opencv/modules/features2d/src/keypoint.cpp

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/*M///////////////////////////////////////////////////////////////////////////////////////
//
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// License Agreement
// For Open Source Computer Vision Library
//
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#include "precomp.hpp"
namespace cv
{
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size_t KeyPoint::hash() const
{
size_t _Val = 2166136261U, scale = 16777619U;
Cv32suf u;
u.f = pt.x; _Val = (scale * _Val) ^ u.u;
u.f = pt.y; _Val = (scale * _Val) ^ u.u;
u.f = size; _Val = (scale * _Val) ^ u.u;
u.f = angle; _Val = (scale * _Val) ^ u.u;
u.f = response; _Val = (scale * _Val) ^ u.u;
_Val = (scale * _Val) ^ ((size_t) octave);
_Val = (scale * _Val) ^ ((size_t) class_id);
return _Val;
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}
void write(FileStorage& fs, const string& objname, const vector<KeyPoint>& keypoints)
{
WriteStructContext ws(fs, objname, CV_NODE_SEQ + CV_NODE_FLOW);
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int i, npoints = (int)keypoints.size();
for( i = 0; i < npoints; i++ )
{
const KeyPoint& kpt = keypoints[i];
write(fs, kpt.pt.x);
write(fs, kpt.pt.y);
write(fs, kpt.size);
write(fs, kpt.angle);
write(fs, kpt.response);
write(fs, kpt.octave);
write(fs, kpt.class_id);
}
}
void read(const FileNode& node, vector<KeyPoint>& keypoints)
{
keypoints.resize(0);
FileNodeIterator it = node.begin(), it_end = node.end();
for( ; it != it_end; )
{
KeyPoint kpt;
it >> kpt.pt.x >> kpt.pt.y >> kpt.size >> kpt.angle >> kpt.response >> kpt.octave >> kpt.class_id;
keypoints.push_back(kpt);
}
}
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void KeyPoint::convert(const std::vector<KeyPoint>& keypoints, std::vector<Point2f>& points2f,
const vector<int>& keypointIndexes)
{
if( keypointIndexes.empty() )
{
points2f.resize( keypoints.size() );
for( size_t i = 0; i < keypoints.size(); i++ )
points2f[i] = keypoints[i].pt;
}
else
{
points2f.resize( keypointIndexes.size() );
for( size_t i = 0; i < keypointIndexes.size(); i++ )
{
int idx = keypointIndexes[i];
if( idx >= 0 )
points2f[i] = keypoints[idx].pt;
else
{
CV_Error( CV_StsBadArg, "keypointIndexes has element < 0. TODO: process this case" );
//points2f[i] = Point2f(-1, -1);
}
}
}
}
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void KeyPoint::convert( const std::vector<Point2f>& points2f, std::vector<KeyPoint>& keypoints,
float size, float response, int octave, int class_id )
{
keypoints.resize(points2f.size());
for( size_t i = 0; i < points2f.size(); i++ )
keypoints[i] = KeyPoint(points2f[i], size, -1, response, octave, class_id);
}
float KeyPoint::overlap( const KeyPoint& kp1, const KeyPoint& kp2 )
{
float a = kp1.size * 0.5f;
float b = kp2.size * 0.5f;
float a_2 = a * a;
float b_2 = b * b;
Point2f p1 = kp1.pt;
Point2f p2 = kp2.pt;
float c = (float)norm( p1 - p2 );
float ovrl = 0.f;
// one circle is completely encovered by the other => no intersection points!
if( min( a, b ) + c <= max( a, b ) )
return min( a_2, b_2 ) / max( a_2, b_2 );
if( c < a + b ) // circles intersect
{
float c_2 = c * c;
float cosAlpha = ( b_2 + c_2 - a_2 ) / ( kp2.size * c );
float cosBeta = ( a_2 + c_2 - b_2 ) / ( kp1.size * c );
float alpha = acos( cosAlpha );
float beta = acos( cosBeta );
float sinAlpha = sin(alpha);
float sinBeta = sin(beta);
float segmentAreaA = a_2 * beta;
float segmentAreaB = b_2 * alpha;
float triangleAreaA = a_2 * sinBeta * cosBeta;
float triangleAreaB = b_2 * sinAlpha * cosAlpha;
float intersectionArea = segmentAreaA + segmentAreaB - triangleAreaA - triangleAreaB;
float unionArea = (a_2 + b_2) * (float)CV_PI - intersectionArea;
ovrl = intersectionArea / unionArea;
}
return ovrl;
}
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struct KeypointResponseGreaterThanThreshold
{
KeypointResponseGreaterThanThreshold(float _value) :
value(_value)
{
}
inline bool operator()(const KeyPoint& kpt) const
{
return kpt.response >= value;
}
float value;
};
struct KeypointResponseGreater
{
inline bool operator()(const KeyPoint& kp1, const KeyPoint& kp2) const
{
return kp1.response > kp2.response;
}
};
// takes keypoints and culls them by the response
void KeyPointsFilter::retainBest(vector<KeyPoint>& keypoints, int n_points)
{
//this is only necessary if the keypoints size is greater than the number of desired points.
if( n_points > 0 && keypoints.size() > (size_t)n_points )
{
if (n_points==0)
{
keypoints.clear();
return;
}
//first use nth element to partition the keypoints into the best and worst.
std::nth_element(keypoints.begin(), keypoints.begin() + n_points, keypoints.end(), KeypointResponseGreater());
//this is the boundary response, and in the case of FAST may be ambigous
float ambiguous_response = keypoints[n_points - 1].response;
//use std::partition to grab all of the keypoints with the boundary response.
vector<KeyPoint>::const_iterator new_end =
std::partition(keypoints.begin() + n_points, keypoints.end(),
KeypointResponseGreaterThanThreshold(ambiguous_response));
//resize the keypoints, given this new end point. nth_element and partition reordered the points inplace
keypoints.resize(new_end - keypoints.begin());
}
}
struct RoiPredicate
{
RoiPredicate( const Rect& _r ) : r(_r)
{}
bool operator()( const KeyPoint& keyPt ) const
{
return !r.contains( keyPt.pt );
}
Rect r;
};
void KeyPointsFilter::runByImageBorder( vector<KeyPoint>& keypoints, Size imageSize, int borderSize )
{
if( borderSize > 0)
{
if (imageSize.height <= borderSize * 2 || imageSize.width <= borderSize * 2)
keypoints.clear();
else
keypoints.erase( remove_if(keypoints.begin(), keypoints.end(),
RoiPredicate(Rect(Point(borderSize, borderSize),
Point(imageSize.width - borderSize, imageSize.height - borderSize)))),
keypoints.end() );
}
}
struct SizePredicate
{
SizePredicate( float _minSize, float _maxSize ) : minSize(_minSize), maxSize(_maxSize)
{}
bool operator()( const KeyPoint& keyPt ) const
{
float size = keyPt.size;
return (size < minSize) || (size > maxSize);
}
float minSize, maxSize;
};
void KeyPointsFilter::runByKeypointSize( vector<KeyPoint>& keypoints, float minSize, float maxSize )
{
CV_Assert( minSize >= 0 );
CV_Assert( maxSize >= 0);
CV_Assert( minSize <= maxSize );
keypoints.erase( remove_if(keypoints.begin(), keypoints.end(), SizePredicate(minSize, maxSize)),
keypoints.end() );
}
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class MaskPredicate
{
public:
MaskPredicate( const Mat& _mask ) : mask(_mask) {}
bool operator() (const KeyPoint& key_pt) const
{
return mask.at<uchar>( (int)(key_pt.pt.y + 0.5f), (int)(key_pt.pt.x + 0.5f) ) == 0;
}
private:
const Mat mask;
MaskPredicate& operator=(const MaskPredicate&);
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};
void KeyPointsFilter::runByPixelsMask( vector<KeyPoint>& keypoints, const Mat& mask )
{
if( mask.empty() )
return;
keypoints.erase(remove_if(keypoints.begin(), keypoints.end(), MaskPredicate(mask)), keypoints.end());
}
struct KeyPoint_LessThan
{
KeyPoint_LessThan(const vector<KeyPoint>& _kp) : kp(&_kp) {}
bool operator()(int i, int j) const
{
const KeyPoint& kp1 = (*kp)[i];
const KeyPoint& kp2 = (*kp)[j];
if( kp1.pt.x != kp2.pt.x )
return kp1.pt.x < kp2.pt.x;
if( kp1.pt.y != kp2.pt.y )
return kp1.pt.y < kp2.pt.y;
if( kp1.size != kp2.size )
return kp1.size > kp2.size;
if( kp1.angle != kp2.angle )
return kp1.angle < kp2.angle;
if( kp1.response != kp2.response )
return kp1.response > kp2.response;
if( kp1.octave != kp2.octave )
return kp1.octave > kp2.octave;
if( kp1.class_id != kp2.class_id )
return kp1.class_id > kp2.class_id;
return i < j;
}
const vector<KeyPoint>* kp;
};
void KeyPointsFilter::removeDuplicated( vector<KeyPoint>& keypoints )
{
int i, j, n = (int)keypoints.size();
vector<int> kpidx(n);
vector<uchar> mask(n, (uchar)1);
for( i = 0; i < n; i++ )
kpidx[i] = i;
std::sort(kpidx.begin(), kpidx.end(), KeyPoint_LessThan(keypoints));
for( i = 1, j = 0; i < n; i++ )
{
KeyPoint& kp1 = keypoints[kpidx[i]];
KeyPoint& kp2 = keypoints[kpidx[j]];
if( kp1.pt.x != kp2.pt.x || kp1.pt.y != kp2.pt.y ||
kp1.size != kp2.size || kp1.angle != kp2.angle )
j = i;
else
mask[kpidx[i]] = 0;
}
for( i = j = 0; i < n; i++ )
{
if( mask[i] )
{
if( i != j )
keypoints[j] = keypoints[i];
j++;
}
}
keypoints.resize(j);
}
}