ocornut
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b630cb5b42
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ImGuiWindow: Storing ParentWindow (#615, #646)
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2016-05-10 17:00:42 +02:00 |
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Branimir Karadžić
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a59a04f4d0
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Fixed iOS/OSX build.
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2016-05-10 01:10:31 +02:00 |
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ocornut
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aa11934efa
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Comments to clarify default shared ImFontAtlas and current context pointer thread-safety (#586, #591)
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2016-05-08 17:12:54 +02:00 |
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ocornut
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8a0d3b9628
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Examples; DirectX10/11: Added comments about removing dependency on d3dcompiler DLL (#638)
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2016-05-08 11:49:21 +02:00 |
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ocornut
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382253eccf
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Merge branch 'master' of https://github.com/ocornut/imgui
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2016-05-07 21:10:16 +02:00 |
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ocornut
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36ca8a8194
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Minor warnings fixes.
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2016-05-07 21:09:53 +02:00 |
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omar
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8af76d56b4
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Merge pull request #639 from sergof/conversion-warnings
Ignore various anal GCC warnings.
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2016-05-07 21:08:43 +02:00 |
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ocornut
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2ef766a1ce
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Examples: DirectX10: Apply depth-stencil state like DirectX11 example (#640, #636)
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2016-05-07 20:57:38 +02:00 |
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ocornut
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656b1e848c
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Examples: DirectX11: Fixed uninitialized fields. Disabling depth-write (#640, #636)
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2016-05-07 20:53:55 +02:00 |
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ocornut
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f4633d09ac
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Examples: DirectX10, DirectX11: Removed seemingly unnecessary bunch of rasterizer state creation code.
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2016-05-07 20:19:04 +02:00 |
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ocornut
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834bfe4af5
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Examples: DirectX11: Fixed handle leak + minor coding style fix for #640
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2016-05-07 20:11:14 +02:00 |
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ocornut
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1e9c9df6de
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Merge branch 'master' of https://github.com/josiahmanson/imgui into josiahmanson-master
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2016-05-07 20:04:41 +02:00 |
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ocornut
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7b9c0a5c3f
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Renamed ImGuiState -> ImGuiContext (#586, #269)
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2016-05-07 19:55:51 +02:00 |
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ocornut
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8b428e8c74
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Added CreateContext/DestroyContext/GetCurrentContext/SetCurrentContext() (#586, #269)
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2016-05-07 19:54:27 +02:00 |
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josiahmanson
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5fe2cacd4d
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DX11 example depth test
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2016-05-07 10:42:48 -07:00 |
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Sergej Reich
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6e8579fc14
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Ignore implicit conversion warnings
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2016-05-07 18:49:24 +02:00 |
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ocornut
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69cc00f91f
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ImGuiStorage: Added bool helper functions for completeness.
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2016-05-07 18:18:37 +02:00 |
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ocornut
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ce4d731486
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Minor comments, tweaks
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2016-05-07 18:10:32 +02:00 |
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ocornut
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313d388bba
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Reorganised windows moving code, documented a lag in FindHoveredWindow(), fixing lag whole moving windows (#635)
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2016-05-06 11:31:32 +02:00 |
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ocornut
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67df0ba185
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Updated FAQ and Readme with more prominent info about WantCaptureMouse etc. flags (#635)
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2016-05-06 09:18:07 +02:00 |
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ocornut
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f22b6e1e09
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Fixed/silenced various absurd GCC warnings from outer space (#626)
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2016-05-04 23:28:16 +02:00 |
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ocornut
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c1da3e354e
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Examples: SDL: Fixed unused variable warning on non-Windows platforms (#626)
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2016-05-04 23:20:41 +02:00 |
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ocornut
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79ad22e1f2
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Fixed various Clang -Weverything warnings (#626)
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2016-05-04 23:17:53 +02:00 |
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ocornut
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efedaa5df3
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Updated FAQ (#628)
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2016-05-04 20:49:17 +02:00 |
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ocornut
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9b79327673
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BeginGroup() fixed using within Columns set (fix #630)
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2016-05-04 20:22:57 +02:00 |
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ocornut
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0058492156
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Fonts readme, refering to IconFontCppHeaders, AddRemapChar() function, etc.
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2016-05-04 17:20:11 +02:00 |
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ocornut
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4ce6cf0512
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Demo: Moved "Fonts" section style editor
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2016-05-03 20:22:35 +02:00 |
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ocornut
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f46c91f5ad
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Examples: DirectX9: Removed dependency on dxguid.lib + remainder of d3dx9.lib (#611)
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2016-05-03 11:30:43 +02:00 |
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ocornut
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731ff3d3f5
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Examples: DirectX9: Removed dependency on dx3x9 (remainder) (#611)
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2016-05-03 11:12:59 +02:00 |
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ocornut
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50df86985d
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Examples: DirectX9: Removed dependency on dx3x9.h so it can be used in a DirectXMath.h only environment (#611)
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2016-05-03 10:47:42 +02:00 |
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ocornut
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89d5026187
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Renamed majority of use of "opened" to "open" for clarity. Renamed SetNextTreeNodeOpened() to SetNextTreeNodeOpen(). (#625, #579)
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2016-05-02 12:32:16 +02:00 |
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omar
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1b9894cfb4
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Merge pull request #624 from develophant/master
Fix typo in Programmer guide
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2016-05-02 09:48:54 +02:00 |
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Anton Holmberg
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4f34ed5010
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Fix typo in Programmer guide
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2016-05-01 16:18:31 -07:00 |
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ocornut
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4170b4847d
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Style: Changed default IndentSpacing from 22 to 21 (#581, #324)
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2016-05-01 23:49:10 +02:00 |
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ocornut
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13df4668d1
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Added GetTreeNodeToLabelSpacing() helper - tentative name (#581, #324)
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2016-05-01 23:47:58 +02:00 |
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ocornut
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b93040e600
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TreeNode: minor tidying up (#581, #324)
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2016-05-01 23:46:48 +02:00 |
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ocornut
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bb674ccee6
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TreeNode: added ImGuiTreeNodeFlags_AlwaysOpen flag (#581, #324)
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2016-05-01 21:15:46 +02:00 |
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ocornut
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9733f4fa24
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Internal RenderBullet() helper.
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2016-05-01 20:19:28 +02:00 |
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ocornut
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f79b2d6ce3
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TreeNode: added ImGuiTreeNodeFlags_OpenOnArrow flag (#581, #324, #190)
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2016-05-01 20:12:14 +02:00 |
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ocornut
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df764c21d6
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Bullet(), BulletText(): slightly bigger. less polygons
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2016-05-01 20:04:48 +02:00 |
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ocornut
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470b88e965
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ButtonBehavior(): ImGuiButtonFlags_PressedOnDoubleClick clears active id on double-click so that multiple flags don't trigger multiple times
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2016-05-01 20:02:25 +02:00 |
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ocornut
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dc8446d048
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Demo: Added simple tree node selection demo (#581, #516, #190)
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2016-05-01 17:55:04 +02:00 |
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ocornut
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4c880b7106
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Added ImGuiTreeNodeFlags_OpenOnDoubleClick (#581, #516, #190)
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2016-05-01 17:46:08 +02:00 |
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ocornut
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a38fd2e186
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Added TreeNodeEx() functions (#581, #600, #190)
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2016-05-01 17:45:31 +02:00 |
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ocornut
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547f34cf22
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Refactor ButtonBehavior(), fixed double-click mode also triggering on single-click (relate to #516)
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2016-05-01 17:43:51 +02:00 |
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ocornut
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ac501102fc
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Added IsItemClicked() helper (#581)
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2016-05-01 17:43:17 +02:00 |
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ocornut
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ec6471ca87
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TreeNodeEx() wired the display-side ImGuiTreeNodeFlags_Selected flag (#581)
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2016-05-01 16:06:46 +02:00 |
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ocornut
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ab6bc05fc3
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Fixed ImGuiTreeNodeFlags_AllowOverlapMode to behave better on touch-style inputs (#600)
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2016-05-01 15:44:50 +02:00 |
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ocornut
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df749e3f13
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Added CollapsingHeader() variant with close button, obsoleted 4 parameters version. Refactored code into TreeNodeBehavior. (#600)
New flag and declaration makes uses of SetNextTreeNode() functions on
collapsing header more obvious as well (#579).
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2016-05-01 14:34:55 +02:00 |
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ocornut
|
befe02559a
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Added IsRootWindowOrAnyChildHovered() helper (#615)
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2016-05-01 12:14:07 +02:00 |
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