AlexeyAB
fcbb57a63f
Added ability to disable lighting in the viz-module.
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When I reconstructed the 3D scene I want to show it as viz::WMesh with an initial value of lighting. For this I disable lighting and shadows:
cv::viz::Viz3d viz_3d_window("3D");
viz_3d_window.setRenderingProperty("mesh", cv::viz::LIGHTING, 0);
Most of the examples show the 3D reconstruction using the point cloud, but using the mesh one part of it creates a shadow on other parts of it if lighting ON.
Using a 3D mesh with disabled lighting gives the most realistic picture of the reconstructed 3D scene.
2016-01-14 19:02:18 +03:00
Antonella Cascitelli
079ceea616
Added new functionalities to viz module
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- load OBJ file
- set offscreen rendering
- set roll angle of the camera
- get Mat screenshot of the current scene
- remove all lights from the scene
- add a custom light in the scene
- modify the size of the WImage3D widget
- added ambient property for the widget
Changed Vec3d in cv::viz::Color
Renamed method getMatScreenshotin getScreenshot
Modified showWidget
Fixed on viz::Color and reverted fix on vtkProp3D
Removed cameraRoll method
Merged load mesh method (for ply and obj file)
Fixed doc
Fixed cv::viz::WImage3D::setSize for vtk5.8
Fixed enum for cv::viz::Mesh::load
2015-08-15 01:03:59 +02:00
Maksim Shabunin
1523fdcc1c
Doxygen documentation: more fixes and cleanups
2014-12-01 15:50:36 +03:00
Maksim Shabunin
397bf7f2b7
Doxygen documentation: viz
2014-12-01 15:47:13 +03:00
Maksim Shabunin
ceb6e8bd94
Doxygen documentation: cuda
2014-12-01 15:47:13 +03:00
Roman Donchenko
799d2dabd6
Merge remote-tracking branch 'origin/2.4' into merge-2.4
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Conflicts:
modules/core/test/test_arithm.cpp
modules/cuda/src/cascadeclassifier.cpp
modules/imgproc/doc/geometric_transformations.rst
modules/objdetect/src/hog.cpp
modules/ocl/perf/perf_imgproc.cpp
modules/ocl/src/gftt.cpp
modules/ocl/src/moments.cpp
2014-04-14 16:08:02 +04:00
Anatoly Baksheev
3f95818252
Added cloud shading support - additional normals array is used
2014-04-08 20:31:28 +04:00
Roman Donchenko
40a740ff88
Merge remote-tracking branch 'origin/2.4' into merge-2.4
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Conflicts:
modules/imgproc/src/opencl/precornerdetect.cl
modules/nonfree/perf/perf_main.cpp
modules/nonfree/perf/perf_surf.ocl.cpp
modules/ocl/src/arithm.cpp
modules/ocl/src/gftt.cpp
modules/ocl/src/opencl/arithm_bitwise.cl
modules/ocl/src/opencl/arithm_bitwise_binary_scalar_mask.cl
modules/ocl/src/opencl/arithm_minMax.cl
modules/ocl/src/opencl/arithm_nonzero.cl
modules/ocl/src/opencl/arithm_sum.cl
modules/ocl/test/test_arithm.cpp
modules/viz/src/precomp.hpp
modules/viz/src/vizcore.cpp
modules/viz/src/vtk/vtkCloudMatSink.h
modules/viz/src/vtk/vtkXYZReader.cpp
modules/viz/src/vtk/vtkXYZReader.h
modules/viz/test/test_precomp.hpp
2014-03-17 14:14:07 +04:00
Anatoly Baksheev
fde0185a77
iteractor work
2014-03-06 03:26:21 +04:00
Anatoly Baksheev
56754e907d
fixed crash for windows if console widow is closed or CTRL_C/CTRL_BRAK keys in console are pressed.
2014-02-15 20:08:04 +04:00
Anatoly Baksheev
1a5dfe421d
Added WidgetMerger, Polyline - colors support for each point independently, simple widgets now compute color array instead of setting global color
2014-02-15 17:02:17 +04:00
Anatoly Baksheev
261546f6f6
casting Vec3b operator for viz::Color
2014-02-11 23:27:19 +04:00
Anatoly Baksheev
f1c062c30a
cloud collection finalize
2014-02-10 15:45:46 +04:00
Anatoly Baksheev
1f5007f106
modified viz module header layout for 2.4 compatibility
2014-02-02 16:23:34 +04:00
Anatoly Baksheev
3dc2dbc17e
VTK off by default
2014-01-26 14:48:29 +04:00
Anatoly Baksheev
02ebc4368c
Viz initial backport, compilation fixes, moved viz/viz.hpp header according to 2.4 style
2014-01-20 22:51:33 +04:00
Anatoly Baksheev
4cc8f7012b
closing window
2014-01-19 18:39:01 +04:00
Anatoly Baksheev
d7ca0bb757
merged background color with background gradient methods, updated tests to show description of scene
2014-01-19 18:38:59 +04:00
Anatoly Baksheev
16281027af
resolved problem with multiple spin()/spinOnce()
2014-01-19 18:38:59 +04:00
Anatoly Baksheev
ffad7b699c
added test for textured mesh
2014-01-19 18:38:59 +04:00
Anatoly Baksheev
e472d45d99
updated mesh reading (texture support)
2014-01-19 18:38:58 +04:00
Anatoly Baksheev
625c35a9f9
added support of texture for mesh
2014-01-19 18:38:58 +04:00
Anatoly Baksheev
74206e0159
added painted cloud widget
2014-01-19 18:38:57 +04:00
Anatoly Baksheev
3086095837
improved background gradient
2014-01-19 18:38:57 +04:00
Anatoly Baksheev
d7c30281a5
set background texture method
2014-01-19 18:38:57 +04:00
Anatoly Baksheev
e2ef558c8a
refactored WGrid
2014-01-19 18:38:56 +04:00
Anatoly Baksheev
658f4a7d38
refactoed plane
2014-01-19 18:38:56 +04:00
Anatoly Baksheev
53b8218652
addeed test for text 2d/3d
2014-01-19 18:38:56 +04:00
Anatoly Baksheev
bb891f0570
added cone implementation
2014-01-19 18:38:56 +04:00
Anatoly Baksheev
08f50314cb
updated cylinder and cube
2014-01-19 18:38:55 +04:00
Anatoly Baksheev
c0cc551228
refactored circle
2014-01-19 18:38:55 +04:00
Anatoly Baksheev
1449823bcd
implemented showImage
2014-01-19 18:38:55 +04:00
Anatoly Baksheev
d90a068e0e
fixed bug with setImage
2014-01-19 18:38:54 +04:00
Anatoly Baksheev
e21f2a81ff
factored camera postions with image
2014-01-19 18:38:54 +04:00
Anatoly Baksheev
e3ff28dacc
refactored WImage3D
2014-01-19 18:38:53 +04:00
Anatoly Baksheev
8309d19f31
renamed Mesh3d -> Mesh
2014-01-19 18:38:52 +04:00
Anatoly Baksheev
e478d6b1e9
renamed cv::viz::get() to getWindowByName()
2014-01-19 18:38:52 +04:00
Anatoly Baksheev
25b417e8b2
added test for trajectories and fixed bug with float type
2014-01-19 18:38:51 +04:00
Anatoly Baksheev
0d702b83f4
updated code to use mapper->SetInput instead of SetInputConnection. All widgets except plane, images ans texts
2014-01-19 18:38:51 +04:00
Anatoly Baksheev
a3b1f29d23
refactored spheres trajectory
2014-01-19 18:38:51 +04:00
Anatoly Baksheev
4833976a0c
refactored frustum trajectory to use glyphs
2014-01-19 18:38:50 +04:00
Anatoly Baksheev
56819eaf19
switched completer API to doubles, updated docs
2014-01-19 18:38:48 +04:00
Anatoly Baksheev
d264465422
more refactoring
2014-01-19 18:38:48 +04:00
Anatoly Baksheev
e26b7e1e4f
ported some trajectories functionality to InputArray style
2014-01-19 18:38:47 +04:00
Anatoly Baksheev
cd57c4e189
refactored CloudNormals and added test for it
2014-01-19 18:38:47 +04:00
Anatoly Baksheev
b7cb3fe8e0
switched more to doubles
2014-01-19 18:38:47 +04:00
Anatoly Baksheev
baee8c3aa5
refactored Mesh, added tests, added failing "twice spin()" test
2014-01-19 18:38:46 +04:00
Anatoly Baksheev
70a81db567
fixed bugs in cloud collection and added test
2014-01-19 18:38:46 +04:00
Anatoly Baksheev
186853a50f
mass switch from Affine3f to Affine3d
2014-01-19 18:38:45 +04:00
Anatoly Baksheev
f610c295f2
more tests
2014-01-19 18:38:44 +04:00