* Add libplist * Add libusbmuxd * Fix typos * Add getopt * Add libimobiledevice * Fix typos * Add libideviceactivation * Add ideviceinstaller * Include utilities * Install usbmuxd * Add readline * Fix readline on 64-bit windows * Add libirecovery * libideviceactivation: include tools * Bump versions to fix build issues * Bump versions * Add idevicerestore * [getopt][getopt-win32] Rename to getopt-win32 and only install on Windows Desktop * [readline][readline-win32] Rename to readline-win32 and only install for Windows Desktop * [vcpkg_from_github][vcpkg_apply_patches] Make PATCHES relative to the current port directory * [vcpkg_install_msbuild][vcpkg_check_linkage] Introduce vcpkg_install_msbuild() and vcpkg_check_linkage(). * [libimobiledevice et al] Use vcpkg_from_github() and vcpkg_install_msbuild() * [readline] Fix static builds
2.8 KiB
vcpkg_install_msbuild
Build and install an msbuild-based project. This replaces vcpkg_build_msbuild()
.
Usage
vcpkg_install_msbuild(
SOURCE_PATH <${SOURCE_PATH}>
PROJECT_SUBPATH <port.sln>
[INCLUDES_SUBPATH <include>]
[LICENSE_SUBPATH <LICENSE>]
[RELEASE_CONFIGURATION <Release>]
[DEBUG_CONFIGURATION <Debug>]
[TARGET <Build>]
[TARGET_PLATFORM_VERSION <10.0.15063.0>]
[PLATFORM <${TRIPLET_SYSTEM_ARCH}>]
[PLATFORM_TOOLSET <${VCPKG_PLATFORM_TOOLSET}>]
[OPTIONS </p:ZLIB_INCLUDE_PATH=X>...]
[OPTIONS_RELEASE </p:ZLIB_LIB=X>...]
[OPTIONS_DEBUG </p:ZLIB_LIB=X>...]
[USE_VCPKG_INTEGRATION]
[ALLOW_ROOT_INCLUDES | REMOVE_ROOT_INCLUDES]
)
Parameters
SOURCE_PATH
The path to the root of the source tree.
Because MSBuild uses in-source builds, the source tree will be copied into a temporary location for the build. This parameter is the base for that copy and forms the base for all XYZ_SUBPATH options.
USE_VCPKG_INTEGRATION
Apply the normal integrate install
integration for building the project.
By default, projects built with this command will not automatically link libraries or have header paths set.
PROJECT_SUBPATH
The subpath to the solution (.sln
) or project (.vcxproj
) file relative to SOURCE_PATH
.
LICENSE_SUBPATH
The subpath to the license file relative to SOURCE_PATH
.
INCLUDES_SUBPATH
The subpath to the includes directory relative to SOURCE_PATH
.
This parameter should be a directory and should not end in a trailing slash.
ALLOW_ROOT_INCLUDES
Indicates that top-level include files (e.g. include/zlib.h
) should be allowed.
REMOVE_ROOT_INCLUDES
Indicates that top-level include files (e.g. include/Makefile.am
) should be removed.
RELEASE_CONFIGURATION
The configuration (/p:Configuration
msbuild parameter) used for Release builds.
DEBUG_CONFIGURATION
The configuration (/p:Configuration
msbuild parameter)
used for Debug builds.
TARGET_PLATFORM_VERSION
The WindowsTargetPlatformVersion (/p:WindowsTargetPlatformVersion
msbuild parameter)
TARGET
The MSBuild target to build. (/t:<TARGET>
)
PLATFORM
The platform (/p:Platform
msbuild parameter) used for the build.
PLATFORM_TOOLSET
The platform toolset (/p:PlatformToolset
msbuild parameter) used for the build.
OPTIONS
Additional options passed to msbuild for all builds.
OPTIONS_RELEASE
Additional options passed to msbuild for Release builds. These are in addition to OPTIONS
.
OPTIONS_DEBUG
Additional options passed to msbuild for Debug builds. These are in addition to OPTIONS
.