* Remove WinUI include in KeyboardManagerState.h
* Changed include steps
* Clean up headers in KeyboardManagerUI except XamlBridge.h
* Cleaned up headers in KeyboardManager common and test
* Cleaned up headers in KeyboardManager project
* Removed headers from XamlBridge
* Removed some headers from kbm common pch
* Added MP flag to reduce build time
* Added missing include
* Enable app specific shortcut remapping
* Fixed lowercase function call
* Add test file
* Moved GetForegroundProcess to II and added tests
* Fixed runtime error while testing due to heap allocation across dll boundary
* Renamed function
* Changed shortcutBuffer type
* Linked App specific UI to backend
* Added shortcut validation logic on TextBox LostFocus handler
* Moved Validate function and changed default text
* Changed to case insensitive warning check
* Changed to case insensitive warning check at OnClickAccept
* Fixed alignment and spacing issues
* Update settings header: Remap keys
We write "Remap Keyboard" but it must be "Remap keys" because we not remapping the whole keyboard. We only remap single keys.
* Tweaked c++ side naming
Co-authored-by: Arjun <arjunbalgovind@gmail.com>
* WIP Confirmation dialog for orphaned keys
* Confirmation Dialog for orphaned keys
* White OK button, Anyways capitalizef
* Change Apply to Ok for shortcuts
* Validate that mappings can be made before changing keyboardManagerState
* Set fixed MinWidth for OK button
* Fix typo
* Partial remappings confirmation dialog
Both for Shortcuts and SingleKey
* Remove warning icon callback in OnClickAccept
* Add text wrapping for OrphanKeys dialog
* Fixed foreground issue and added arrow
* Tweaked Remap Keyboard UI
* Fix errors in warning handling and update UI layout
* Tweaked sizes and centered to screen
* Fixed flyouts appearing on search for Single key remaps
* Fixed flyouts appearing on search for Shortcut remaps
* Remove warning exclamation icon and tooltip
* Fixed a bug where setting None on a drop down which would create a shortcut with a conflict would cause a crash
* Remove IsTypeKey logic
* Changed warning text
* Resolve comments
* Fixed foreground issue and added arrow
* Tweaked Remap Keyboard UI
* Fix errors in warning handling and update UI layout
* Tweaked sizes and centered to screen
* Changed size to scale based on resolution
* Fixed comments
* Add new text for Remap Keyboard
* Added text in KBM windows
* Tweaked KBM landing page view
* Changed to transparent background
* Tweaked text
* Tweaked text
* Commented out ToggleToMod and AppSpecific function calls
* Added logic to make sure key remaps don't occur on Edit Keyboard Window
* Changed behavior such that remappings only apply after window is closed
* Bypass XamlBridge Window focus handling
* Constrain only one window can be opened at a time
* Revert changes on files changed in another PR
* Changed WM_DESTROY to WM_NCDESTROY
Co-authored-by: Tomas Raies <tomas.raies@gmail.com>
* Handled invalid input for single key remaps
* Added some functions
* Added better error message functions and finished warnings for edit keyboard
* Updated dropdown order of keys
* Added new warning template for shortcuts
* Added show warning on Apply code
* Removed old flyout code
* Fixed issue where tooltips were replaced on Apply
* Simplified == operator
* Added grid to edit keyboard
* Fixed all issues for Edit keyboard window with grid
* Added step to delete row definition and move row indices
* Handled grid operations for Edit Shortcuts
* Added dynamic layout for edit shortcuts
* Fixed resize windows message behaviour and removed warnings
* Added combobox
* Formatted and removed unused code
* Added drop down support for Edit Keyboard window
* Reordered the displayed key list
* Add shortcut stack panels and drop downs linked to detect shortcut
* Add more selected item logic
* Added complete dropdown support for edit shortcuts window
* Added Flyout warning for incorrect drop down input
* Tweaked warnings
* Removed MainWindow code
* Changed SelectedValue toSelectedIndex
* Removed unnecessary assignments
* Added a warning for two dropdowns and the first one is changed to an action key
* Added function comments in cpp file
* Fixed some comments
* Fixed all allocation and out of scope issues
* Fix most issues except reloading shortcuts
* Fixed issue while reloading shortcuts
* Fixed type cast warnings
* Changed delete to delete[]
* tweaked
* Added CustomAction Data Models
* Updated data model
* Updated Button command trigger for keyboard manager
* Integerated custom actions in Keyboard manager module backend
* Allow Runner to launch windows on foreground
* Refactor and moved the execution logic to background thread
* Removed non-required unlock calls
* Fixed typo
* Resolve PR comments
* Added unique lock mutexes for thread safety
* Fixed a bug in detect key logic
* Changed dword to word
* Added early unlock statements to fix issue with shortcut guide
* Fixed type conversion warnings
* Migrated detect shortcut window to use Shortcut class
* made changes in Apply button logic
* Revert thread safety changes
* refactored code works on the UI side
* Refactored remapping code to use new Shortcut class
* Refactored to SetKeyEvent function
* Moved function to cpp file and added more comments
* Refactored map variable and handled common Win key
* Remove debug code
* Change arguments to const references
* Added unique lock mutexes for thread safety
* Fixed a bug in detect key logic
* Added early unlock statements to fix issue with shortcut guide
* Added comments for unlocks before SendInput and changed some unique_locks to lock_guards
* Added check keyboard state function
* Added keyboard state check to avoid n-key shortcuts being affected by 2 key shortcuts
* Added support for n key shortcuts in backend and UI
* Added a fix to ensure mouse buttons states are not checked
* reverted some debugging changes
* reverted some debugging changes
* Added EditShortcuts Window and added Detecting shortcuts functionality
* Fixed build error
* Changed detection to take place only when window is in focus
* Added solution folder
* Added a common project and refactored shared variables to an object with wrapper functions
* Added dynamic addition of shortcuts
* Moved all shared variables in detection to state variable with wrapper functions
* Added code to re-load saved shortcuts in the UI
* Added comments
* Fixed argument modifiers in Helpers
* Updated arg modifiers in all functions
* Removed unused headers and added precompiled headers