enabled)
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else()
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list(APPEND MESA_OPTIONS -Dgles1=disabled)
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endif()
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if("gles2" IN_LIST FEATURES)
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list(APPEND MESA_OPTIONS -Dgles2=enabled)
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else()
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list(APPEND MESA_OPTIONS -Dgles2=disabled)
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endif()
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if("opengl" IN_LIST FEATURES)
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list(APPEND MESA_OPTIONS -Dopengl=true)
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else()
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list(APPEND MESA_OPTIONS -Dopengl=false)
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endif()
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if("egl" IN_LIST FEATURES) # EGL feature only works on Linux
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list(APPEND MESA_OPTIONS -Degl=enabled)
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else()
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list(APPEND MESA_OPTIONS -Degl=disabled)
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endif()
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list(APPEND MESA_OPTIONS -Dshared-glapi=enabled) #shared GLAPI required when building two or more of the following APIs - opengl, gles1 gles2
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if(VCPKG_TARGET_IS_WINDOWS)
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list(APPEND MESA_OPTIONS -Dplatforms=['windows'])
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list(APPEND MESA_OPTIONS -Dmicrosoft-clc=disabled)
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if(NOT VCPKG_TARGET_IS_MINGW)
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set(VCPKG_CXX_FLAGS "/D_CRT_DECLARE_NONSTDC_NAMES ${VCPKG_CXX_FLAGS}")
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set(VCPKG_C_FLAGS "/D_CRT_DECLARE_NONSTDC_NAMES ${VCPKG_C_FLAGS}")
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endif()
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endif()
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vcpkg_configure_meson(
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SOURCE_PATH "${SOURCE_PATH}"
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OPTIONS
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-Dgles-lib-suffix=_mesa
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#-D egl-lib-suffix=_mesa
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-Dbuild-tests=false
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${MESA_OPTIONS}
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)
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vcpkg_install_meson()
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vcpkg_fixup_pkgconfig()
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file(REMOVE_RECURSE
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"${CURRENT_PACKAGES_DIR}/debug/include"
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"${CURRENT_PACKAGES_DIR}/debug/share"
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# installed by egl-registry
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"${CURRENT_PACKAGES_DIR}/include/KHR"
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"${CURRENT_PACKAGES_DIR}/include/EGL"
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# installed by opengl-registry
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"${CURRENT_PACKAGES_DIR}/include/GL"
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"${CURRENT_PACKAGES_DIR}/include/GLES"
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"${CURRENT_PACKAGES_DIR}/include/GLES2"
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"${CURRENT_PACKAGES_DIR}/include/GLES3"
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)
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file(GLOB remaining "${CURRENT_PACKAGES_DIR}/include/*")
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if(NOT remaining)
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# All headers to be provided by egl-registry and/or opengl-registry
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set(VCPKG_POLICY_EMPTY_INCLUDE_FOLDER enabled)
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file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/include")
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endif()
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if(VCPKG_TARGET_IS_WINDOWS)
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# opengl32.lib is already installed by port opengl.
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# Mesa claims to provide a drop-in replacement of opengl32.dll.
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file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/lib/manual-link")
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file(RENAME "${CURRENT_PACKAGES_DIR}/lib/opengl32.lib" "${CURRENT_PACKAGES_DIR}/lib/manual-link/opengl32.lib")
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if(NOT VCPKG_BUILD_TYPE)
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file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/debug/lib/manual-link")
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file(RENAME "${CURRENT_PACKAGES_DIR}/debug/lib/opengl32.lib" "${CURRENT_PACKAGES_DIR}/debug/lib/manual-link/opengl32.lib")
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endif()
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endif()
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vcpkg_install_copyright(FILE_LIST "${SOURCE_PATH}/docs/license.rst")
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