Commit Graph

215 Commits

Author SHA1 Message Date
Paul Jurczak
599a3026d1
Added to Camera constructor parameter description 2020-04-26 00:17:39 -06:00
Paul Jurczak
f64d807863
Added to description of WCube constructor
`WCube` constructor reorders `min_point`, `max_point` parameters when necessary. I added this info to the description.
2020-04-15 16:06:14 -06:00
Gael Colas
e65b51ca3c Merge pull request #15821 from ColasGael:colasg-viz-color
Fix wrong definition of viz::Color::navy()
2019-11-01 22:37:34 +03:00
Kuang Fangjun
9ae28415ec fix doc. 2018-06-03 17:44:24 +08:00
luz.paz
5718d09e39 Misc. modules/ typos
Found via `codespell`
2018-02-12 07:09:43 -05:00
Alexander Alekhin
d61528b2d5 Merge pull request #10833 from csukuangfj:improve-viz3d 2018-02-12 09:12:39 +00:00
Fangjun Kuang
2f3d4df2f2 improve the doc for the viz module. 2018-02-11 16:14:09 +08:00
csukuangfj
f1c91a8d34
Fix issue #10781
Fix issue #10781.
2018-02-05 11:26:25 +08:00
sourin
a34fbf7bb1 Fixed identifiers warns 2016-09-30 15:16:29 +05:30
AlexeyAB
fcbb57a63f Added ability to disable lighting in the viz-module.
When I reconstructed the 3D scene I want to show it as viz::WMesh with an initial value of lighting. For this I disable lighting and shadows:
cv::viz::Viz3d viz_3d_window("3D");
viz_3d_window.setRenderingProperty("mesh", cv::viz::LIGHTING, 0);

Most of the examples show the 3D reconstruction using the point cloud, but using  the mesh one part of it creates a shadow on other parts of it if lighting ON.
Using a 3D mesh with disabled lighting gives the most realistic picture of the reconstructed 3D scene.
2016-01-14 19:02:18 +03:00
Antonella Cascitelli
079ceea616 Added new functionalities to viz module
- load OBJ file
- set offscreen rendering
- set roll angle of the camera
- get Mat screenshot of the current scene
- remove all lights from the scene
- add a custom light in the scene
- modify the size of the WImage3D widget
- added ambient property for the widget

Changed Vec3d in cv::viz::Color

Renamed method getMatScreenshotin getScreenshot

Modified showWidget

Fixed on viz::Color and reverted fix on vtkProp3D

Removed cameraRoll method

Merged load mesh method (for ply and obj file)

Fixed doc

Fixed cv::viz::WImage3D::setSize for vtk5.8

Fixed enum for cv::viz::Mesh::load
2015-08-15 01:03:59 +02:00
Maksim Shabunin
1523fdcc1c Doxygen documentation: more fixes and cleanups 2014-12-01 15:50:36 +03:00
Maksim Shabunin
397bf7f2b7 Doxygen documentation: viz 2014-12-01 15:47:13 +03:00
Maksim Shabunin
ceb6e8bd94 Doxygen documentation: cuda 2014-12-01 15:47:13 +03:00
Roman Donchenko
799d2dabd6 Merge remote-tracking branch 'origin/2.4' into merge-2.4
Conflicts:
	modules/core/test/test_arithm.cpp
	modules/cuda/src/cascadeclassifier.cpp
	modules/imgproc/doc/geometric_transformations.rst
	modules/objdetect/src/hog.cpp
	modules/ocl/perf/perf_imgproc.cpp
	modules/ocl/src/gftt.cpp
	modules/ocl/src/moments.cpp
2014-04-14 16:08:02 +04:00
Anatoly Baksheev
3f95818252 Added cloud shading support - additional normals array is used 2014-04-08 20:31:28 +04:00
Roman Donchenko
40a740ff88 Merge remote-tracking branch 'origin/2.4' into merge-2.4
Conflicts:
	modules/imgproc/src/opencl/precornerdetect.cl
	modules/nonfree/perf/perf_main.cpp
	modules/nonfree/perf/perf_surf.ocl.cpp
	modules/ocl/src/arithm.cpp
	modules/ocl/src/gftt.cpp
	modules/ocl/src/opencl/arithm_bitwise.cl
	modules/ocl/src/opencl/arithm_bitwise_binary_scalar_mask.cl
	modules/ocl/src/opencl/arithm_minMax.cl
	modules/ocl/src/opencl/arithm_nonzero.cl
	modules/ocl/src/opencl/arithm_sum.cl
	modules/ocl/test/test_arithm.cpp
	modules/viz/src/precomp.hpp
	modules/viz/src/vizcore.cpp
	modules/viz/src/vtk/vtkCloudMatSink.h
	modules/viz/src/vtk/vtkXYZReader.cpp
	modules/viz/src/vtk/vtkXYZReader.h
	modules/viz/test/test_precomp.hpp
2014-03-17 14:14:07 +04:00
Anatoly Baksheev
fde0185a77 iteractor work 2014-03-06 03:26:21 +04:00
Anatoly Baksheev
56754e907d fixed crash for windows if console widow is closed or CTRL_C/CTRL_BRAK keys in console are pressed. 2014-02-15 20:08:04 +04:00
Anatoly Baksheev
1a5dfe421d Added WidgetMerger, Polyline - colors support for each point independently, simple widgets now compute color array instead of setting global color 2014-02-15 17:02:17 +04:00
Anatoly Baksheev
261546f6f6 casting Vec3b operator for viz::Color 2014-02-11 23:27:19 +04:00
Anatoly Baksheev
f1c062c30a cloud collection finalize 2014-02-10 15:45:46 +04:00
Anatoly Baksheev
1f5007f106 modified viz module header layout for 2.4 compatibility 2014-02-02 16:23:34 +04:00
Anatoly Baksheev
3dc2dbc17e VTK off by default 2014-01-26 14:48:29 +04:00
Anatoly Baksheev
02ebc4368c Viz initial backport, compilation fixes, moved viz/viz.hpp header according to 2.4 style 2014-01-20 22:51:33 +04:00
Anatoly Baksheev
4cc8f7012b closing window 2014-01-19 18:39:01 +04:00
Anatoly Baksheev
d7ca0bb757 merged background color with background gradient methods, updated tests to show description of scene 2014-01-19 18:38:59 +04:00
Anatoly Baksheev
16281027af resolved problem with multiple spin()/spinOnce() 2014-01-19 18:38:59 +04:00
Anatoly Baksheev
ffad7b699c added test for textured mesh 2014-01-19 18:38:59 +04:00
Anatoly Baksheev
e472d45d99 updated mesh reading (texture support) 2014-01-19 18:38:58 +04:00
Anatoly Baksheev
625c35a9f9 added support of texture for mesh 2014-01-19 18:38:58 +04:00
Anatoly Baksheev
74206e0159 added painted cloud widget 2014-01-19 18:38:57 +04:00
Anatoly Baksheev
3086095837 improved background gradient 2014-01-19 18:38:57 +04:00
Anatoly Baksheev
d7c30281a5 set background texture method 2014-01-19 18:38:57 +04:00
Anatoly Baksheev
e2ef558c8a refactored WGrid 2014-01-19 18:38:56 +04:00
Anatoly Baksheev
658f4a7d38 refactoed plane 2014-01-19 18:38:56 +04:00
Anatoly Baksheev
53b8218652 addeed test for text 2d/3d 2014-01-19 18:38:56 +04:00
Anatoly Baksheev
bb891f0570 added cone implementation 2014-01-19 18:38:56 +04:00
Anatoly Baksheev
08f50314cb updated cylinder and cube 2014-01-19 18:38:55 +04:00
Anatoly Baksheev
c0cc551228 refactored circle 2014-01-19 18:38:55 +04:00
Anatoly Baksheev
1449823bcd implemented showImage 2014-01-19 18:38:55 +04:00
Anatoly Baksheev
d90a068e0e fixed bug with setImage 2014-01-19 18:38:54 +04:00
Anatoly Baksheev
e21f2a81ff factored camera postions with image 2014-01-19 18:38:54 +04:00
Anatoly Baksheev
e3ff28dacc refactored WImage3D 2014-01-19 18:38:53 +04:00
Anatoly Baksheev
8309d19f31 renamed Mesh3d -> Mesh 2014-01-19 18:38:52 +04:00
Anatoly Baksheev
e478d6b1e9 renamed cv::viz::get() to getWindowByName() 2014-01-19 18:38:52 +04:00
Anatoly Baksheev
25b417e8b2 added test for trajectories and fixed bug with float type 2014-01-19 18:38:51 +04:00
Anatoly Baksheev
0d702b83f4 updated code to use mapper->SetInput instead of SetInputConnection. All widgets except plane, images ans texts 2014-01-19 18:38:51 +04:00
Anatoly Baksheev
a3b1f29d23 refactored spheres trajectory 2014-01-19 18:38:51 +04:00
Anatoly Baksheev
4833976a0c refactored frustum trajectory to use glyphs 2014-01-19 18:38:50 +04:00