* Migrate PowerRename to Unpackaged WinUI3
* [ARM64] PowerRename (#18002)
* Migrate PowerRename to Unpackaged WinUI3
* Removed Project Config and update PlatformToolset to v143
* Updated solution config
* Migrate PowerRename to Unpackaged WinUI3
* Fixed configs changed from ARM64 build
* Left one project out of fix
Co-authored-by: Stefan Markovic <stefan@janeasystems.com>
Co-authored-by: Stefan Markovic <57057282+stefansjfw@users.noreply.github.com>
* Minor fixes
* Remove PowerRenameUILib from signing list - doesn't exist anymore
* Remove PowerRenameUILib from move_uwp_resources.ps1
* Bring back old dir name to see if localization is preserved
Remove move_uwp_resources.ps1 - not needed anymore
* Remove UWP localization docs part
* Fix minor UI quirk
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
* Update release.yml
* Update ColorPickerUI.csproj
* Update release.yml
adding in .net6 sdk and moving stuff sooner
* Update release.yml
* Update release.yml
* fixing test
* Forcing vs17 and adding in .net 6 sdk
* forcing pool
* fixing issues in each pipeline
* moving release .net up
* fixing diff on agent version for nuget installer
* Removing system.text.json.dll as included now
* getting unit tests it looks like to work
* updating everythign to .net 6 minus wxs for runtime
* unit test still have
* getting 6.0 stuff up and going. Terminal Unit tests have file max length issue ....
* found i think the last .net 5 issue
* looks like i wasn't aggressive enough with the 6.0 upgrade
* Getting stuff .net 6 buildable again
* tweaking with new stuff for installer
* Update newly added merged projects to .net 6
* Fix HeatDirectory bug on VS 2022
* Settings still needs JSON dependency
* Revert "getting 6.0 stuff up and going. Terminal Unit tests have file max length issue ...."
This reverts commit b9cb4586dc.
* Update sln version
* supress obsolete warning, since this is not a new development
* Partially Revert "Getting stuff .net 6 buildable again"
This reverts commit 42b4201c6b.
* supress another obsolete warning, since this is not a new development
* Reduce the unit test project name to avoid MAX PATH in CI
* Upgrade project's toolset in the main solution
* Some TODOs to review HttpClient usage
* Upgrade project toolsets from other solutions
* Install .net 6 instead of .net 5
* Fix issue when disabling PowerToys Run on .net framework 6
* Update docs for Visual Studio 2022
* PR comments: manually upgrade missing VS 2019 references
* Discard no discard values to solve compiler warnings
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
* [KBM Editor] Don't combine keys to same key
* Avoid crashes when flyouts can't be shown yet
* Disallow mapping of left or right key to combined
* Refactor remap to combined key check
* Add log message when flyout fails to load
* Move KBM engine into separate process (#10672)
* [KBM] Migrate KBM UI out of the runner (#10709)
* Clean up keyboard hook handles (#10817)
* [C++ common] Unhandled exception handler (#10821)
* [KBM] Use icon in the KeyboardManagerEditor (#10845)
* [KBM] Move resources from the Common project to the Editor. (#10844)
* KBM Editor tests (#10858)
* Rename engine executable (#10868)
* clean up (#10870)
* [KBM] Changed Editor and libraries output folders (#10871)
* [KBM] New logs structure (#10872)
* Add unhandled exception handling to the editor (#10874)
* [KBM] Trace for edit keyboard window
* Logging for XamlBridge message loop
* [KBM] Added Editor and Engine to the installer (#10876)
* Fix spelling
* Interprocess communication logs, remove unnecessary windows message logs
* [KBM] Separated telemetry for the engine and editor. (#10889)
* [KBM] Editor test project (#10891)
* Versions for the engine and the editor (#10897)
* Add the editor's and the engine's executables to signing process (#10900)
* [KBM editor] Run only one instance, exit when parent process exits (#10890)
* [KBM] Force kill editor process to avoid XAML crash (#10907)
* [KBM] Force kill editor process to avoid XAML crash
* Fix event releasing
Co-authored-by: mykhailopylyp <17161067+mykhailopylyp@users.noreply.github.com>
* Make the editor dpi aware (#10908)
* [KBM] KeyboardManagerCommon refactoring (#10909)
* Do not start the process if it is already started (#10910)
* logs
* Update src/modules/keyboardmanager/KeyboardManagerEditorLibrary/EditKeyboardWindow.cpp
* Update src/modules/keyboardmanager/KeyboardManagerEditorLibrary/EditKeyboardWindow.cpp
* [KBM] Rename InitUnhandledExceptionHandler
to make it explicit that is for x64 only.
We will fix it properly when adding support for ARM64 and add a header with
the proper conditional building.
* [KBM] rename file/class/variables using camel case
* [KBM] Rename "event_locker" -> "EventLocker"
* [KBM] rename process_waiter
Add a TODO comment
* [KBM] rename methods
Add TODO comment
* [KBM] use uppercase for function names
* [KBM] use uppercase for methos, lowercase for properties
* [KBM] rename method, make methods private, formatting
* [KBM] rename private variables
* [KBM] use uppercase for function names
* [KBM] Added support to run the editor stand-alone when built in debug mode
* Update src/modules/keyboardmanager/KeyboardManagerEditor/KeyboardManagerEditor.cpp
* Check success of event creation, comment (#10947)
* [KBM] code formatting (#10951)
* [KBM] code formatting
* Update src/modules/keyboardmanager/KeyboardManagerEditorLibrary/BufferValidationHelpers.cpp
* [KBM] tracing
* [KBM] Remappings not showing fix. (#10954)
* removed mutex
* retry loop for reading
* retry on reading config once
* log error
Co-authored-by: Enrico Giordani <enricogior@users.noreply.github.com>
Co-authored-by: Enrico Giordani <enricogior@users.noreply.github.com>
Co-authored-by: Seraphima Zykova <zykovas91@gmail.com>
Co-authored-by: Enrico Giordani <enricogior@users.noreply.github.com>
Co-authored-by: Enrico Giordani <enrico.giordani@gmail.com>
* Update file config mutex code in KeyboardManager
* Update runner instance mutex names and logic
* Update Launcher mutex
* Update a mutex in the Runner
* Restored a mutex used in the installer
* Update src/modules/launcher/PowerLauncher/App.xaml.cs
Co-authored-by: Enrico Giordani <enricogior@users.noreply.github.com>
* Modify shortcut to key code more similar to shortcut to shortcuts code. Manually tested cases
* Fixed existing tests and fixed scenario with other keys pressed and action key released
* Fixed dummy key usage
* Updated comments and removed dummy key usage in key to shortcut remaps
* Added tests for disable and shortcut to key. Pending tests for dummy key
* Added test cases for each usage of dummy key event
* Remove redundant check
* Unlock mutex before ResetModifierForLowerLevelKeyHandlers method to avoid crash if two instances of KBM are running
* Added alias for Shortcut DWORD variant to clean up code
* Removed mutex usage in single key remap method and added GetSingleKeyRemap
* Added more alias
* Moved to boolean disable remapping
* Added missing ! in condition
* Remove lock statement from bad auto-merge
* Updated error message when SetWindowsHookEx fails to show correct error message
* Added telemetry for exception in SG, FZ and KBM
* Rename exception to error
* Added localization code to pipeline and created one LocProject json for Settings
* Fixed typo
* Reordered nuget source
* Moved nuget install to restore step
* Added FZ.rc file to LocProj
* Added FZ resx file and modified rc file
* Fixed file names
* Changed to check folder for LocProject files
* Updated folder
* Changed directory
* Changed to src directory
* Changed language set and name format, removed rc file localization
* Added all projects with resx/resw files
* Added newline to end of file
* Removed nuget source as it is not used
* Updated comments
* Updated keyboard manager to use resx file
* Tweaked resources.resx and added it to project files
* Added comments and added in string table to resx script
* Remove change from bad merge
* Fix syntax error in convert stringtable
* Changed file type to None
* Migrated color picker's resources
* Migrated resources for Microsoft.Launcher
* Migrated resources for fancy zones
* Revert fancyzones changes
* Migrated resources for ImageResizer and modified script to add language specific code
* Added try catch and checks for modification to avoid unnecessary file creation
* Changed tab insertion to 4 spaces to avoid mixed file types in rc file
* Migrated resources for power preview project
* Added LocProject.json file for 5 projects
* added resgen exception check
* Moved non-localizable strings out of resx for powerpreview
* Added tests for loading and saving remappings in the UI
* Added tests for ApplyRemappings methods
* Moved single key remap validation logic to separate method so that it can be tested
* Added tests for single key remap validation in UI
* Refactored shortcut validation code to be testable
* Added some shortcut validation tests
* Refactored code to be cleaner
* Added tests for action key and modifier key selection and formatted file
* Added tests for selecting None
* Added tests for selecting Null
* Added tests for WinL error
* Added CtrlAltDel tests
* Added tests for MapToSameKey
* Added tests for mapping repeated shortcut
* Fixed const correctness
* Clean up type names with type alias
* Clean up ValidateAndUpdateKeyBufferElement tests and tweak ValidateShortcutBufferElement signature
* Fixed bug when None selected
* Refactored one test as per test case framework
* Cleaned up more tests
* Cleaned up buffer validation tests
* Added tests for KBM Common Helpers and Shortcut
* updated to Microsoft.Windows.CppWinRT.2.0.200729.8
* actually adding in packages.config and updating
Co-authored-by: Clint Rutkas <crutkas@microsoft.com>
* Added union class
* Added key to shortcut backend implementation
* Added tests
* Added tests for CapsLock/modifier workaround for key to shortcut
* Added correct JSON loading step
* Cleaned shortcut remap code to use helper function for modifier keys
* Removed RemapKey class
* Enable Key to Shortcut in UI along with Type Shortcut in Remap key window
* Fixed orphaning and unsuccessful remap dialog
* Fixed column width
* Renamed second type key button
* Fixed Type Shortcut issues
* Fixed shortcut to key backend logic and manually tested most scenarios
* Added s2k in UI, manually verified its working
* Added one more k2s test
* Added tests for s2k
* Added tests for Caps Lock workaround in shortcut remaps
* Fixed formatting
* Fixed formatting
* Removed safety code since it can cause issues with code generated key up events
* Added test for key up scenario
* Tweaked warning text
* Tweaked text
* Tweaked text to fit in two lines
* telemetry additions
* Remove WinUI include in KeyboardManagerState.h
* Changed include steps
* Clean up headers in KeyboardManagerUI except XamlBridge.h
* Cleaned up headers in KeyboardManager common and test
* Cleaned up headers in KeyboardManager project
* Removed headers from XamlBridge
* Removed some headers from kbm common pch
* Added MP flag to reduce build time
* Added missing include
* Enable app specific shortcut remapping
* Fixed lowercase function call
* Add test file
* Moved GetForegroundProcess to II and added tests
* Fixed runtime error while testing due to heap allocation across dll boundary
* Renamed function
* Changed shortcutBuffer type
* Linked App specific UI to backend
* Added shortcut validation logic on TextBox LostFocus handler
* Moved Validate function and changed default text
* Changed to case insensitive warning check
* Changed to case insensitive warning check at OnClickAccept
* Fixed alignment and spacing issues
* Added app-specific JSON support in backend
* Updated landing page
* Make listview horizontally scrollable
* Added tests
* Consider all case variants of All Apps in textbox to be global shortcuts
* Enable app specific shortcut remapping
* Fixed lowercase function call
* Add test file
* Moved GetForegroundProcess to II and added tests
* Fixed runtime error while testing due to heap allocation across dll boundary
* Renamed function
* Changed shortcutBuffer type
* Linked App specific UI to backend
* Added shortcut validation logic on TextBox LostFocus handler
* Moved Validate function and changed default text
* Changed to case insensitive warning check
* Changed to case insensitive warning check at OnClickAccept
* Fixed alignment and spacing issues