* Added tests for loading and saving remappings in the UI
* Added tests for ApplyRemappings methods
* Moved single key remap validation logic to separate method so that it can be tested
* Added tests for single key remap validation in UI
* Refactored shortcut validation code to be testable
* Added some shortcut validation tests
* Refactored code to be cleaner
* Added tests for action key and modifier key selection and formatted file
* Added tests for selecting None
* Added tests for selecting Null
* Added tests for WinL error
* Added CtrlAltDel tests
* Added tests for MapToSameKey
* Added tests for mapping repeated shortcut
* Fixed const correctness
* Clean up type names with type alias
* Clean up ValidateAndUpdateKeyBufferElement tests and tweak ValidateShortcutBufferElement signature
* Fixed bug when None selected
* Refactored one test as per test case framework
* Cleaned up more tests
* Cleaned up buffer validation tests
* Added tests for KBM Common Helpers and Shortcut
* updated to Microsoft.Windows.CppWinRT.2.0.200729.8
* actually adding in packages.config and updating
Co-authored-by: Clint Rutkas <crutkas@microsoft.com>
* Added union class
* Added key to shortcut backend implementation
* Added tests
* Added tests for CapsLock/modifier workaround for key to shortcut
* Added correct JSON loading step
* Cleaned shortcut remap code to use helper function for modifier keys
* Removed RemapKey class
* Enable Key to Shortcut in UI along with Type Shortcut in Remap key window
* Fixed orphaning and unsuccessful remap dialog
* Fixed column width
* Renamed second type key button
* Fixed Type Shortcut issues
* Fixed shortcut to key backend logic and manually tested most scenarios
* Added s2k in UI, manually verified its working
* Added one more k2s test
* Added tests for s2k
* Added tests for Caps Lock workaround in shortcut remaps
* Fixed formatting
* Fixed formatting
* Removed safety code since it can cause issues with code generated key up events
* Added test for key up scenario
* Tweaked warning text
* Tweaked text
* Tweaked text to fit in two lines
* telemetry additions
* Remove WinUI include in KeyboardManagerState.h
* Changed include steps
* Clean up headers in KeyboardManagerUI except XamlBridge.h
* Cleaned up headers in KeyboardManager common and test
* Cleaned up headers in KeyboardManager project
* Removed headers from XamlBridge
* Removed some headers from kbm common pch
* Added MP flag to reduce build time
* Added missing include
* Enable app specific shortcut remapping
* Fixed lowercase function call
* Add test file
* Moved GetForegroundProcess to II and added tests
* Fixed runtime error while testing due to heap allocation across dll boundary
* Renamed function
* Changed shortcutBuffer type
* Linked App specific UI to backend
* Added shortcut validation logic on TextBox LostFocus handler
* Moved Validate function and changed default text
* Changed to case insensitive warning check
* Changed to case insensitive warning check at OnClickAccept
* Fixed alignment and spacing issues
* Added app-specific JSON support in backend
* Updated landing page
* Make listview horizontally scrollable
* Added tests
* Consider all case variants of All Apps in textbox to be global shortcuts
* Enable app specific shortcut remapping
* Fixed lowercase function call
* Add test file
* Moved GetForegroundProcess to II and added tests
* Fixed runtime error while testing due to heap allocation across dll boundary
* Renamed function
* Changed shortcutBuffer type
* Linked App specific UI to backend
* Added shortcut validation logic on TextBox LostFocus handler
* Moved Validate function and changed default text
* Changed to case insensitive warning check
* Changed to case insensitive warning check at OnClickAccept
* Fixed alignment and spacing issues
* Enable app specific shortcut remapping
* Fixed lowercase function call
* Add test file
* Moved GetForegroundProcess to II and added tests
* Fixed runtime error while testing due to heap allocation across dll boundary
* Renamed function
* Remove unused code
* Changed process checking step to include substrings
* Changed back to exact match included match without file extension
* Added extended key flag to more keys
* Add test for extended key flag
* Move shlwapi.lib reference
* Added shcore ref
* Fixed pipeline incompatibility
* Fixed lib declaration in common
* Fixed formatting
* Remove unused statements
* removed another statement
* Add test proj, refactor proj with filters, and move single remap function to a separate header
* Moved all methods to header files
* remove more unused commented code
* Reverted sln file
* Fixed sln file
* Added interface wrapping SendInput calls
* fixed formatting
* Created test mock class
* Added keyboard input logic
* Fixed compilation errors and added nuget reference to CppWinRT
* Added tests for single key remapping
* Refactored code for adding shortcut remap tests
* Separated test classes
* Fixed tests in release mode
* Added more tests
* Resolved comments
* Add test proj, refactor proj with filters, and move single remap function to a separate header
* Moved all methods to header files
* remove more unused commented code
* Undo test project addition
* Treat warnings as errors
* WIP Confirmation dialog for orphaned keys
* Confirmation Dialog for orphaned keys
* White OK button, Anyways capitalizef
* Change Apply to Ok for shortcuts
* Validate that mappings can be made before changing keyboardManagerState
* Set fixed MinWidth for OK button
* Fix typo
* Partial remappings confirmation dialog
Both for Shortcuts and SingleKey
* Remove warning icon callback in OnClickAccept
* Add text wrapping for OrphanKeys dialog
* Fixed foreground issue and added arrow
* Tweaked Remap Keyboard UI
* Fix errors in warning handling and update UI layout
* Tweaked sizes and centered to screen
* Fixed flyouts appearing on search for Single key remaps
* Fixed flyouts appearing on search for Shortcut remaps
* Remove warning exclamation icon and tooltip
* Fixed a bug where setting None on a drop down which would create a shortcut with a conflict would cause a crash
* Remove IsTypeKey logic
* Changed warning text
* Resolve comments
* Fixed foreground issue and added arrow
* Tweaked Remap Keyboard UI
* Fix errors in warning handling and update UI layout
* Tweaked sizes and centered to screen
* Changed size to scale based on resolution
* Fixed comments
* Commented out ToggleToMod and AppSpecific function calls
* Added logic to make sure key remaps don't occur on Edit Keyboard Window
* Changed behavior such that remappings only apply after window is closed
* Handled invalid input for single key remaps
* Added some functions
* Added better error message functions and finished warnings for edit keyboard
* Updated dropdown order of keys
* Added new warning template for shortcuts
* Added show warning on Apply code
* Removed old flyout code
* Fixed issue where tooltips were replaced on Apply
* Simplified == operator
* Fix HotkeyControl virtual key display
* A new interop project was setup to provide wrappers for C# projects
that want to access functionality in the common project.
* Add assembly info
* Remove WIN32 configurations
* Added combobox
* Formatted and removed unused code
* Added drop down support for Edit Keyboard window
* Reordered the displayed key list
* Add shortcut stack panels and drop downs linked to detect shortcut
* Add more selected item logic
* Added complete dropdown support for edit shortcuts window
* Added Flyout warning for incorrect drop down input
* Tweaked warnings
* Removed MainWindow code
* Changed SelectedValue toSelectedIndex
* Removed unnecessary assignments
* Added a warning for two dropdowns and the first one is changed to an action key
* Added function comments in cpp file
* Fixed some comments
* Fixed all allocation and out of scope issues
* Fix most issues except reloading shortcuts
* Fixed issue while reloading shortcuts
* Fixed type cast warnings
* Changed delete to delete[]
* tweaked
* Added unique lock mutexes for thread safety
* Fixed a bug in detect key logic
* Changed dword to word
* Added early unlock statements to fix issue with shortcut guide
* Fixed type conversion warnings
* Migrated detect shortcut window to use Shortcut class
* made changes in Apply button logic
* Revert thread safety changes
* refactored code works on the UI side
* Refactored remapping code to use new Shortcut class
* Refactored to SetKeyEvent function
* Moved function to cpp file and added more comments
* Refactored map variable and handled common Win key
* Remove debug code
* Change arguments to const references
* Added unique lock mutexes for thread safety
* Fixed a bug in detect key logic
* Added early unlock statements to fix issue with shortcut guide
* Added comments for unlocks before SendInput and changed some unique_locks to lock_guards
* Added EditShortcuts Window and added Detecting shortcuts functionality
* Fixed build error
* Changed detection to take place only when window is in focus
* Added solution folder
* Added a common project and refactored shared variables to an object with wrapper functions
* Added dynamic addition of shortcuts
* Moved all shared variables in detection to state variable with wrapper functions
* Added code to re-load saved shortcuts in the UI
* Added comments
* Fixed argument modifiers in Helpers
* Updated arg modifiers in all functions
* Removed unused headers and added precompiled headers