* Align zone numbers between Editor and FancyZonesLib
Use zoneId on win+arrow
* Update tests
* Fix crash
* ZoneId starts from 0
* Define ZonesMap type
IFACEMETHOD_ macro is having trouble processing
std::map template when expanding, so return type needs
to be predefined
* Address PR comment
* Address more PR comments
* Handle .at
* Add AutomationProperties.Name to focusable elements
* Add AutomationProperties.Name to focusable elements
* Use AutomationProperties.LabeledBy with buttons / text boxes
* Address PR comments
* Added PowerLauncher resource files
* Fixed typo in language
* Updated localized .NET framework projects to include all resx files
* Fixed typo in FZEditor.csproj
* Added FZ Editor (.NET framework) resource dlls
* Updated pipeline
* Tweaked artifact statement to get all resource dlls in pipeline
* Fix SvgPreviewHandler resx inclusion in csproj
* Added condition to allow local MSI builds to run without resources
* Generalized directory code
* Added all resources that are to be added from C# projects, Settings UWP pending
* Added markdown prev handler as keypath
* Added loc script for Settings to move resw files to UWP file format
* Separate markdown and svg resource components to allow guid auto-generation
* Removed old image resizer resources
* Fixed formatting
* Changed tabs to space
* Add the setting for the Sensitivity Radius to JSON and the Editor
Use the setting when determining Zones to highligh
* Fix FanzyZones unit tests
Add test for Json upgrade
* Updated texts in FancyZone Editor
More Text to Resources / Use Resources
* Added constant for default of Sensitivity Radius
* When installing from scratch of when a new device is added set the sensitivity radius to the default.
Move all the constant values to a single namespace
* restore correct formatting
Co-authored-by: Remy Blok <remy.blok@prodware.nl>
* Added localization code to pipeline and created one LocProject json for Settings
* Fixed typo
* Reordered nuget source
* Moved nuget install to restore step
* Added FZ.rc file to LocProj
* Added FZ resx file and modified rc file
* Fixed file names
* Changed to check folder for LocProject files
* Updated folder
* Changed directory
* Changed to src directory
* Changed language set and name format, removed rc file localization
* Added all projects with resx/resw files
* Added newline to end of file
* Removed nuget source as it is not used
* Updated comments
* Fixed formatting of json file
* Move loc step to end
* Added the setting
* Added a property to Editor Settings
This will be used later
* Fixed a bug in the previous commit
* Simplified a method
* Added snapping points to the editor
* Simplified a method in ZoneSet
* Updated ZoneSet testcases
* Add a method to FancyZones / ZoneWindowHost
* Almost works
* The editor now launches, but FZ does not understand the results
* Refactored some code
* Snapping to a zone by dragging seems to work
* Hotkeys seem to work
* Refresh the work area handler after changing settings
* Fixed zones not snapping to monitor edges when moved
* Remove unused method in FancyZones.h
* Fixed an issue with DPI awareness
* Renamed setting to spanZonesAcrossMonitors
* Renamed a function
* Fixed a bug with the magnetic effect
* Fix restoring window positions on layout changes
* fixing MSB3052
* adding back in to unblock build
* More agressive refactor. Moved the define constant to wixproj and actual version into src file version prop
Co-authored-by: Clint Rutkas <crutkas@microsoft.com>
* stack new zones
* Changed startup location of window editor
* Zones start in upper left
* Changed Focus Zone Initialization
* Zones.Add
* Reset zone position when it goes off screen
* Swap resizers on drag
* Update resizers on split if existing split is used
* Fix accuracy error
* Zone ids are ordered
* Cancel merge on other actions
* Split if one of the snapped splitters is dragged
* Only persist data when applying existing layout if it is scaled
* Fix applying edited Focus layout
* Fix different Focus zone sizes in editor and engine
* Fix codestyle
* Clean termination of powertoys process.
* Fixed issue with run not responding to WM_CLOSE
* Fixed serialization error in pinyin and image cache
* Fixed merge conflict
* Fixed nit wrt to master
* Fixed undeterministic behaviour of Environment.Exit function
* Update timing for terminate process
Severity Code Description Project File Line Suppression State
Warning CA1060 Move pinvokes to native methods class PowerLauncher C:\Repos\PowerToys\src\modules\launcher\PowerLauncher\App.xaml.cs 24 Active
* Sync'ing nuget packages. more to do
JSON, islands
* updating sql and oledb
* upgrading to 2.0 RTM for MahApps
* consolidated Microsoft.NETCore.UniversalWindowsPlatform
* updating Microsoft.Windows.ImplementationLibrary
* Microsoft.Windows.SDK.Contracts
* updating a ton of warnings.
* bunch of cleanup
* few smaller ones
* fixed naming
* reversing an oops
* adjusting json to use attribute
* more json properties
* Improved styling so it looks more Fluent and native to W10
* CanvasZone border is now using the active accent color
* Updated GridZone to a similiar Fluent styling as the CanvasZone. Added a mouseover state to the GridResizer.
* archive
* formmated code
* reverted changes to test class file.
* reverted changes to test file: reverted name
* added class models and updated link
* removed test console project
* Fix for issue #1218
Design Change: Default Enter Action
* Fix for issue #1085
* change zone's number color and font
remove the light blue background
* Fix for disappearing zone number in editor
* Grid layout reversed order fix
Co-authored-by: sqrlmn <sqrlmn@users.noreply.github.com>
Co-authored-by: Enrico Giordani <enrico.giordani@gmail.com>
* sln: set output dir prefix to "modules\" for all modules
* sln: CopyToOutputDirectory only when necessary
* sln: intermediate dir for csprojs
* sln: intermediate dir for vcxprojs
* sln: add PT as runner project deps + remove nonexisting project confs
* sln: remove AnyCPU for win-app-driver project
* Implemented proper canceling for CanvasEditor
* Implemented proper canceling for GridEditor
* Possible fix for a crash in my implementation of canceling
* Fixed a crash in FZE/Grid editor
* Fixed a Grid editor issue
* Explained the fix in ExtendRangeToHaveEvenCellEdges
* Simplified code in ExtendRangeToHaveEvenCellEdges
* Removed redundant comment, more camelCase
* FancyZones editor magnetic snapping effect
Implemented a solution to Issue #585: FancyZones: Alignment/Snapping/Ruler
* Fixed VS complaining about names and access modifiers
* Removed reference to unused implementation of snapping in FZE
* Converted integer constants to enums in FZE/Canvas
* Convert a portion of code to a switch statement
* Improved code maintainability
* Fixed a screen resolution bug in FZE/Canvas
Fixed a bug where the editor doesn't respect the new screen resolution.
* Further maintainability improvements
* Fixed a compiler warning
* Changed some variables to camelCase
* Close input stream
Show MessageBox with exception message
Remove unused arguments
Guard all of the Editor input/output code parts and show MessageBox
with appropriate message and issue reporting link
* Extract showing messageBox into method
* installer: extract version number into separate file and use it where possible
* MSIX: rename package to include version on CDPx
* installer: generate assembly info for FZ editor
* MSIX: inject correct version to appxmanifest