* Move KBM engine into separate process (#10672)
* [KBM] Migrate KBM UI out of the runner (#10709)
* Clean up keyboard hook handles (#10817)
* [C++ common] Unhandled exception handler (#10821)
* [KBM] Use icon in the KeyboardManagerEditor (#10845)
* [KBM] Move resources from the Common project to the Editor. (#10844)
* KBM Editor tests (#10858)
* Rename engine executable (#10868)
* clean up (#10870)
* [KBM] Changed Editor and libraries output folders (#10871)
* [KBM] New logs structure (#10872)
* Add unhandled exception handling to the editor (#10874)
* [KBM] Trace for edit keyboard window
* Logging for XamlBridge message loop
* [KBM] Added Editor and Engine to the installer (#10876)
* Fix spelling
* Interprocess communication logs, remove unnecessary windows message logs
* [KBM] Separated telemetry for the engine and editor. (#10889)
* [KBM] Editor test project (#10891)
* Versions for the engine and the editor (#10897)
* Add the editor's and the engine's executables to signing process (#10900)
* [KBM editor] Run only one instance, exit when parent process exits (#10890)
* [KBM] Force kill editor process to avoid XAML crash (#10907)
* [KBM] Force kill editor process to avoid XAML crash
* Fix event releasing
Co-authored-by: mykhailopylyp <17161067+mykhailopylyp@users.noreply.github.com>
* Make the editor dpi aware (#10908)
* [KBM] KeyboardManagerCommon refactoring (#10909)
* Do not start the process if it is already started (#10910)
* logs
* Update src/modules/keyboardmanager/KeyboardManagerEditorLibrary/EditKeyboardWindow.cpp
* Update src/modules/keyboardmanager/KeyboardManagerEditorLibrary/EditKeyboardWindow.cpp
* [KBM] Rename InitUnhandledExceptionHandler
to make it explicit that is for x64 only.
We will fix it properly when adding support for ARM64 and add a header with
the proper conditional building.
* [KBM] rename file/class/variables using camel case
* [KBM] Rename "event_locker" -> "EventLocker"
* [KBM] rename process_waiter
Add a TODO comment
* [KBM] rename methods
Add TODO comment
* [KBM] use uppercase for function names
* [KBM] use uppercase for methos, lowercase for properties
* [KBM] rename method, make methods private, formatting
* [KBM] rename private variables
* [KBM] use uppercase for function names
* [KBM] Added support to run the editor stand-alone when built in debug mode
* Update src/modules/keyboardmanager/KeyboardManagerEditor/KeyboardManagerEditor.cpp
* Check success of event creation, comment (#10947)
* [KBM] code formatting (#10951)
* [KBM] code formatting
* Update src/modules/keyboardmanager/KeyboardManagerEditorLibrary/BufferValidationHelpers.cpp
* [KBM] tracing
* [KBM] Remappings not showing fix. (#10954)
* removed mutex
* retry loop for reading
* retry on reading config once
* log error
Co-authored-by: Enrico Giordani <enricogior@users.noreply.github.com>
Co-authored-by: Enrico Giordani <enricogior@users.noreply.github.com>
Co-authored-by: Seraphima Zykova <zykovas91@gmail.com>
Co-authored-by: Enrico Giordani <enricogior@users.noreply.github.com>
Co-authored-by: Enrico Giordani <enrico.giordani@gmail.com>
* Update file config mutex code in KeyboardManager
* Update runner instance mutex names and logic
* Update Launcher mutex
* Update a mutex in the Runner
* Restored a mutex used in the installer
* Update src/modules/launcher/PowerLauncher/App.xaml.cs
Co-authored-by: Enrico Giordani <enricogior@users.noreply.github.com>
* Run dialog now has monitor positioning options
* add monitor index validation in window position calculation
* correct path in page
* change how radio buttons are declared to resolve them not being set based on setting
* Change "follow mouse" wording
Co-authored-by: htcfreek <61519853+htcfreek@users.noreply.github.com>
* PowerLauncher -> PowerToysRun for new variables/resources
* correct header label id and update wording to PowerToys Run
* only enable custom index if BOTH custom position radio checked and Run is enabled
* retrieve list count of detected monitors to limit selection of MonitorToDisplayOn
* add a link to Windows Display settings
* fix display settings link
* change how we get the number of connected monitors so we're not relying on presentation core, windowsbase etc which seem to fail the build
* combine position and appearance headers
* change references for custom position to "focus"
* restore accidentally removed files
* remove unused directives
* hook up "active window" position with the launcher window
* remove left overs
* remove uneeded itemgroup
* make resource prefixes consistent; using "Run_"
* add etcoreapp to spell check
* undo change to file not modified in the end
* remove unused checkbox post rebase
* remove change to reduce diff size
* changes according to review
* revert whitespace changes post rebase
* revert resources
* add changes back
* Update src/settings-ui/Microsoft.PowerToys.Settings.UI/Strings/en-us/Resources.resw
Add comment
Co-authored-by: Enrico Giordani <enricogior@users.noreply.github.com>
* remove unneeded resource string
Co-authored-by: htcfreek <61519853+htcfreek@users.noreply.github.com>
Co-authored-by: Enrico Giordani <enricogior@users.noreply.github.com>
* bugreport: move to tools
* bugreport: skip packaging installers, format time with seconds, remove monitor-info-report tool
* bugreport: move BugReportTool to Tools folder
* fix CI
* fix CDPX
* migrate Microsoft.Interop.Tests to target .NET Core 3.1
* put the stylecop nuget and stylecop.json
* refactor Microsoft.Interop.Tests.csproj to have x64 platform target
* Update build-powertoys-steps.yml
Getting interop tests actually on CI
Co-authored-by: Clint Rutkas <clint@rutkas.com>
* fix compilation issues for VS 16.8.* release
* - VS 16.8 changed its template instantiation model, so now the compiler checks the syntax used in template even when it's not instantiated. we were relying on that behavior to declare the list of required localized strings from a shared header => replacing that template with a macro.
* - fix 3 C++ `const auto&` bugs the new compiler was able to uncover
* - enabled /Zc:twoPhase- for bootstrapper and PowerToysSetupCustomActions to workaround 10.0.17134.0 headers' issue.
- PowerToysSetupCustomActions.vcxproj now uses 10.0.17134.0 instead of "latest" SDK
* - PowerToysSetupCustomActions project leverages `goto` operator's power extensively, and the new compiler was able to uncover new uninitialized variables behavior, restructured declarations and changed `NULL`s to `nullptr`s.
* - Fix unit FZ unit test compiler error
* - format FZS unit test source file
* fixup fz tests
* use /Zc:twoPhase- for common-md as well
No other usage of GetLastError has the result assigned to a variable first in this code, so it is better if we make check_user_is_admin the same in that regard.
* Added get_key to powertoysmodule interface
* Replace get_name with get_key
* Implement get_key function in modules
* Make key global constant in each module
* Update settings v1 to use key to load and save files
* Fixed fancyzones and preview pane unit tests
* Removed setings unit test as the case is not covered anymore
* Add constant files for modules and use it to reference module key
* Add constant string files to colorpicker, launcher and shortcut guide
* correct sunction signature in settings helper
* Fix powerpreview merge conflicts
* nit fix with include statement location
* add check for fields in from_json_string
* Updated preview pane tests with correct from_json_string signature
* Correct Image resizer naming
* Roll back changes for adding check for property and version
* Fix image resizer not working
* Made drawing zones not clog message processing
* Fixed synchronization bugs
* call BufferedPaintInit
* Some refactoring, the animation is back
* Rename a function
* Align parameters
* basic logic working
* Added a literal for ignore flag which cna be shared by all the files
* Added a condition that the other modifier keys should not be pressed
* Added comments to describe each scenario
* sometimes when multiple modified keys were involved the shift+tab key press was also being invoked, so added an additional check in the IsValid function
* use variable for vk_tab
* remove new line before initializing dwextraInfo
* move flag check if the filterKeyboardevent function
* use windows.system.virtualkey.shift instead of defining a constant for the shift key code
* removed latest settings to use internal settings instead. Removed the validity check while still within the hotkey other than if it's tab or shift+tab
* add a function to send input to the system instead of duplicating the send input code
* remove VKSHIFT declaration
* display all shortcuts/keys except tab and shift+tab
* remove header that is no longer needed
* Added a keyboard hook to the runner
* Update RootKeyboardHook
* Enable reading the whole JsonObject property
* Renamed RootKeyboardHook to CentralizedKeyboardHook
* Fixed build break, changed callback return type to bool
* Added Hotkey struct which somehow went missing
+ Cherry-pick fixes
* Reorganized the kb hook
* Basic version works
* Various fixes
* Finishing touches
* Fix potential threading issue
* int -> size_t
* Add default initializers to the Hotkey struct
* Added a suggested comment
* Unified a constant
* Use C# classes instead of native calls for sync
* Added a claryfing comment
* Use std::move
* Renamed a method
* Possible fix for compilation errors
* Fix a regression
* Show a message on failure
* Added DISABLE_LOWLEVEL_HOOK support
* Allow running Launcher as standalone
* Rename string constants
* Updated error message when SetWindowsHookEx fails to show correct error message
* Added telemetry for exception in SG, FZ and KBM
* Rename exception to error
* fixing MSB3052
* adding back in to unblock build
* More agressive refactor. Moved the define constant to wixproj and actual version into src file version prop
Co-authored-by: Clint Rutkas <crutkas@microsoft.com>
* updated to Microsoft.Windows.CppWinRT.2.0.200729.8
* actually adding in packages.config and updating
Co-authored-by: Clint Rutkas <crutkas@microsoft.com>
* Removing hardcoded version numbers from c# telemetry events.
* Removing dependency on powertoysInterop for getting version string.
* Defensive checks around getting assembly version
* Remove os-detection project
* Removed os-detection project from sln
* Added os-detection to PowerToysInterop
* Removed references to os-detection and added PowerToysInterop.dll to the ImageResizer folder
* Started work
* I can't debug anything, cleaning
* Added settings, [[Not Tested]]
Not even compiled
* Tested, the most basic features work
* Refactor, add RestoreSize
* Added DPI awareness
* Fixed a potential issue with resizing zoned windows
* Fixup: Potentially unsafe memory-layout of std::pair replaced with std::array
* Fixup: Use .data() instead of a pointer
* Further refactoring
* Integrated Win+Arrow keys with the Restore size feature
* Fixed an issue where window's on-screen position is not restored properly
* Fixed a bug pointed out by Enrico
* Clean termination of powertoys process.
* Fixed issue with run not responding to WM_CLOSE
* Fixed serialization error in pinyin and image cache
* Fixed merge conflict
* Fixed nit wrt to master
* Fixed undeterministic behaviour of Environment.Exit function
* Update timing for terminate process
* Added extended key flag to more keys
* Add test for extended key flag
* Move shlwapi.lib reference
* Added shcore ref
* Fixed pipeline incompatibility
* Fixed lib declaration in common
* Fixed formatting
* Remove unused statements
* removed another statement
Severity Code Description Project File Line Suppression State
Warning CA1060 Move pinvokes to native methods class PowerLauncher C:\Repos\PowerToys\src\modules\launcher\PowerLauncher\App.xaml.cs 24 Active
* [Launcher/Settings] Low Level Keyboard Hooks
* [Run] LowLevel Keyboard Hook for Hotkeys
* Prevent shortcuts from auto repeating when keeping the keys pressed down
* Restart explorer.exe programatically after successful update
* Move RestartManager related code into common
* Add newline at the end of files
* Note that explorer.exe should not be localized string
* Sync'ing nuget packages. more to do
JSON, islands
* updating sql and oledb
* upgrading to 2.0 RTM for MahApps
* consolidated Microsoft.NETCore.UniversalWindowsPlatform
* updating Microsoft.Windows.ImplementationLibrary
* Microsoft.Windows.SDK.Contracts