[evolution] Stitching for OpenCV 4.0
* stitching: wrap Stitcher::create for bindings
* provide method for consistent stitcher usage across languages
* samples: add python stitching sample
* port cpp stitching sample to python
* stitching: consolidate Stitcher create methods
* remove Stitcher::createDefault, it returns Stitcher, not Ptr<Stitcher> -> inconsistent API
* deprecate cv::createStitcher and cv::createStitcherScans in favor of Stitcher::create
* stitching: avoid anonymous enum in Stitcher
* ORIG_RESOL should be double
* add documentatiton
* stitching: improve documentation in Stitcher
* stitching: expose estimator in Stitcher
* remove ABI hack
* stitching: drop try_use_gpu flag
* OCL will be used automatically through T-API in OCL-enable paths
* CUDA won't be used unless user sets CUDA-enabled classes manually
* stitching: drop FeaturesFinder
* use Feature2D instead of FeaturesFinder
* interoperability with features2d module
* detach from dependency on xfeatures2d
* features2d: fix compute and detect to work with UMat vectors
* correctly pass UMats as UMats to allow OCL paths
* support vector of UMats as output arg
* stitching: use nearest interpolation for resizing masks
* fix warnings
* Support for Matx read/write by FileStorage
* Only empty filestorage read now produces default Matx. Split Matx IO test into smaller units. Test checks for exception thrown if reading a Mat into a Matx of different size.
* moved DIS optical flow from opencv_contrib to opencv, moved TVL1 from opencv to opencv_contrib
* fixed compile warning
* TVL1 optical flow example moved to opencv_contrib
* significantly reduced OpenCV binary size by disabling IPP calls in some OpenCV functions: Sobel, Scharr, medianBlur, GaussianBlur, filter2D, mean, meanStdDev, norm, sum, minMaxIdx, sort.
* re-enable IPP in norm, since it's much faster (without adding too much space overhead)
* removed C API in the following modules: photo, video, imgcodecs, videoio
* trying to fix various compile errors and warnings on Windows and Linux
* continue to fix compile errors and warnings
* continue to fix compile errors, warnings, as well as the test failures
* trying to resolve compile warnings on Android
* Update cap_dc1394_v2.cpp
fix warning from the new GCC
G-API GPU-OpenCL backend (#13008)
* gpu/ocl backend core
* accuracy tests added and adjusted + license headers
* GPU perf. tests added; almost all adjusted to pass
* all tests adjusted and passed - ready for pull request
* missing license headers
* fix warning (workaround RGB2Gray)
* fix c++ magic
* precompiled header
* white spaces
* try to fix warning and blur test
* try to fix Blur perf tests
* more alignments with the latest cpu backend
* more gapi tests refactoring + 1 more UB issue fix + more informative tolerance exceed reports
* white space fix
* try workaround for SumTest
* GAPI_EXPORTS instead CV_EXPORTS
This is a workaround for GPU hang on heavy convolution workload (> 10 GFLOPS).
e.g. ResNet101_DUC_HDC
For the long time task, vkWaitForFences() return without error but next call on
vkQueueSubmit() return -4, i.e. "VK_ERROR_DEVICE_LOST" and driver reports GPU hang.
Need more investigation on root cause of GPU hang and need to optimize convolution shader
to reduce process time.