omar
d581939387
Removed trailing spaces.
2020-01-06 15:24:16 +01:00
omar
22d7f26e06
Tweak wording
...
Remove Patreon
2020-01-06 12:55:01 +01:00
omar
3b1b5266e5
Docking: Fixed a bug where the tab bar of a hidden dockspace would keep requesting focus. ( #2960 )
2020-01-02 22:50:56 +01:00
omar
c163b856d7
Docking: Fix for IMGUI_DEBUG_INI_SETTINGS=1, comments
2020-01-02 22:35:29 +01:00
omar
07eb7adbb4
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2019-12-20 16:36:41 +01:00
omar
854fc08194
Amend f70204f2
to facilitate merges.
2019-12-20 16:34:07 +01:00
omar
4c108d22f0
Minor bits, placeholder aimed at facilitating merging of Tables branch into Docking
...
# Conflicts:
# imgui.cpp
2019-12-19 17:01:22 +01:00
omar
f70204f2f4
Minor bits, placeholder aimed at facilitating merging of Tables branch into Docking
2019-12-19 16:53:44 +01:00
omar
c706ff6f3a
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
2019-12-18 20:49:41 +01:00
omar
a610f1da52
Bezier Tweaks, fixed parameter order of 3831d50
2019-12-17 16:43:05 +01:00
Rokas Kupstys
3831d50ab9
Add ImBezierClosestPoint() function which returns a point on bezier curve which is closed to a specified point.
2019-12-17 16:22:02 +01:00
omar
9d444062f9
Limiting Columns()/BeginColumns() api to 64 columns ( #125 )
...
While the current code technically supports it, future code may not so we're putting the restriction ahead.
2019-12-17 13:25:46 +01:00
omar
10fdc03a46
Clarification about Im helpers + moving GetColorXXX functions outside of that block.
2019-12-17 13:19:36 +01:00
omar
992736dc5d
Merge branch 'refs/heads/master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_win32.cpp
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
2019-12-13 17:06:27 +01:00
omar
43bd80a40d
Internals: Breaking: ImRect() default constructor initializes all fields with 0.0f
...
Instead of (FLT_MAX,FLT_MAX,-FLT_MAX,-FLT_MAX). Previous behavior was designed for adding into a bounding box but rarely relied on and not worth it.
2019-12-13 11:56:00 +01:00
omar
6fdde67be2
Documentation, FAQ, todo tweaks
2019-12-10 13:37:29 +01:00
omar
f9c26d23de
Removed redirecting functions/enums that were marked obsolete in 1.53 (December 2017).
...
Comments
2019-12-08 16:38:27 +01:00
Ben Carter
697f15e339
Added PrimUnreserve() API. Obsoleted calling ImDrawList::PrimReserve() with a negative count.
2019-12-08 16:06:32 +01:00
omar
f656e7775e
Inputs: Added ImGuiMouseButton enum for convenience (e.g. ImGuiMouseButton_Right=1).
...
We forever guarantee that the existing value will not changes so existing code is free to use 0/1/2.
2019-12-06 16:29:36 +01:00
omar
6cbed03d4a
Comments, clarified mouse button ordering.
2019-12-06 16:29:32 +01:00
omar
b521cd357d
Removed implicit default parameter to IsMouseDragging(int button = 0) to be consistent with other mouse functions.
...
(none of the other functions have it).
2019-12-05 18:33:36 +01:00
omar
8342e5b91a
Amend previous commits (added ImGuiMouseCursor_NotAllowed enum + new cursors in GLFW 3.4)
...
Amend b5cad20d79
, 945a509773
+ unrelated minor typos
2019-12-05 15:45:30 +01:00
omar
927580d4a8
Docking: Cleanup, rename DockNodePreviewDockCalc() -> DockNodePreviewDockSetup()
2019-12-04 23:06:36 +01:00
omar
abaf0256b8
Version 1.75 WIP
...
Added message to font file loading assert.
2019-11-28 20:58:16 +01:00
omar
a1e4af62d3
Docking: Fix bug added in 71a58261
+ Misc docking omments
2019-11-28 20:52:46 +01:00
omar
4dff49b2f1
Docking, Viewports: Moving code.
...
Moved NewFrame() sanity checks in NewFrameSanityChecks().
Moved some of DockNodeUpdate() into DockNodeUpdateForRootNode().
2019-11-27 19:13:15 +01:00
omar
71a58261f6
Docking: Internals: Removed redundancy in code path leading to the BeginAsDockableDragDropSource(), clarified UpdateMouseMovingWindowEndFrame()
...
Note that the ConfigWindowsMoveFromTitleBarOnly path for UpdateMouseMovingWindowEndFrame() would previously test the window->RootWindow title bar instead of window->RootWindowDockStop. This didn't have any side effect afaik because we wouldn't enter that function anyway as clicking on any tab bar would trigger the move before UpdateMouseMovingWindowEndFrame() does it. However for consistency made the UpdateMouseMovingWindowEndFrame()code more correct.
+ minor renaming
2019-11-27 18:57:01 +01:00
omar
8d1b82d596
Docking: Internals: Rename StartMouseDragFromTitleBar() -> StartMouseMovingWindowOrNode(), clarify.
2019-11-27 15:51:15 +01:00
omar
3096e7a9cd
Viewports: Preserve last known size for minimized main viewport to be consistent with secondary viewports.
...
Amend 606175b9
, d8ab2c1a
.
However becomes inconsistent with viewport-enabled setup. Should report some of that logic in master, need back-end rework.
2019-11-26 21:02:28 +01:00
omar
1c3a9c8e74
Docking: Remove Size > 0.0f asserts added in 718e15c7
and 7c183dc6
. ( #2690 , #2109 , #2906 )
...
In #2906 the zero input came from a minimized viewport, but even without it we cannot prevent DockNode size from eventually reaching zero as padding are taken from the starting size.
In a separate commit we'll however shortcut some of the existing codepath on zero-sized viewport to reduce the likehood of lossy side-effects (just like we don't call ClampWindowRect in Begin)
2019-11-26 20:25:54 +01:00
omar
813e0c18e6
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx11.h
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx12.h
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_dx9.h
# examples/imgui_impl_metal.h
# examples/imgui_impl_metal.mm
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# examples/imgui_impl_vulkan.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
2019-11-26 12:23:43 +01:00
omar
bdce833636
Version 1.74
2019-11-25 18:38:53 +01:00
omar
26d177bc03
Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks
2019-11-25 18:29:28 +01:00
omar
bbe0409942
Metrics: Show wire-frame mesh and approximate surface area when hovering ImDrawCmd. Amend aeb5795
.
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Internals: Added ImTriangleArea()
2019-11-25 12:01:04 +01:00
Ben Carter
aeb57952d6
Added area calculation for draw lists in metrics
...
Added ability to hover over a draw list's summary stats and see all the contents in wireframe
(cherry picked from commit fd808347bd68a07ad318af6c151028bc9f7b82e7)
2019-11-25 11:10:00 +01:00
omar
3a82994429
Docking: Can undock from the small triangle button. (#2109,. #2645 )
2019-11-22 23:12:16 +01:00
omar
106184bbea
Docking: Fixed node->HasCloseButton not honoring ImGuiDockNodeFlags_NoCloseButton in a floating node, leading to empty space at the right of tab-bars with those flags. ( #2109 )
2019-11-22 23:11:21 +01:00
omar
51e2e9b239
ImVector: Added shrink() helper. ImFont::RenderText minor optimisation for debug build. Misc: Metrics shows tab names because we now have them.
2019-11-22 14:06:51 +01:00
omar
51a02b319c
Added IM_UNICODE_CODEPOINT_MAX. Changed specs of ImFontAtlas::AddCustomRectRegular() (breaking change).
2019-11-21 14:13:17 +01:00
omar
ca63349eb4
Renamed XX-bits -> XX-bit in comments to match what the world appears to be using.
2019-11-20 11:58:25 +01:00
omar
a899c1e570
Internals: Using ImU64 for internal ImFile api so we can later wrap them to fseeko/ftello//_fseeki64/_ftelli64 ( #2734 )
2019-11-20 10:40:14 +01:00
omar
ecbedc8c26
Tweaks, ammend 93efa54
, rename to IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS ( #1038 )
2019-11-19 21:29:12 +01:00
omar
4e90906b04
Added IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS / IMGUI_DISABLE_FILE_FUNCTIONS #2734 )
...
Using in Emscripten example.
2019-11-19 21:14:44 +01:00
omar
93efa5415f
Renamed IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS to IMGUI_DISABLE_DEFAULT_FORMAT_STRING_FUNCTIONS. ( #1038 )
...
Renamed IMGUI_DISABLE_MATH_FUNCTIONS to IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS.
2019-11-19 20:53:17 +01:00
omar
9efaf2828b
Doc comments. Removed .ini parsing code from 1.53 that parsed entries without the [Window] tag (which enabled importing an old .ini file)
2019-11-19 19:39:46 +01:00
omar
3895363432
Merge branch 'master' into docking inc alter GetWindowResizeID
...
# Conflicts:
# imgui.cpp
2019-11-18 13:58:50 +01:00
omar
7e232092a6
Internals: Added GetWindowResizeID(), renamed GetScrollbarID() to GetWindowScrollbarID(). Using integer for resize ID so they matches regardless of the pointer size.
...
Internals: Renamed IMGUI_USER_ERROR to IM_ASSERT_USER_ERROR().
2019-11-15 16:59:43 +01:00
omar
a1e43c682a
Merge branch 'master' into docking (with fixes)
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-11-15 15:32:36 +01:00
Tracy Ma
8f40020ca6
Disable Win32 clipboard and IME functions when build target UWP ( #2892 , #2895 )
2019-11-15 12:19:44 +01:00
omar
b23dcab6e1
Fix 25eee91
incorrect assert when ending a child-popup (rarely used but used by sub-nenus)
2019-11-14 16:06:39 +01:00
omar
be436e2b0b
Fix HelpMarker() symbol collision for unity builds ( #2893 )
2019-11-13 22:04:16 +01:00
omar
03852470de
Internals: Routing recoverable user errors via IMGUI_USER_ERROR() macro. ( #1651 )
2019-11-13 21:58:18 +01:00
omar
25eee91542
Error handling: Assert if user mistakenly calls End() instead of EndChild() on a child window. ( #1651 )
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Internals: Moved some error handling code.
2019-11-13 21:51:38 +01:00
omar
b138f8cbcd
Internal: Nav rename preparing for nav inputs ownership changes. IsNavInputPressed() -> IsNavInputTest()
2019-11-13 21:02:25 +01:00
omar
7c441e37fa
CI: Update jobs to MacOS latest (Catalina)
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Metrics: Added description to Item Picker.
2019-11-13 20:34:55 +01:00
omar
c3fd4ae473
Docking: comments
2019-11-12 11:06:02 +01:00
omar
6e8e2c0fa9
Scrollbar: Fixed an issue where scrollbars wouldn't display on the frame following a frame where all child window contents would be culled.
...
Demo: Fixed a small bug with scrolling demo.
Metrics: Tweaks.
2019-11-08 19:01:54 +01:00
omar
69b5c2f541
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-11-08 15:45:12 +01:00
omar
57dc34f4e8
TreeNode: Added IsItemToggledOpen() to explicitly query if item was just open/closed, facilitating interactions with custom multi-selections patterns. ( #1896 , #1861 )
2019-11-08 15:30:15 +01:00
omar
d003674f2c
Internals: Added ImChunkStream, used by window settings. (more generic followup to 4c13807
, the class will be used more extensively by Tables)
2019-11-07 16:05:03 +01:00
omar
a337e219b6
Internals: ImPool: Renaming.
2019-11-07 16:04:51 +01:00
omar
28f1d60de1
Internals: Renaming + added ImStrSkipBlank() from docking branch.
...
(cherry picked from commit a573943fa0ce323ffb4080e57f5e8fe1bc777c36)
2019-11-06 23:37:35 +01:00
omar
4c13807b7d
Misc: Optimized storage of window settings data (reducing allocation count).
2019-11-05 22:43:53 +01:00
omar
a704614b3e
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
2019-11-04 16:33:57 +01:00
omar
792a8631aa
Metrics: Expose basic details of each window key/value state storage.
2019-10-31 14:01:35 +01:00
omar
8fee5a4349
Internals: Renaming for consistency.
2019-10-31 11:15:40 +01:00
omar
d62a413476
Misc: Windows: Do not use _wfopen() if IMGUI_DISABLE_WIN32_FUNCTIONS is defined. ( #2815 )
2019-10-29 21:47:43 +01:00
omar
6024051a2f
Viewport: Fixed 32380a0
( #2876 )
2019-10-29 21:18:01 +01:00
omar
b3e94f5de8
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui_widgets.cpp
2019-10-29 17:21:19 +01:00
Rokas Kupstys
c863c1f6a1
Clean up number rounding. Now it is more obvious what code is doing. ( #2862 )
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Add IM_ROUND() macro
Replace IM_FLOOR(n + 0.5f) and ImFloor(n + 0.5f) with IM_ROUND(n)
2019-10-29 17:05:25 +01:00
omar
32380a0112
Viewport: Store current dpi scale in context.
2019-10-29 16:43:11 +01:00
omar
4e56de757c
Doc: Promote Discord over Discourse. Obsoleting Discourse server.
2019-10-25 15:36:37 +02:00
omar
664fb38e39
Docking: child windows don't use style.ChildRounding.
2019-10-25 11:13:51 +02:00
omar
0cbb96895a
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_dx12.cpp
# imgui.cpp
# imgui.h
# imgui_widgets.cpp
2019-10-24 15:11:37 +02:00
omar
ec0e953cca
Fixed a couple of subtle bounding box vertical positioning issues relating to text baseline alignment.
...
The issue would generally manifest when laying out multiple items on a same line, with varying heights and text baseline offsets. (#2833 )
Some specific examples, e.g. a button with regular frame padding followed by another item with a multi-line label and no frame padding, such as: multi-line text, small button, tree node item, etc. The second item was correctly offset to match text baseline, and would interact/display correctly,but it wouldn't push the contents area boundary low enough.
Note: previously the second parameter to ItemSize() was 0.0f was default, now -1.0f to signify "no text baseline offset request". If you have code using ItemSize() with an hardcoded zero you may need to change it. (+1 squashed commits)
2019-10-23 18:05:44 +02:00
omar
23c1ff4907
Removed redirecting functions/enums names that were marked obsolete in 1.52 (October 2017).
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- Begin() [old 5 args version] -> use Begin() [3 args], use SetNextWindowSize() SetNextWindowBgAlpha() if needed
- IsRootWindowOrAnyChildHovered() -> use IsWindowHovered(ImGuiHoveredFlags_RootAndChildWindows)
- AlignFirstTextHeightToWidgets() -> use AlignTextToFramePadding();
- SetNextWindowPosCenter() -> use SetNextWindowPos() with a pivot of (0.5f, 0.5f)
- ImFont::Glyph -> use ImFontGlyph
If you were still using the old names, read "API Breaking Changes" section of imgui.cpp to find out the new names or equivalent features, or see how they were implemented until 1.73.
2019-10-22 14:45:11 +02:00
omar
7feccf9ab2
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx11.h
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_dx9.h
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl2.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# imgui.cpp
2019-10-18 16:50:30 +02:00
Rokas Kupstys
714fe29d1a
Replace manual flooring with IM_FLOOR() macro. ( #2850 )
...
Macro is used to ensure that flooring operation is always inlined even in debug builds. __forceinline does not force inlining in /Od builds with MSVC.
(cherry picked from commit bc165df6fd
)
2019-10-18 16:18:38 +02:00
omar
53278be61f
FAQ, Readme. Use = {} instead of = { 0 }, wasn't problematic because they were all static variables or one stack array not read. But hey.
2019-10-18 16:18:05 +02:00
omar
5fc427a49e
Improved and moved FAQ to docs/FAQ.md so it can be readable on the web. ( #2848 )
2019-10-16 11:04:00 +02:00
Rokas Kupstys
6892b81578
Remove trailing spaces from bunch of files.
...
(cherry picked from commit 50e0f8d4ddf4c426f62f346c8260a927f6b7c779)
2019-10-15 16:04:02 +02:00
omar
c21fdabb43
Doc: Readme: moving contents to FAQ.
2019-10-15 14:21:44 +02:00
omar
a41f0b2df4
Inputs: Fixed a miscalculation in the keyboard/mouse "typematic" repeat delay/rate calculation, used by keys and e.g. repeating mouse buttons as well as the GetKeyPressedAmount() function.
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IMPORTANT: Renamed internal CalcTypematicPressedRepeatAmount to CalcTypematicRepeatAmount and reordered the t1, t0 arguments to t0, t1 !!
If you were using a non-default value for io.KeyRepeatRate (previous default was 0.250), you can add +io.KeyRepeatDelay to it to compensate for the fix. The function was triggering on: 0.0 and (delay+rate*N) where (N>=1). Fixed formula responds to (N>=0).
Effectively it made io.KeyRepeatRate behave like it was set to (io.KeyRepeatRate + io.KeyRepeatDelay).
Fixed the code and altered default io.KeyRepeatRate,Delay from 0.250,0.050 to 0.300,0.050 to compensate.
If you never altered io.KeyRepeatRate nor used GetKeyPressedAmount() this won't affect you.
2019-10-14 23:07:06 +02:00
omar
67e4cd5cc6
Comments, some logging for NavInitRequest debugging Moved OpenPopupOnItemClick() next to BeginPopupContextItem()
2019-10-14 15:54:11 +02:00
omar
bf4880f6a2
Merge branch 'master' into docking
2019-10-07 19:14:37 +02:00
omar
73fa6509a5
Internal: InputTextEx: tweaked a bit of code (should be a no-op)
2019-10-05 16:57:12 +02:00
omar
e0c0e53edf
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
2019-10-04 19:22:42 +02:00
omar
a6c3be4bda
Internals: Tweaks to ItemSize() should be harmless. Added DebugDrawItemRect() helper.
2019-10-03 18:30:41 +02:00
omar
892dfb1dea
InputText, Nav: Fixed Home/End key broken when activating Keyboard Navigation. ( #787 )
...
Small refactor of ActiveIdUsingXXX inputs flags toward a little more consistent system. (#2637 )
2019-10-02 15:57:36 +02:00
omar
0dad3f436b
Fix harmless float calculation overflow. ( #2813 )
2019-09-30 15:16:30 +02:00
omar
c262276988
Version 1.74 WIP
2019-09-30 14:27:56 +02:00
omar
6994bf10bc
Merge branch 'master' into docking + fix for RenderMouseCursor()
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_draw.cpp
# imgui_internal.h
2019-09-24 17:14:51 +02:00
omar
d5efe16157
Version 1.73
2019-09-24 17:02:26 +02:00
omar
ca858c084b
Demo tweaks. Comments. Compacting the rarely used AutoFitXXX fields in ImGuiWindowTempData.
2019-09-23 20:15:25 +02:00
omar
52deb415e0
Internal: Refactored internal RenderMouseCursor so colors can be specified. ( #2614 )
2019-09-23 14:53:49 +02:00
omar
25849234f6
Internal: Tree: tweaks (initially tried to implement auto-scrolling, stashed)
2019-09-23 13:11:38 +02:00
omar
3233d85d2f
Merge branch 'master' into docking
2019-09-22 22:16:11 +02:00
omar
13f00331da
Docking: Added ImGuiDockNodeFlags_NoDocking flag. ( #2109 )
2019-09-21 14:50:02 +02:00
omar
a45e3b5bb3
Readme, Wiki: Image loading examples.
2019-09-20 19:04:19 +02:00
omar
af93c21cf9
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-09-18 17:27:14 +02:00
omar
74e01e62ce
Fixed unused static function warning for some compilers. ( #2793 )
2019-09-18 13:21:12 +02:00
omar
1ca6ff974c
Viewport: fix to allow multiple shutdown / calls to DestroyPlatformWindows(). ( #2769 )
2019-09-17 18:02:58 +02:00
omar
575df6f192
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_draw.cpp
# imgui_internal.h
2019-09-17 16:35:50 +02:00
omar
b48dc067ae
Style: Allow style.WindowMenuButtonPosition to be set to ImGuiDir_None to hide the collapse button. ( #2634 , #2639 )
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+ Fix #2775
2019-09-17 16:33:15 +02:00
omar
3b014d0c31
Merge branch 'features/ellipsis_rendering'
...
# Conflicts:
# imgui.cpp
2019-09-17 12:07:30 +02:00
omar
7d5a17e5e4
Remove trailing spaces (grep for ' \r?$' in visual studio)
2019-09-17 11:33:18 +02:00
omar
1c951dca97
Font: Narrow ellipsis: once we know an ellipsis is going to be drawn, we can claim the space between pos_max.x and ellipsis_max.x which gives us enough extra space to not requires the further (and otherwise valid) optimizations. Gets us vastly simplified code, yay. ( #2775 )
2019-09-17 11:14:46 +02:00
omar
57623c15dd
Font: Narrow ellipsis: various minor stylistic tweaks ( #2775 )
2019-09-17 11:13:34 +02:00
Rokas Kupstys
45405f0dc9
Font: implement a way to draw narrow ellipsis without relying on hardcoded 1 pixel dots. ( #2775 )
...
This changeset implements several pieces of the puzzle that add up to a narrow ellipsis rendering.
## EllipsisCodePoint
`ImFontConfig` and `ImFont` received `ImWchar EllipsisCodePoint = -1;` field. User may configure `ImFontConfig::EllipsisCodePoint` a unicode codepoint that will be used for rendering narrow ellipsis. Not setting this field will automatically detect a suitable character or fall back to rendering 3 dots with minimal spacing between them. Autodetection prefers codepoint 0x2026 (narrow ellipsis) and falls back to 0x0085 (NEXT LINE) when missing. Wikipedia indicates that codepoint 0x0085 was used as ellipsis in some older windows fonts. So does default Dear ImGui font. When user is merging fonts - first configured and present ellipsis codepoint will be used, ellipsis characters from subsequently merged fonts will be ignored.
## Narrow ellipsis
Rendering a narrow ellipsis is surprisingly not straightforward task. There are cases when ellipsis is bigger than the last visible character therefore `RenderTextEllipsis()` has to hide last two characters. In a subset of those cases ellipsis is as big as last visible character + space before it. `RenderTextEllipsis()` tries to work around this case by taking free space between glyph edges into account. Code responsible for this functionality is within `if (text_end_ellipsis != text_end_full) { ... }`.
## Fallback (manually rendered dots)
There are cases when font does not have ellipsis character defined. In this case RenderTextEllipsis() falls back to rendering ellipsis as 3 dots, but with reduced spacing between them. 1 pixel space is used in all cases. This results in a somewhat wider ellipsis, but avoids issues where spaces between dots are uneven (visible in larger/monospace fonts) or squish dots way too much (visible in default font where dot is essentially a pixel). This fallback method obsoleted `RenderPixelEllipsis()` and this function was removed. Note that fallback ellipsis will always be somewhat wider than it could be, however it will fit in visually into every font used unlike what `RenderPixelEllipsis()` produced.
2019-09-17 11:13:07 +02:00
Qix
561e7dd490
Fix signed types warning in pasteboard handler ( #2786 )
2019-09-17 16:21:09 +09:00
omar
b05f6f6f50
Nav, Scrolling: Added support for Home/End key. ( #787 )
2019-09-16 19:01:40 +02:00
omar
0bdc145343
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-08-31 19:19:00 +02:00
omar
d049a7988c
Docking: comments for DockBuilder API.
2019-08-31 16:51:12 +02:00
omar
9e294be5c5
Docking: Fix for node created at the same time as windows that are still resizing (typically with io.ConfigDockingAlwaysTabBar) to not be zero/min sized. ( #2109 )
...
The fix delay their visibility by one frame, which is not ideal but not very problematic as the .ini data gets populated after that
2019-08-29 10:45:33 +02:00
omar
bfcdaeb610
Disable with ConfigWindowsMemoryCompactTimer < 0.0f ( #2636 )
2019-08-28 20:30:36 +02:00
omar
62f75c7fb1
Added a mechanism to compact/free the larger allocations of unused windows (buffers are compacted when a window is unused for 60 seconds, as per io.ConfigWindowsMemoryCompactTimer = 60.0f). Note that memory usage has never been reported as a problem, so this is merely a touch of overzealous luxury. ( #2636 )
2019-08-28 20:28:36 +02:00
omar
a01d149369
Fixed context popup windows from not having the NoDocking flag. ( #2763 )
2019-08-28 10:52:17 +02:00
omar
483534b525
Internals: Using simpler ImVec2ih construct + fixed misnamed member.
2019-08-23 12:31:14 +02:00
omar
e1fca8d982
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-08-23 12:21:49 +02:00
omar
cb538fadfe
Internals: Storing settings using ImVec2ih to match what we are doing with dock node. + removed ImMax from reading Size value (done in Begin) + removed seemingly unnecessary FLT_MAX compare in SettingsHandlerWindow_WriteAll.
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About: Added backquote to text copied into clipboard so it doesn't mess up with github formatting when pasted.
2019-08-23 12:02:52 +02:00
omar
3fb5cf3541
Using offsetof() when available in C++11. Avoids Clang sanitizer complaining about old-style macros. ( #94 )
2019-08-22 16:55:42 +02:00
omar
10a202422a
Docking: Extracted some of BeginDocked() into a DockContextBindNodeToWindow() function.
...
Moved one of the undocking blurb to favor fast path.
(Commit intended to have no functional side effects)
2019-08-22 13:51:17 +02:00
omar
27431dcc6b
Docking: fix BeginDocked() path that creates node so that SetNextWindowDockID() doesn't immediately discard the node..( #2109 )
...
Amend 515ecbddc2
, not sure at this point if the (auto_dock_node) flag was needed at all.
Comments. Exposed DockContextGenNodeID() in imgui_internal.h
2019-08-22 13:51:16 +02:00
omar
d8f9f6ba2a
Viewport: Fixed issue where resize grip would display hovered (before of extruded hit rectangle) while mouse is still off the OS bounds so click would miss it and focus the OS window behind expected one. ( #1542 )
2019-08-22 13:51:16 +02:00
omar
c4b0bf718a
More typos in comments ( #2738 )
2019-08-22 11:40:37 +02:00
omar
a856c670c1
TabBar: fixed single-tab not shrinking their width down.
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+ minor typo fixes (#2738 )
2019-08-22 11:38:58 +02:00
omar
72090b646f
Fixed incorrect assignment of IsFallbackWindow which would tag dock node host windows created in NewFrame() as such, messing with popup viewport inheritance.
2019-08-22 11:35:17 +02:00
omar
aedcd2fb1a
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx11.cpp
# imgui.cpp
2019-08-19 21:49:53 +02:00
omar
a33cedda14
Internals: Renaming window size calc functions.
2019-08-19 21:48:52 +02:00
omar
76ccbb899d
Viewport: Fix modal/popup window being stuck in unowned hidden viewport associated to fallback window without stealing it back. ( #1542 )
...
Viewport: Fix modal reference viewport when opened outside of another window.
+ Comments
2019-08-19 11:58:30 +02:00
omar
5d87ee8d82
Internals: Added function index for Viewport and Docking. Renamed a few functions.
2019-08-16 15:29:58 +02:00
omar
9fce278918
ColorPicker: Made rendering aware of global style alpha of the picker can be faded out. ( #2711 )
...
Note that some elements won't accurately fade down with the same intensity, and the color wheel when enabled will have small overlap glitches with (style.Alpha < 1.0).
2019-08-16 11:46:11 +02:00
omar
451c756b01
Docking: Modals don't need to set ImGuiViewportFlags_NoFocusOnClick. This also mitigate the common described by #2445 , which becomes particularly bad with unfocused modal. ( #1542 )
2019-08-01 16:23:54 -07:00
omar
3aa9aae0be
Docking: Fix a crash that could occur with a malformed ini file (DockNode Parent value pointing to a missing node)
2019-08-01 15:50:05 -07:00
omar
f624455d7b
Version 1.73 WIP
2019-08-01 10:57:13 -07:00
omar
967073ba3d
Viewport: Handle case where host window gets moved and resized simultaneous (toggling maximized state). There's no perfect solution there, than using io.ConfigViewportsNoAutoMerge = false. ( #1542 )
2019-07-31 20:08:06 -07:00
omar
9bd7846f07
Internal: Made ScrollToBringRectIntoView() handle recursing back to scroll parent window, so the function can be called elsewhere (instead of 1 deep recursion done in NavUpdateMoveResult().
2019-07-31 18:37:55 -07:00
omar
b8d8355f10
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2019-07-31 14:34:58 -07:00
omar
6a0d0dab5a
Version 1.72b (patch for nav)
2019-07-31 14:31:06 -07:00
omar
4cfaf7d89c
Scrolling, Nav: Fixed programmatic scroll leading to a slightly incorrect scroll offset when the window has decorations or a menu-bar (broken in 1.71). This was mostly noticeable when a keyboard/gamepad movement led to scrolling the view, or using e.g. SetScrollHereY() function. Fix/amend a0994d74
.
2019-07-31 14:31:06 -07:00
omar
3548fb8013
Internal refactor: moved all Scroll related functions in a same spot.
2019-07-30 20:04:02 -07:00
omar
1b1e539288
Internal: Moved NavScrollToBringItemIntoView() declaration to imgui_internal.h. Fixed spacing missing in 494d804
. Fixed changelog wreck from 1.72.
2019-07-30 18:21:44 -07:00
omar
5ef7445d92
Internal: Avoid using GImGui multiple times in same function.
2019-07-30 16:51:12 -07:00
omar
85ad8e0e2e
Nav: Fixed an issue with NavFlattened window flag where widgets not entirely fitting in child window (often selectable because of their extruded bits) would be not considered to navigate toward the child window. ( #787 )
...
This creates a little bit of tension because g.NavDisableHighlight tends to makes the reference point not always visible.
Amend c665c15a7d
2019-07-30 14:27:25 -07:00
omar
07c52a25ff
Docking: Recording dockspace parent window so pruning doesn't zealously lose the location of nodes. ( #2109 )
2019-07-29 15:56:59 -07:00
omar
cb2de62bb1
Docking: Renaming, comments.
2019-07-29 15:56:59 -07:00
omar
9183e7c426
Version 1.73 WIP
2019-07-29 15:54:32 -07:00
omar
a1164399b0
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
2019-07-27 18:21:41 -07:00
omar
ecb9b1e2eb
Version 1.72
2019-07-27 18:15:07 -07:00
omar
7a26a49f08
Internal: Added IsMouseDragPastThreshold(). Tweaks. Todo.
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Demo: Showing how to use the format parameter of Slider/Drag functions to display the name of an enum value instead of the underlying integer value
2019-07-26 17:19:01 -07:00
omar
d057550209
Fixed Clang 8.0 warning "empty expression statement has no effect; remove unnecessary ';' to silence this" warning [-Wextra-semi-stmt]
...
+ Comment
2019-07-24 17:07:05 -07:00
omar
e5b905481d
Viewport: Refactored ViewportFlagsOverrideMask+ViewportFlagsOverrideValue into ViewportFlagsOverrideSet+ViewportFlagsOverrideClear which appears easier to grasp. ( #1542 )
...
(cherry picked from commit 9437630872e7ca19065bee78fcafaab54a0d5bf2)
2019-07-24 13:45:18 -07:00
omar
7c183dc6a1
Docking: Explicitly inhibit constraint when docked for now ( #2690 , #2109 )
...
Added asserts to catch issues.
2019-07-24 11:18:13 -07:00
omar
7fbd72b735
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-07-23 21:40:57 -07:00
omar
824e8c53b4
Internals: Added IMGUI_DEBUG_INI_SETTINGS. Made IMGUI_DEBUG_LOG redefinable in imconfig.h. Comments. Fix to allow Metrics's NodeWindow() being called with a NULL window.
2019-07-23 21:37:09 -07:00
omar
969278fc0b
Docking: Fixed dragging/resizing from OS decoration not marking settings as dirty.
...
Internals: Added IMGUI_DEBUG_LOG_DOCKING, IMGUI_DEBUG_LOG_VIEWPORT macros to easily enable/disable a bunch of logging code.
2019-07-23 21:29:43 -07:00
omar
efc4c0fe9d
Internals: Made IMGUI_DEBUG_LOG redefinable in imconfig.h. Comments. Fix to allow Metrics's NodeWindow() being called with a NULL window.
2019-07-23 21:26:15 -07:00
omar
db2581bee9
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2019-07-23 13:35:01 -07:00
omar
baae057a03
Internals: Merge in minor noise from wip Tables branch to simplify further merging.
2019-07-23 13:28:36 -07:00
omar
26f14e056c
Scrolling: Made mouse-wheel scrolling lock the underlying window until the mouse is moved again or until a short delay expires (2 seconds). This allow uninterrupted scroll even if child windows are passing under the mouse cursor. ( #2604 )
2019-07-22 18:49:52 -07:00
omar
dcd03f62a7
Scrolling: Made it possible for mouse wheel and navigation-triggered scrolling to override a call to SetScrollX()/SetScrollY(), making it possible to use a simpler stateless pattern for auto-scrolling.
...
Demo: Log, Console: Using a simpler stateless pattern for auto-scrolling.
2019-07-22 18:49:51 -07:00
omar
835b50b773
Internals: Nav: Tweak NavUpdatePageUpPageDown() to make it more readable.
2019-07-22 17:27:41 -07:00
omar
75136d3bea
Internals: Removed ShowDockingDemo(), moved into Metrics. Metrics: Added more links to browse window->node, node->window, node->node etc.
2019-07-22 11:51:04 -07:00
omar
0e6a096afd
Docking: Renamed io.ConfigDockingTabBarOnSingleWindows to io.ConfigDockingAlwaysTabBar. ( #2109 )
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Added ImGuiWindowClass::DockingAlwaysTabBar to set on individual windows.
2019-07-22 11:29:22 -07:00
omar
6f8d34768d
Docking: Removed seemingly unnecessary test in TabItemEx() for undocking tab leading to window move. Added ImGuiDockNode::IsFloatingNode() helper to clarify code intent in various places.
2019-07-22 11:02:44 -07:00
omar
9cda3035fd
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# imgui.cpp
2019-07-22 10:29:14 -07:00
omar
29d9394a41
OSX: Disabled default native Mac clipboard copy/paste implementation in core library (added in 1.71), because it needs application to be linked with '-framework ApplicationServices'. It can be explicitly enabled back by using '#define IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS' in imconfig.h. Re-added equivalent using NSPasteboard api in the imgui_impl_osx.mm experimental back-end. ( #2546 )
2019-07-21 19:06:07 -07:00
omar
4b44f25c9a
Fixed incorrect application of io.DisplaySafeAreaPadding which would be problematic with multi-viewports when a monitor uses negative coordinates (correct clamping is done right below). ( #2674 )
2019-07-21 18:19:56 -07:00
omar
f1ba217a92
Internals: Extracted some code out of the NewFrame() function.
2019-07-21 12:13:44 -07:00
omar
47f5ad32b7
Perform simple check: error if Docking or Viewport are enabled _exactly_ on frame 1 (instead of frame 0 or later), which is a common error leading to loss of .ini data. ( #2109 )
2019-07-21 12:05:04 -07:00
omar
9f35ba8546
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2019-07-19 15:19:10 -07:00
ocornut
047dc16af5
Debug Tools: Added DebugStartItemPicker() in imgui_internal.h to facilitate binding this anywhere in user's tool. Adedd highlight. Added IMGUI_DEBUG_TOOL_ITEM_PICKER_EX to break in ItemAdd().
2019-07-19 11:28:03 -07:00
omar
7fd34d4f30
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-07-17 18:48:16 -07:00
omar
1f3feb481e
Internals: Refactor: Moved all Columns code from imgui.cpp to imgui_widgets.cpp ( #125 )
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Also moved NextColumn between BeginColumn and NextColumn which makes it easier to work on that code.
2019-07-17 17:10:27 -07:00
omar
bb2aa5e770
Docking: Making it possible to undock a node by clicking on the tab bar / title bar for the node. ( #2645 , #2109 )
2019-07-17 13:55:00 -07:00
omar
56e10f1c35
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
2019-07-16 18:29:31 -07:00
omar
130b44994e
Debug, Metrics: Added "Tools->Item Picker" tool which allow clicking on a widget to break in the debugger within the item code. The tool calls IM_DEBUG_BREAK() which can be redefined in imconfig.h if needed.
2019-07-16 18:25:49 -07:00
omar
e6a286b3a5
Style: Added style.ColorButtonButton (left/right, defaults to ImGuiDir_Right) to move the color button of ColorEdit3/ColorEdit4 functions to either side of the inputs.
2019-07-16 16:43:21 -07:00
omar
718e15c7de
Docking: Fix so that an appearing window making a dock node reappear won't have a zero-size on its first frame (because dock node ->Size was 0.0 unlike ->SizeRef) ( #2109 )
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Docking: Added ImGuiDockNode to .natvis file.
2019-07-16 11:45:52 -07:00
omar
a35f42f123
Removed TreeAdvanceToLabelPos() which is rarely used and only does SetCursorPosX(GetCursorPosX() + GetTreeNodeToLabelSpacing()). Kept redirection function (will obsolete). ( #581 , #324 )
2019-07-15 18:30:20 -07:00
omar
7a9d32acee
Fixed unnecessary test in UpdateMouseWheel() (thanks PVS).
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TreeNodeBehavior: avoid computing bg_col for non-framed non-active tree nodes.
Comments, binaries update, minor typos.
2019-07-15 18:30:20 -07:00
omar
8bc6d976cb
Docking: Fixed using ImGuiDockNodeFlags_AutoHideTabBar with ConfigDockingTabBarOnSingleWindows. ( #2109 )
2019-07-15 14:17:01 -07:00
omar
dd80db87a6
Viewport: Added ImGuiViewportFlags_NoAutoMerge to prevent merging into host viewport in a per-window basis via the ImGuiWindowClass override mechanism. ( #1542 )
2019-07-15 13:35:21 -07:00
omar
71d20abbc3
Settings: Minor optimization to reduce calls in SettingsHandlerWindow_WriteAll.
2019-07-12 13:33:38 +02:00
omar
d52c6316c8
Renamed ImFontAtlas::CustomRect to ImFontAtlasCustomRect. Keep redirection typedef (will obsolete).
2019-07-12 11:58:46 +02:00
omar
e66799f79a
Prefixed internal structs exposed in imgui.h with a fully qualified name to facilitate auto-generation with cimgui.
2019-07-12 11:54:22 +02:00
omar
1f54c16f52
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2019-07-02 18:47:10 +02:00
omar
54c49b5fb1
Window: Mouse wheel scrolling while hovering a child window is automatically forwarded to parent window if ScrollMax is zero on the scrolling axis. Also still case if ImGuiWindowFlags_NoScrollWithMouse is set (not new), but previously the forwarding
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would be disabled if ImGuiWindowFlags_NoScrollbar was set on the child window, which is not the case any more (amend #1502 , #1380 ).
2019-07-02 18:33:50 +02:00
omar
58c9f8a194
Misc: Added IMGUI_DISABLE_METRICS_WINDOW imconfig.h setting to explicitly compile out ShowMetricsWindow(). + Internals: Minor renaming.
2019-07-01 20:58:10 +02:00
omar
da29d77253
Added SetScrollXHere, SetScrollFromPosX: Changelog, demo, comments ( #1580 ).
2019-07-01 12:15:53 +02:00
kevreco
caf119a982
Added 'SetScrollHereX' and 'SetScrollFromPosX' ( #1580 )
2019-07-01 12:15:48 +02:00
omar
a89f05a10e
Child windows inherit Hidden frames setting from parent more accurately, so HiddenFramesCannotSkipItems is honored by child windows.
2019-06-29 20:12:15 +02:00
omar
401e05147c
Internals: Moved CalcListClipping close to ImGuiListClipper code (no-op)
2019-06-29 20:11:03 +02:00
omar
82711251b6
Internals: ImGuiListClipper using absolute coordinate (instead of relative one). Minor no-op tweaks + ImDrawListSplitter assert
2019-06-29 20:10:55 +02:00
omar
4b95e7c2f3
Doc: Tweak and extra mention of AddCustomRectFontGlyph + made the example register two rectangles.
2019-06-26 12:15:32 +02:00
omar
50d421fa19
Docking: Fixed GetBackgroundDrawList(), GetForegroundDrawList() overwriting ImDrawList flags after clear, leading to the AllowVtxOffset flag not being cleared. ( #2638 )
2019-06-26 09:52:25 +02:00
omar
f563e1a504
Internals: Renamed GetFrontMostPopupModal() to GetTopMostPopupModal() to be consistent. Renamed other locals to follow that terminology.
2019-06-19 18:16:38 +02:00
omar
e2c1f0a7cd
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
2019-06-18 23:12:50 +02:00
omar
70fe409338
Window: Fixed InnerClipRect right-most coordinates using wrong padding setting (introduced in 1.71).
2019-06-18 10:58:03 +02:00
omar
ae2c9f7101
Internals: Columns: Poke into WorkRect and use them in the GetContentRegionMax() functions. This should be a no-op, but preparing us to transition toward using WorkRect instead of ContentRegionRect.
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Removed one use of ContentsRegionRect.
2019-06-17 12:14:34 +02:00
omar
e9b92d1cef
Disable -Wpragmas warning in GCC to avoid relying on version checks, as unusual/forks/mods don't appear to always have same warning<>version. ( #2618 )
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+ Fix version number in imgui.h
2019-06-17 11:32:00 +02:00
omar
ca43436cd3
Fix monitor dpi info not being copied to main viewport when multi-viewports are not enabled. ( #2621 , #1676 ) + Tweaks, short path in FindPlatformMonitorForRect().
2019-06-17 11:19:34 +02:00
omar
b27fd87177
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui.h
2019-06-17 11:10:14 +02:00
omar
af3080b81b
Removed redirecting functions/enums that were obsoleted in version 1.51 (June 2017): ImGuiCol_Column*, ImGuiSetCond_*, IsItemHoveredRect(), IsPosHoveringAnyWindow(), IsMouseHoveringAnyWindow(), IsMouseHoveringWindow(), IMGUI_ONCE_UPON_A_FRAME.
2019-06-14 12:05:00 +02:00
omar
5286ecb8a7
Version 1.72 WIP
2019-06-14 11:58:58 +02:00
omar
07d3083279
Docking: Fixed rendering of outer decoration happening on non-visible docked window ( #2623 , #2109 ). Revealed by 0770449
. We are actually better than before now, as previously those would get unnecessarily get rendered into a hidden draw list.
2019-06-13 10:19:14 +02:00
omar
d3d998a885
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# examples/README.txt
# imgui.cpp
# imgui.h
# imgui_internal.h
# imgui_widgets.cpp
2019-06-12 18:40:50 +02:00
omar
2da1c66d15
Version 1.71 + comments
2019-06-12 18:30:06 +02:00
omar
5ae268c0a3
Internals: Reworked RenderTextEllipsis() to satisfy what we need for table headers.
2019-06-11 16:12:00 +02:00
omar
4597632662
Readme, comments, dear imgui prefixes
2019-06-11 16:11:36 +02:00
omar
a8eb64fc54
Log/Capture: Fixed BeginTabItem() label not being included in a text log/capture.
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Extracted tab rendering code into a RenderTextEllipsis() function.
2019-06-11 14:03:13 +02:00
omar
0770449630
Window: child windows outer decorations (e.g. scrollbar) are rendered as part of their parent window, avoiding the creation of an extraneous draw command.
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+ Metrics: inverted color of clip rect vs vertices bounding box when hovering a draw command, so the color matches the per-vertex preview.
2019-06-07 17:34:36 +02:00
omar
afa3978ff6
Internals: Added drawlist and color arg to RenderArrow(), RenderBullet(). Reordered args for RenderPixelEllipsis.
2019-06-07 17:32:51 +02:00
omar
2b997141cf
Made PushID() behave the same in 32-bit and 64-bit, by not padding the integer into a void*. (Also technically faster.)
2019-06-06 16:36:26 +02:00
omar
63310acd58
Synced/merged minor cruft from master branch to minimize drift. Only meaningful change AFAIK is removing ImGuiComboFlags_PopupAlignLeft flag from the tab list combo emitted by TabBar.
2019-06-06 16:16:18 +02:00
omar
431aa4e456
Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
2019-06-06 16:13:30 +02:00
omar
480d57e6a2
Revert "Changed syntax for (very rarely used) IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT mechanism, instead you only need to '#define ImDrawVert MyDrawVert' to use this feature, avoiding the need to declare the entire structure within an awkward macro. Using the old macro will now error with a message pointing you to the new method. ( #38 , #103 , #1172 , #1231 , #2489 )"
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This reverts commit 597c024904
.
2019-06-06 01:00:30 +02:00
omar
597c024904
Changed syntax for (very rarely used) IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT mechanism, instead you only need to '#define ImDrawVert MyDrawVert' to use this feature, avoiding the need to declare the entire structure within an awkward macro. Using the old macro will now error with a message pointing you to the new method. ( #38 , #103 , #1172 , #1231 , #2489 )
2019-06-06 00:42:27 +02:00
omar
e6850891cc
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-06-05 16:09:06 +02:00
omar
c96f2c4057
Window: Fixed one case where auto-resize by double-clicking the resize grip would make either scrollbar appear for a single frame after the resize. Moved Scrollbar visibility block.
2019-06-05 15:59:14 +02:00
omar
300d8dd656
Internals: Moved scrollbar visibility calculation block below the call to UpdateManualResize(). This commit is _intended_ to have no side-effect (next commit will). Also moved ItemWidthDefault calculation below rectangles.
2019-06-05 15:59:14 +02:00
omar
c1a61d25a7
Scrollbar overlap an extra WindowBorderSize amount on the left to make all distances consistent. Reverted to BorderSize not affecting work/contents rectangles. Scrollbar, Style: Changed default style.ScrollbarSize from 16 to 14.
2019-06-05 15:59:14 +02:00
omar
15282261dd
Internals: Minor no-op tidying up toward solving the WindowPadding / WindowBorderSize / ScrollbarSize overlapping mess.
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+ Demo: Use SetScrollY().
2019-06-05 15:59:14 +02:00
omar
4149d22e85
Fixed newly created window (e.g. appearing child window) from having scrollbar active on the first frame. (fix 6e03b27) + reworded code a little. (+1 squashed commits)
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Fixed auto-resize with AlwaysVerticalScrollbar or AlwaysHorizontalScrollbar flags not taking account of the expect scrollbar sizes.
2019-06-05 15:59:14 +02:00
omar
06f1d2c101
Internals: Storing ScrollMax into a member. Mostly to facilitate debugging. Also locking down window->Scroll slightly lower in the Begin function.
2019-06-05 15:59:13 +02:00
omar
d6df777ff2
TextWrapped, PushTextWrapPos(0.0f) within a window with horizontal scrolling from not covering the full horizontal area (previously only worked with an explicit contents size).
2019-06-05 15:59:13 +02:00
omar
fe32fde376
Internals: Renamed SizeContents to ContentSize, SizeContentsExplicit to ContentSizeExplicit. Tweaked Metrics->Show Rectangles functionality.
2019-06-05 15:59:13 +02:00
omar
f95c77eeea
Window rectangles: Changed WorkRect to cover the whole region including scrolling (toward obsolete ContentsRegionRect) + using full WindowPadding*1 padding.
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Tweaked InnerClipRect.
TreeNode, CollapsingHeader: Fixed highlight frame not covering horizontal area fully when using horizontal scrolling. (#2211 , #2579 )
TabBar: Fixed BeginTabBar() within a window with horizontal scrolling from creating a feedback loop with the horizontal contents size.
Columns: Fixed Columns() within a window with horizontal scrolling from not covering the full horizontal area (previously only worked with an explicit contents size). (#125 )
Demo: Added demo code to test contentsrect/workrect
2019-06-05 15:59:13 +02:00
omar
a0994d74c2
Clarified behavior of SetNextWindowContentSize(). Content size is defined as the size available after removal of WindowPadding on each sides. So SetNextWindowContentSize(ImVec2(100,100)) + auto-resize will always allow submitting a 100x100 item without creating a scrollbar, regarding of WindowPadding.The exact meaning of ContentSize for decorated windows was previously ill-defined.
2019-06-05 15:59:13 +02:00
omar
09bcf9fbc5
Window rectangles: Made InnerRect not affected by window border sizes. its few users shouldn't be meaningfully affected.
2019-06-05 15:59:12 +02:00
omar
440ad0b440
Merge branch 'master' into docking
2019-06-05 00:37:20 +02:00
omar
5cdd788f30
Comments ( #2599 ). Moved branch Changelog above 1.71 wip one. Added some missing changelog bits.
2019-06-05 00:37:14 +02:00
omar
57d8ab62f4
Nav: Fixed rare crash when e.g. releasing Alt-key while focusing a window with a menu at the same frame as clearing the focus. This was in most noticeable in some back-ends with emits key release events when focusing another viewport. ( #2609 )
2019-06-05 00:28:55 +02:00
omar
eb7849b477
Nav: Fixed gamepad/keyboard moving of window affecting contents size incorrectly, sometimes leading to scrollbars appearing during the movement. + minor fix with the mostly dead Ctrl+wheel scaling.
2019-05-31 20:48:52 +02:00
omar
84f3ecc231
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-05-30 18:52:24 +02:00
omar
546b728199
Internals: Window rectangles: Fixed ContentsRegion lag by moving back after Scrollbar, fixes b50c61c9
. Shuffling setup order and added comments.
2019-05-30 18:19:14 +02:00
omar
21ebdcafc9
Internals: Window rectangles: Renaming of all rectangles toward their final form. Should be a no-op. Renamed GetWorkRectMax() to GetContentRegionMaxAbs(). Metrics shows SizeContents.
2019-05-30 18:04:21 +02:00
omar
8dc04a4c9f
Merge branch 'master' into docking
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# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.h
# imgui_demo.cpp
2019-05-29 16:32:27 +02:00
omar
7755cbbef2
Renamed ImGuiBackendFlags_HasVtxOffset to ImGuiBackendFlags_RendererHasVtxOffset to match naming convention already used in viewport/docking branch. ( #2591 ) + Fix OpenGL3 code missing flag.
2019-05-29 16:29:17 +02:00
omar
c72040a715
Merge branch 'master' into docking
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# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx11.h
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_dx9.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# examples/imgui_impl_osx.h
# examples/imgui_impl_osx.mm
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
2019-05-29 16:20:26 +02:00
omar
d1e8b698d0
ImDrawList: Added ImDrawCmd::VtxOffset value to support large meshes (64k+ vertices) using 16-bits indices. To enable the feature, the renderer back-end needs to set 'io.BackendFlags |= ImGuiBackendFlags_HasVtxOffset' and honor the ImDrawCmd::VtxOffset field. Otherwise the value will always be zero. This has the advantage of preserving smaller index buffers and allowing to execute on hardware that do not support 32-bits indices.
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ImDrawList: Added ImDrawCmd::IdxOffset value, equivalent to summing element count for each draw command. This is provided for convenience and consistency with VtxOffset. (#2591 )
2019-05-29 16:13:38 +02:00
omar
40b9e5e0b4
ImDrawList: Store initial flags for the frame in ImDrawListSharedData, reducing code duplication in setting up the flags.
2019-05-29 14:26:03 +02:00
omar
70d9f79312
Internal: Renamed InnerMainRect to InnerVisibleRect. Printing coordinates in Metrics window.
2019-05-28 11:23:04 +02:00
omar
c7c1bf177b
Docking: Fixed DockBuilderRemoveNode() from overwriting other parent node flags when trying to move the CentralNode flag.
2019-05-28 00:06:21 +02:00
omar
5b0e59d9d5
Docking: Saving local _NoResize flag. ( #2583 )
2019-05-27 22:11:21 +02:00
omar
2d68e892a8
Added full "Dear ImGui" prefix to the title of "Dear ImGui Demo" and "Dear ImGui Metrics" windows. Shortened amount of nodes in columns>tree demo.
2019-05-27 18:38:28 +02:00
omar
7c06d9f043
Docking: Saving the NoTabBar, NoWindowMenuButton, NoCloseButton fields of dock node into the .ini file. Added them to the Metrics window. ( #2583 , #2423 , #2109 ).
2019-05-27 17:06:17 +02:00
omar
511e32e8ca
Docking: Clarified terminology of docking/tablist/collapse button into Window Menu button matching master. Added private ImGuiDockNodeFlags_NoWindowMenuButton, ImGuiDockNodeFlags_NoCloseButton flags. ( #2583 , #2109 )
2019-05-27 12:35:20 +02:00
omar
e5dfa0855f
Docking: Honor style.WindowMenuButtonPosition setting in docking node.
2019-05-24 21:59:44 +02:00
omar
afad952450
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
2019-05-24 21:58:17 +02:00