Enable checkerboard detection with a central / corner marker on a black tile #25808
This pull request closes the issue #25806.
The issue doesn't require any documentation - it's quite intuitive that the detection result shouldn't depend on the color of the marker's tile.
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Fix Homography computation. #25665
The bug was introduced in https://github.com/opencv/opencv/pull/25308
I am sorry I do not have a proper test.
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Fix handeye #24897
Fixes to the hand-eye calibration methods, from #24871.
The Tsai method is sensitive to poses separated by small rotations, so I filter those out.
The Horaud and Daniilidis methods use quaternions (and dual quaternions), where $q$ and $-q$ represent the same transform.
However, these methods depend on the gripper motion and camera motion having the same sign for the real part.
The fix was simply to multiply the (dual) quaternions by -1 if their real part is negative.
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Handle degenerate cases in RQDecomp3x3 #25050
The point of the Givens rotations here is to iteratively set the lower left matrix entries to zero. If an element is zero already, we don't need to do anything. This resolves#24330.
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Compensate edge length in ChessBoardDetector::generateQuads (attempt 2) #25090
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New attempt for #24833, which was reverted as #25036.
Locally I fixed `Calib3d_StereoCalibrate_CPP.regression` test by corners refinement using `cornerSubPix` function
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solvePnP implementation for Fisheye camera model #25028
Credits to Linfei Pan
Extracted from https://github.com/opencv/opencv/pull/24052
**Warning:** The patch changes Obj-C generator behaviour and adds "fisheye_" prefix for all ObjC functions from namespace.
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Co-authored-by: lpanaf <linpan@student.ethz.ch>
Co-authored-by: Vadim Levin <vadim.levin@xperience.ai>
Check Checkerboard Corners #24546
What I did was get you to pull out of findChessboardCorners cornres the whole part that "checks" and sorts the corners of the checkerboard if present.
The main reason for this is that findChessboardCorners is often very slow to find the corners and this depends in that the size the contrast etc of the checkerboards can be very different from each other and writing a function that works on all kinds of images is complicated.
So I find it very useful to have the ability to write your own code to process the image and then have a function that controls or orders the corners.
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Fix crash in ap3p #23607
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Update USAC #23078
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Resolves https://github.com/opencv/opencv/issues/23304
Fixes the incorrect pixel grid
Switches type to double to avoid precision loss as all callers use doubles
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Add `estimateSE2(...)`, `estimateSE3(...)`, `estimateSIM2(...)`, `estimateSIM3(...)` for estimating an geometric transformation with rotation and translation (with scaling for SIM) using USAC: as alternative for `estimateAffinePartial2D` and `estimateAffine3D`.
Modified test module.
Remove unused variables.
Remove initializer of unused variable.
Add interfaces to accept UsacParams() and corresponding test codes.
Revise test code.
PartialNd removed
Umeyama rewritten for code quality & speed
comments & minors
rise number of points
fix, and +30% faster!
only one number should be that big
remove USAC code, leave fix only
big number
Usage of imread(): magic number 0, unchecked result
* docs: rewrite 0/1 to IMREAD_GRAYSCALE/IMREAD_COLOR in imread()
* samples, apps: rewrite 0/1 to IMREAD_GRAYSCALE/IMREAD_COLOR in imread()
* tests: rewrite 0/1 to IMREAD_GRAYSCALE/IMREAD_COLOR in imread()
* doc/py_tutorials: check imread() result
Add undistortImagePoints function
* Add undistortImagePoints function
undistortPoints has unclear interface and additional functionality. New function computes only undistorted image points position
* Add undistortImagePoints test
* Add TermCriteria
* Fix layout
Add distort/undistort test for fisheye::undistortPoints()
* Add distort/undistort test for fisheye::undistortPoints()
Lack of test has allowed error described in 19138 to be unnoticed.
In addition to random points, four corners and principal center
added to point set
* Add random distortion coefficients set
* Move undistortPoints test to google test, refactor
* Add fisheye::undistortPoints() perf test
* Add negative distortion coefficients to undistortPoints test, increase value
* Move to theRNG()
* Change test check from cvtest::norm(L2) to EXPECT_MAT_NEAR()
* Layout fix
* Add points number parameters, comments
Recover pose from different cameras (version 2)
* add recoverPose for two different cameras
* Address review comments from original PR
* Address new review comments
* Rename private api
Co-authored-by: tompollok <tom.pollok@gmail.com>
Co-authored-by: Zane <zane.huang@mail.utoronto.ca>