mirror of
https://github.com/microsoft/vcpkg.git
synced 2024-12-27 10:17:50 +08:00
ca9f73935d
* [soundtouch] Initial port * [soundtouch] Fixed typo
71 lines
2.8 KiB
CMake
71 lines
2.8 KiB
CMake
include(vcpkg_common_functions)
|
|
|
|
# NOTE: SoundTouch has a static c++ version too, but entirely different headers, api, etc
|
|
if (VCPKG_LIBRARY_LINKAGE STREQUAL static)
|
|
message(STATUS "Warning: Static building not supported. Building dynamic.")
|
|
set(VCPKG_LIBRARY_LINKAGE dynamic)
|
|
endif()
|
|
|
|
if(VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
|
|
message(FATAL_ERROR "WindowsStore not supported")
|
|
endif()
|
|
|
|
set(VERSION 2.0.0)
|
|
set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/soundtouch)
|
|
|
|
vcpkg_download_distfile(ARCHIVE
|
|
URLS "https://www.surina.net/soundtouch/soundtouch-${VERSION}.zip"
|
|
FILENAME "soundtouch-${VERSION}.zip"
|
|
SHA512 50ef36b6cd21c16e235b908c5518e29b159b11f658a014c47fe767d3d8acebaefefec0ce253b4ed322cbd26387c69c0ed464ddace0c098e61d56d55c198117a5
|
|
)
|
|
|
|
vcpkg_extract_source_archive(${ARCHIVE})
|
|
|
|
vcpkg_execute_required_process(
|
|
COMMAND "devenv.exe"
|
|
"SoundTouchDLL.sln"
|
|
/Upgrade
|
|
WORKING_DIRECTORY ${SOURCE_PATH}/source/SoundTouchDLL
|
|
LOGNAME upgrade-Packet-${TARGET_TRIPLET}
|
|
)
|
|
|
|
IF (TRIPLET_SYSTEM_ARCH MATCHES "x64")
|
|
# There is no x64 Debug target
|
|
SET(BUILD_RELEASE_CONFIGURATION "ReleaseX64")
|
|
SET(BUILD_DEBUG_CONFIGURATION "ReleaseX64")
|
|
ELSE()
|
|
SET(BUILD_RELEASE_CONFIGURATION "Release")
|
|
SET(BUILD_DEBUG_CONFIGURATION "Debug")
|
|
ENDIF()
|
|
|
|
SET(BUILD_ARCH "Win32")
|
|
|
|
vcpkg_build_msbuild(
|
|
PROJECT_PATH ${SOURCE_PATH}/source/SoundTouchDLL/SoundTouchDLL.sln
|
|
PLATFORM ${BUILD_ARCH}
|
|
RELEASE_CONFIGURATION ${BUILD_RELEASE_CONFIGURATION}
|
|
DEBUG_CONFIGURATION ${BUILD_DEBUG_CONFIGURATION}
|
|
)
|
|
|
|
file(INSTALL ${SOURCE_PATH}/source/SoundTouchDLL/SoundTouchDLL.h DESTINATION ${CURRENT_PACKAGES_DIR}/include)
|
|
|
|
# Handle libraries
|
|
IF (BUILD_RELEASE_CONFIGURATION STREQUAL ReleaseX64)
|
|
file(INSTALL ${SOURCE_PATH}/lib/SoundTouch_x64.dll DESTINATION ${CURRENT_PACKAGES_DIR}/bin)
|
|
file(INSTALL ${SOURCE_PATH}/lib/SoundTouchDll_x64.lib DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
|
|
ELSE()
|
|
file(INSTALL ${SOURCE_PATH}/lib/SoundTouch.dll DESTINATION ${CURRENT_PACKAGES_DIR}/bin)
|
|
file(INSTALL ${SOURCE_PATH}/lib/SoundTouchDll.lib DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
|
|
ENDIF()
|
|
|
|
IF (BUILD_DEBUG_CONFIGURATION STREQUAL ReleaseX64)
|
|
file(INSTALL ${SOURCE_PATH}/lib/SoundTouch_x64.dll DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin)
|
|
file(INSTALL ${SOURCE_PATH}/lib/SoundTouchDll_x64.lib DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
|
|
ELSE()
|
|
file(INSTALL ${SOURCE_PATH}/lib/SoundTouchD.dll DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin)
|
|
file(INSTALL ${SOURCE_PATH}/lib/SoundTouchDllD.lib DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
|
|
ENDIF()
|
|
|
|
file(COPY ${SOURCE_PATH}/COPYING.TXT DESTINATION ${CURRENT_PACKAGES_DIR}/share/soundtouch)
|
|
file(RENAME ${CURRENT_PACKAGES_DIR}/share/soundtouch/COPYING.TXT ${CURRENT_PACKAGES_DIR}/share/soundtouch/copyright)
|