ocornut
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2b7eeba143
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Trim trailing spaces
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2016-03-26 15:38:52 +01:00 |
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ocornut
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d6750c87c2
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Combo: display popup above if there's isn't enough space below / or select largest side (#505)
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2016-03-25 23:36:43 +01:00 |
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ocornut
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7c9fa59329
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Combo: Right-most button stays highlight when popup is open.
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2016-03-25 22:55:45 +01:00 |
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ocornut
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c71aae08f3
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Merge branch 'brushfiregames-master'
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2016-03-25 22:28:19 +01:00 |
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ocornut
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fdc4299c6c
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Examples: SDL: Made ImGui_ImplSdlGL3_NewFrame() signature match GL2 one
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2016-03-25 22:27:43 +01:00 |
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ocornut
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e6c2c1fcfd
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Examples: SDL: Minor fixes to follow syntax of other examples (#495)
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2016-03-25 22:25:20 +01:00 |
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Nick Gravelyn
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8a61c0afea
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Applying same fix to OpenGL 3 example. Fixing spaces/tabs.
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2016-03-25 22:20:57 +01:00 |
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Nick Gravelyn
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a9b0abe493
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Automatically updating DisplayFrameBufferScale by reading the OpenGL drawable size and comparing with the window size. This fixed dear imgui which was rendering only to 1/4 of my window.
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2016-03-25 22:19:07 +01:00 |
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ocornut
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aecf5d12e6
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DragFloat(), SliderFloat(), InputFloat(): fixed cases of erroneously returning true repeatedly after a text input modification (#564)
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2016-03-25 21:53:59 +01:00 |
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ocornut
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5b8aa0dc84
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FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475)
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2016-03-24 11:06:57 +01:00 |
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ocornut
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04396ed7a9
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FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...)
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2016-03-24 11:00:47 +01:00 |
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ocornut
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367c53967f
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Metrics: inspect individual triangles in drawcall
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2016-03-22 21:17:24 +01:00 |
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ocornut
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5bed7144fe
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ImDrawList: Added AddTriangle() function
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2016-03-22 20:10:06 +01:00 |
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ocornut
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9260d46c2c
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Comments
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2016-03-21 22:51:51 +01:00 |
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ocornut
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b495a52fc0
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ImDrawList: Allow AddText(ImFont* font, float font_size, ...) to take NULL/0.0f as default
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2016-03-21 22:43:53 +01:00 |
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ocornut
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37d50dccf9
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Added GetFontTexUvWhitePixel() helper.
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2016-03-21 22:30:32 +01:00 |
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ocornut
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a274a09955
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Renamed GetWindowFont()->GetFont(), GetWindowFontSize()->GetFontSize() (related to #340)
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2016-03-21 22:29:11 +01:00 |
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ocornut
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928832a5bc
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Various tidying up / comments, moved columns functions declarations, no functional changes
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2016-03-21 22:11:43 +01:00 |
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ocornut
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9cbc6e196b
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ImDrawList: AddRect() added optional thickness parameter + updated demo
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2016-03-21 21:56:23 +01:00 |
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ocornut
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86fb3a6a3c
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ImDrawList: AddCircle() takes optional thickness parameter
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2016-03-21 21:48:05 +01:00 |
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omar
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8e8e59a942
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Merge pull request #555 from DMartinek/patch-1
CheckboxFlags: Added support for passing/testing multiple flags at the same time.
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2016-03-21 13:09:55 -07:00 |
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ocornut
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1bd3942b8e
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Merge branch 'kylawl-master'
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2016-03-21 13:02:33 -07:00 |
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ocornut
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feba83cfcd
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Merge branch 'master' of https://github.com/kylawl/imgui into kylawl-master
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2016-03-21 13:02:25 -07:00 |
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ocornut
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a9e303e006
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Minor comments
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2016-03-21 12:56:56 -07:00 |
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Kyle Rocha
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b8fcb4e7e4
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Converted tabs to spaces
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2016-03-21 12:40:02 -07:00 |
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Kyle Rocha
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3f46d9b933
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Renamed FindTextDisplayEnd to FindRenderedTextEnd
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2016-03-21 12:33:48 -07:00 |
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Kyle Rocha
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5bffc85ba6
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Exposed FindTextDisplayEnd to imgui_internal.h
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2016-03-21 12:07:13 -07:00 |
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Daniel Martinek
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37716184b3
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Fixed coding style.
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2016-03-18 16:49:19 +01:00 |
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Daniel Martinek
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5abb39cb1f
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Added support for CheckboxFlags that can set multiple flags at the same time.
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2016-03-18 14:02:14 +01:00 |
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ocornut
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4b7edffe8a
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Comments
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2016-03-08 20:54:21 +01:00 |
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ocornut
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9ea093ddd0
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DragFloat(): always apply value when mouse is held/widget active, so that can use a drag over an always-reseting value
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2016-03-07 13:12:15 +01:00 |
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ocornut
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1dcb9c877d
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Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547)
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2016-03-06 10:46:57 +01:00 |
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ocornut
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6346690962
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Comment (#544)
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2016-03-04 14:09:08 +01:00 |
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ocornut
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3db40903ba
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InputText() ImGuiInputTextFlags_CallbackAlways event set the EventFlag field of ImGuiTextEditCallbackData (#541)
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2016-03-04 13:07:42 +01:00 |
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ocornut
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2065cbec4d
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Removed extraneous comma for pedantic compilers (#516)
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2016-03-03 00:34:06 +01:00 |
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ocornut
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76ce08c338
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Merge branch 'zapolnov-master'
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2016-03-03 00:30:26 +01:00 |
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ocornut
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b816d05e33
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Minor tidying up following (#516) - renamed ImGuiSelectableFlags_HandleDoubleClick to ImGuiSelectableFlags_AllowDoubleClick + comments
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2016-03-03 00:30:08 +01:00 |
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ocornut
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6846873f23
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Merge branch 'master' of https://github.com/zapolnov/imgui into zapolnov-master
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2016-03-03 00:18:58 +01:00 |
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ocornut
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d45044fe54
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CaptureKeyboardFromApp() / CaptureMouseFromApp(): allow to enforce clearing the capture flag (#533) + demo + made code a little less messy
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2016-03-03 00:09:41 +01:00 |
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ocornut
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cf12bc7dea
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InputText: Added BufTextLen in ImGuiTextEditCallbackData. Requesting user to maintain it. Zero-ing structure properly before use. (#541)
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2016-03-02 23:34:29 +01:00 |
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ocornut
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17d3c202ac
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BeginChild()/EndChild() fixed incorrect layout to allow widgets submitted after an auto-fit child wnidow (#540)
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2016-03-02 21:46:23 +01:00 |
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ocornut
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ba80a457b9
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Demo: plot code doesn't use ImVector to avoid heap allocation + comment (#538)
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2016-02-29 12:53:05 +01:00 |
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ocornut
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1881cbe860
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TextUnformatted: Fixed rare crash bug with large blurb of text (2k+) not finishing with a '\n' and fully above the clipping Y line. (#535)
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2016-02-24 22:43:17 +01:00 |
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ocornut
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4afe67cdc8
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Demo: Fixed malloc/free mismatch and leak when destructing demo console (if it has been used) (#536)
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2016-02-24 11:50:21 +01:00 |
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ocornut
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ab97b42935
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Merge branch 'master' of https://github.com/ocornut/imgui
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2016-02-21 18:10:44 +01:00 |
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ocornut
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d1061c8799
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Exposed FindWindowByName() in imgui_internal.h (missing chunk following 339b67c01a )
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2016-02-21 18:10:35 +01:00 |
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omar
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991d9e2884
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Update README.md
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2016-02-20 23:20:15 +01:00 |
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omar
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874df53403
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Update README.md
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2016-02-20 20:46:08 +01:00 |
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ocornut
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339b67c01a
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Exposed FindWindowByName() in imgui_internal.h
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2016-02-20 17:37:36 +01:00 |
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ocornut
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2813a44dcc
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Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486)
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2016-02-16 09:14:38 +01:00 |
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