PowerToys/src/modules/keyboardmanager/common/KeyboardManagerConstants.h

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#pragma once
#include <string>
#include <winrt/base.h>
#include "../../common/common.h"
#include "keyboardmanager/dll/Generated Files/resource.h"
extern "C" IMAGE_DOS_HEADER __ImageBase;
namespace KeyboardManagerConstants
{
// Name of the powertoy module.
inline const std::wstring ModuleName = L"Keyboard Manager";
// Name of the property use to store current active configuration.
inline const std::wstring ActiveConfigurationSettingName = L"activeConfiguration";
// Name of the property use to store single keyremaps.
inline const std::wstring RemapKeysSettingName = L"remapKeys";
// Name of the property use to store single keyremaps array in case of in process approach.
inline const std::wstring InProcessRemapKeysSettingName = L"inProcess";
// Name of the property use to store shortcut remaps.
inline const std::wstring RemapShortcutsSettingName = L"remapShortcuts";
// Name of the property use to store global shortcut remaps array.
inline const std::wstring GlobalRemapShortcutsSettingName = L"global";
// Name of the property use to store app specific shortcut remaps array.
inline const std::wstring AppSpecificRemapShortcutsSettingName = L"appSpecific";
// Name of the property use to store original keys.
inline const std::wstring OriginalKeysSettingName = L"originalKeys";
// Name of the property use to store new remap keys.
inline const std::wstring NewRemapKeysSettingName = L"newRemapKeys";
// Name of the property use to store the target application.
inline const std::wstring TargetAppSettingName = L"targetApp";
// Name of the default configuration.
inline const std::wstring DefaultConfiguration = L"default";
// Name of the named mutex used for configuration file.
inline const std::wstring ConfigFileMutexName = L"PowerToys.KeyboardManager.ConfigMutex";
// Name of the dummy update file.
inline const std::wstring DummyUpdateFileName = L"settings-updated.json";
// Minimum and maximum size of a shortcut
inline const long MinShortcutSize = 2;
inline const long MaxShortcutSize = 3;
// Default window sizes
inline const int DefaultEditKeyboardWindowWidth = 800;
inline const int DefaultEditKeyboardWindowHeight = 600;
inline const int MinimumEditKeyboardWindowWidth = 500;
inline const int MinimumEditKeyboardWindowHeight = 450;
inline const int EditKeyboardTableMinWidth = 700;
inline const int DefaultEditShortcutsWindowWidth = 1050;
inline const int DefaultEditShortcutsWindowHeight = 600;
inline const int MinimumEditShortcutsWindowWidth = 500;
inline const int MinimumEditShortcutsWindowHeight = 500;
inline const int EditShortcutsTableMinWidth = 1000;
// Key Remap table constants
inline const long RemapTableColCount = 4;
inline const long RemapTableHeaderCount = 2;
inline const long RemapTableOriginalColIndex = 0;
inline const long RemapTableArrowColIndex = 1;
inline const long RemapTableNewColIndex = 2;
inline const long RemapTableRemoveColIndex = 3;
inline const DWORD64 RemapTableDropDownWidth = 110;
// Shortcut table constants
inline const long ShortcutTableColCount = 5;
inline const long ShortcutTableHeaderCount = 3;
inline const long ShortcutTableOriginalColIndex = 0;
inline const long ShortcutTableArrowColIndex = 1;
inline const long ShortcutTableNewColIndex = 2;
inline const long ShortcutTableTargetAppColIndex = 3;
inline const long ShortcutTableRemoveColIndex = 4;
inline const DWORD64 ShortcutTableDropDownWidth = 110;
inline const DWORD64 ShortcutTableDropDownSpacing = 10;
// Drop down height used for both Edit Keyboard and Edit Shortcuts
inline const DWORD64 TableDropDownHeight = 200;
inline const DWORD64 TableArrowColWidth = 20;
inline const DWORD64 TableRemoveColWidth = 20;
inline const DWORD64 TableWarningColWidth = 20;
inline const DWORD64 TableTargetAppColWidth = ShortcutTableDropDownWidth + 50;
// Shared style constants for both Remap Table and Shortcut Table
inline const DWORD64 HeaderButtonWidth = 100;
// Flags used for distinguishing key events sent by Keyboard Manager
inline const ULONG_PTR KEYBOARDMANAGER_SINGLEKEY_FLAG = 0x11; // Single key remaps
inline const ULONG_PTR KEYBOARDMANAGER_SHORTCUT_FLAG = 0x101; // Shortcut remaps
inline const ULONG_PTR KEYBOARDMANAGER_SUPPRESS_FLAG = 0x111; // Key events which must be suppressed
// Dummy key event used in between key up and down events to prevent certain global events from happening
inline const DWORD DUMMY_KEY = 0xFF;
// Number of key messages required while sending a dummy key event
inline const size_t DUMMY_KEY_EVENT_SIZE = 2;
// String constant for the default app name in Remap shortcuts
inline const std::wstring DefaultAppName = GET_RESOURCE_STRING(IDS_EDITSHORTCUTS_ALLAPPS);
// String constant to represent no activated application in app-specific shortcuts
inline const std::wstring NoActivatedApp = L"";
}