omar
6caf074bd5
Refactor: Moved Tree/Selectable functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 19:04:42 +02:00
omar
905e14f384
Refactor: Moved Plot/Value functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 19:04:36 +02:00
omar
4be79a8955
Refactor: Moved Menu functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 19:04:04 +02:00
omar
2d952504ed
Refactor: Moved Combo/ListBox functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 19:01:05 +02:00
omar
43219d36a6
Refactor: Moved Button/Image/Checkbox/RadioButton/Bullet/ProgressBar functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 19:00:59 +02:00
omar
99b27488e7
Refactor: Moved Text functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 19:00:52 +02:00
omar
6c34bffbb5
Version 1.64 WIP
2018-08-30 19:00:22 +02:00
omar
2714f8fa23
Refactor: Moved Slider/Drag/Input functions + support DataType stuff from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 15:40:46 +02:00
omar
c25f48b902
Refactor: Moved InputText functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 15:40:46 +02:00
omar
ad0bfdcd95
Refactor: Moved ColorEdit/ColorPicker/ColorButton/etc. functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 15:40:45 +02:00
omar
5dc954f5d7
Refactor: Moved Tree/Selectable functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 15:40:45 +02:00
omar
a265c62636
Refactor: Moved Plot/Value functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 15:40:45 +02:00
omar
0e9577d0da
Refactor: Moved Menu functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 15:40:44 +02:00
omar
f26b8c1e07
Refactor: Moved Combo/ListBox functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 14:55:27 +02:00
omar
6468a3c0ce
Refactor: Moved Button/Image/Checkbox/RadioButton/Bullet/ProgressBar functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 14:50:32 +02:00
omar
3eaa063984
Refactor: Moved Text functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 14:50:32 +02:00
omar
f2aa124eb8
Version 1.64 WIP
2018-08-30 14:25:23 +02:00
omar
36b2f64051
Merge branch 'master' into viewport
...
# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_internal.h
2018-08-29 17:40:52 +02:00
omar
9e0f24dcb6
Version 1.63
2018-08-29 16:20:25 +02:00
omar
92edb7a4e3
Internals: Tidying up, moving helpers to imgui_internal.h (in prevision of 1.64 refactor)
2018-08-29 16:12:54 +02:00
omar
2598d26c73
ColorEdit4: Fixed a bug when text input or drag and drop leading to unsaturated HSL values would erroneously alter the resulting color. ( #2050 )
2018-08-29 13:30:46 +02:00
omar
f9634feb66
Internals: Merged some changes to facilitate 1D->2D transition for some elements, and merging the stack layout PR ( #846 )
2018-08-28 19:10:59 +02:00
omar
f81caac459
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui.h
2018-08-25 21:19:42 +02:00
omar
e9c849884a
Viewport: Fixed warnings due to bad merge.
2018-08-24 15:42:31 +02:00
omar
06e917f135
Internals: Renaming of non-user facing parts from ValueChanged to Edited terminology. ( #2034 , #820 , #956 , #1875 )
2018-08-23 13:47:37 +02:00
omar
0810d57819
Renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete fast as IsItemDeactivatedAfterChange() is very recent). ( #820 , #956 , #1875 , #2034 )
2018-08-23 13:26:14 +02:00
omar
e28b1078f5
Added IsItemEdited() to query if the last item modified its value (or was pressed). This is equivalent to the bool returned by most widgets. It is useful in some situation e.g. using InputText() with ImGuiInputTextFlags_EnterReturnsTrue. ( #2034 )
2018-08-23 13:21:01 +02:00
omar
abaa274592
Internals: Wired a ImGuiItemStatusFlags_ValueChanged into ItemStatusFlags, for an hypothetical IsItemValueChanged() function. ( #2034 )
2018-08-22 22:31:51 +02:00
omar
102d5e6de6
Rearrange header comments to find enums easily + fixed inconsistent sorting.
2018-08-22 22:13:05 +02:00
omar
a4191857c1
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_vulkan.h
# imgui.cpp
2018-08-22 21:35:44 +02:00
omar
7011d87bf8
InputText: Improved sturdiness if the ResizeCallback purposefully modify data->BufTextLen or data->BufSize. ( #2006 , #1443 , #1008 )
2018-08-22 21:27:27 +02:00
omar
7d9d9bc34e
InputText: Fix ResizeCallback callback on restoring initial value with Escape key. Avoid over-allocating for InitialText storage. ( #2006 , #1443 , #1008 )
2018-08-22 21:11:55 +02:00
omar
ea9f5d7600
Added optional misc/stl/imgui_stl.h wrapper to use with STL types (e.g. InputText with std::string). ( #2035 , #2006 , #1443 , #1008 )
2018-08-22 13:25:08 +02:00
omar
8d639ec60d
InputText: callback InsertChars() support resize callbacks correctly (followup to 24ff259
) + fixed demo to use those functions. ( #2006 , #1443 , #1008 ).
2018-08-22 13:09:44 +02:00
omar
ea1906004b
InputText: Fixed a few pathological crash cases on single-line InputText widget with multiple millions characters worth of contents. Because the current text drawing function reserve for a worst-case amount of vertices and how we handle horizontal clipping, we currently just avoid displaying those single-line widgets when they are over a threshold of 2 millions characters, until a better solution is found.
2018-08-22 12:46:47 +02:00
omar
5122c76441
InputText: Fixed not tracking the cursor horizontally When modifying the text buffer through a callback.
2018-08-22 12:46:47 +02:00
omar
68448c5faa
ImDrawList: Large text passed to AddText() are being scanned for their end in order to avoid pre-reserving too many vertices.
2018-08-22 12:46:47 +02:00
omar
2dc5ec95d7
Internals: InputText: Renaming. Comments.
2018-08-22 12:46:46 +02:00
omar
9f393c38e9
InputText: Renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete).
2018-08-22 12:46:45 +02:00
omar
24ff259816
InputText: Added support for buffer size/capacity changes via the ImGuiInputTextFlags_CallbackResize flag. ( #2006 , #1443 , #1008 ).
2018-08-21 21:36:07 +02:00
omar
4de6e1f7e4
InputText: Internal renaming of some fields + final copy uses edit_state.CurLenA+1 instead of buf_size.
2018-08-21 15:14:10 +02:00
omar
0fd6e9bc0d
InputText: Fixed minor off-by-one issue when submitting a buffer size smaller than the initial zero-terminated buffer contents.
2018-08-21 14:27:57 +02:00
omar
e6c78f9470
InputText: (Breaking change) removed ImGuiTextEditCallbackData::ReadOnly since it is a duplication of (ImGuiTextEditCallbackData::Flags & ImGuiInputTextFlags_ReadOnly) ( #211 )
2018-08-21 14:27:57 +02:00
omar
5942c08143
Added IMGUI_VERSION_NUM for easy compile-time testing. ( #2025 )
2018-08-21 14:27:57 +02:00
omar
f23d29b481
Added links to Discourse forums.
2018-08-20 10:45:10 +02:00
omar
4910629f6a
Internals: Moved code out of SliderBehaviorT to reduce code bloat and also because caller may have use for the grab_bb for styling purposes.
2018-08-20 09:59:51 +02:00
omar
9d7480774f
Merge branch 'master' into viewport
2018-08-17 11:37:03 -07:00
omar
bb2de30e3e
Internals: Added ImTextCountUtf8BytesFromChar() helper.
2018-08-17 11:33:45 -07:00
omar
ac39c4b2a8
SplitterBehavior: Fix for when the sizes are already under the minimum desired size.
2018-08-17 11:33:40 -07:00
omar
341ebd961b
Fixed assertion when transitioning from an active ID to another within a group, affecting ColorPicker (broken in 1.62). Made ActiveIdIsAlive track the actual ID to avoid incorrect polling in BeginGroup/EndGroup when the ID changes within the group. ( #2023 , #820 , #956 , #1875 ).
2018-08-16 13:33:16 -07:00
omar
8972ebae73
Metrics: Added io.MetricsActiveAllocations, moving away from the cross-context global counters than we previously used. ( #1565 , #1599 , #586 )
2018-08-15 16:28:39 -07:00
omar
5d630c930d
Viewport: DestroyPlatformWindows() checks for the bool CreatedPlatformWindow flag correctly. Note that we set CreatedPlatformWindow=true for the main viewport to allow the back-end to store data in the public Viewport structure (for consistency). ( #1542 )
2018-08-15 16:15:44 -07:00
omar
9852649e97
Viewport: Initial viewport DpiScale only queried on viewport creation. Because AddUpdateViewport() is called repeatedly on MovingWindow or with ImGuiConfigFlags_ViewportsNoMerge, the DpiScale update would break ImGuiConfigFlags_DpiEnableScaleViewports. ( #1542 )
2018-08-14 19:17:33 -07:00
omar
1722a31155
Viewport: ImGuiWindowFlags_NoFocusOnAppearing affects viewport accordingly. ( #1542 )
2018-08-14 14:58:19 -07:00
omar
e5f2295398
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
2018-08-13 17:50:48 -07:00
omar
caaa746424
Nav: NavWindowingList doesn't save to .ini file. TODO entries.
2018-08-13 17:29:20 -07:00
omar
fda9dc8e18
Internals: Extracted RenderMouseCursor() out of EndFrame(). Moved to imgui_draw.cpp along with RenderArrowPointingAt(). Comments. ( #2013 )
2018-08-09 18:07:49 +02:00
omar
421dc19798
Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. ( #2015 )
2018-08-09 17:49:48 +02:00
omar
d5793102db
imgui_impl_opengl3: Advertised as a ES2/ES3 renderer. Defaults to ES3 on Android. Default on "#version 300 es" on ES 3. ( #2002 , #1873 )
2018-08-09 17:42:53 +02:00
omar
0065fe16a2
Nav: Made CTRL+TAB skip menus + skip the current navigation window if is has the ImGuiWindow_NoNavFocus set. ( #787 )
...
While it was previously possible, you won't be able to CTRL-TAB out and immediately back in a window with the ImGuiWindow_NoNavFocus flag.
2018-08-08 16:03:13 +02:00
omar
9d8a0374d3
Use literals in place of LLONG_MIN, LLONG_MAX ULLONG_MAX if they are not available. Amend 498c0dcb4c
. We prefer using the defines if available in limits.h because they somehow tend to work without warnings when enabling strict C++03 compilation. The 3 literals are fallbacks.. ( #1926 ).
2018-08-06 13:07:19 +02:00
omar
0905202f44
Internals: Minor renaming for consistency.
2018-08-05 18:13:24 +02:00
omar
bc6ac8b2ae
Metrics: Changed io.MetricsActiveWindows to reflect the number of active windows (!= from visible windows), which is useful for lazy/idle render mechanisms as new windows are typically not visible for one frame.
...
Metrics: Added io.MetricsRenderWindow to reflect the number of visible windows.
2018-08-03 18:12:36 +02:00
omar
498c0dcb4c
Using limits.h LLONG_MIN etc. to increase old-compiler compatibility (as ll and ull prefixes were not standard). Not tested much on old compilers, relying on Clang/GCC warnings.
2018-08-03 11:41:07 +02:00
omar
8ef0ca9765
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# imgui.cpp
2018-08-01 12:27:56 +02:00
omar
87e2fea09d
Renamed io.OptResizeWindowsFromEdges to ConfigResizeWindowsFromEdges, io.OptCursorBlink to io.ConfigCursorBlink, io.OptMacOSXBehaviors to ConfigMacOSXBehaviors for consistency. ( #1427 , #1495 , #822 , #473 , #650 )
...
Demo: Exposed flags in Demo.
2018-08-01 11:50:57 +02:00
omar
65b46f62ef
Fixed PushID() from keeping alive the new ID Stack top value (if a previously active widget shared the ID it would be erroneously kept alive) (drag and drop demo could soft-lock the UI until pressing Escape!)
2018-07-31 17:28:18 +02:00
omar
7e1678ff00
Drag and Drop: Elapse payload as soon as delivery is made. ( #153 )
2018-07-31 17:28:08 +02:00
omar
c031ea088a
Viewport: Fixed an assert on loss of valid mouse position while dragging a tooltip (would happen often when using debugger breakpoint). Not totally sure about best solution, may not be important.
2018-07-31 13:46:37 +02:00
omar
faf2c34149
Drag and Drop: Added ImGuiDragDropFlags_SourceAutoExpirePayload flag to force payload to expire if the source stops being submitted. ( #1725 , #143 ).
2018-07-31 13:46:19 +02:00
omar
79ae6d3bf6
Drag and Drop: Clear payload buffers more consistently in ClearDragAndDrop() + BeginDragDropTargetCustom() can't succeed with hidden contents. ( #143 )
2018-07-31 13:45:25 +02:00
omar
9824bf1ba1
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
2018-07-31 12:12:56 +02:00
omar
e13e5982ff
Drag and Drop: Payload stays available and under the mouse if the source stops being submitted, however the tooltip is replaced by "..." + moved FrameScopeActive = false at the bottom of EndFrame() for safety. ( #1725 )
2018-07-31 12:11:18 +02:00
omar
f88bf9cea3
InvisibleButton: Added an assert to catch common type of passing zero-sized dimensions. ( #1983 )
2018-07-30 18:48:10 +02:00
omar
a7ac9e8346
Made assertion more clear when trying to call Begin() outside of the NewFrame()..EndFrame() scope. ( #1987 )
2018-07-30 18:20:25 +02:00
omar
4d5dcdb57a
Internals: Changed signature of ShadeVerts functions to remove pointers. ( #1286 , #1700 , #1986 )
2018-07-30 17:24:04 +02:00
omar
f05aede098
Revert "Assert that fmt != NULL before calling vsnprintf ( #1969 )"
...
This reverts commit 84183f5bb6
.
2018-07-30 16:50:47 +02:00
omar
80db2383d8
Speculative va_copy() fix for old versions of GCC/Clang. (cannot repro) ( #1085 )
2018-07-30 16:01:06 +02:00
omar
2a67aeaa3d
Visual Studio: calling into _vsnprintf. ( #1085 )
2018-07-30 16:01:06 +02:00
omar
15a93d6fe3
Internals: Fixed HoveredIdTimer so it is safe to call SetHoveredId() multiple times without altering the timer.
2018-07-30 14:36:33 +02:00
omar
f9e8b5c652
CollapseButton: Added hovering highlight + minor consistency tweaks.
2018-07-27 13:32:33 +02:00
omar
6211f40f3d
Internals: Drag and Drop: default drop preview use a narrower clipping rectangle (no effect here, but other branches uses a narrow clipping rectangle that was too small so this is a fix for it) + Comments
2018-07-27 12:39:42 +02:00
omar
0095b7a0ea
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2018-07-26 23:55:23 +02:00
omar
28c1a9857e
Internals: Changed SplitterBehavior() signature to be consistent with other similar signatures. ( #319 ).
2018-07-26 23:50:05 +02:00
omar
63df9d6311
Internals: Extracted part of Begin into UpdateWindowParentAndRootLinks(). Useful to call to keep state updated immediately (namely useful for docking) + small tidying up of imgui_internal.h
2018-07-26 23:49:36 +02:00
OswaldHurlem
84183f5bb6
Assert that fmt != NULL before calling vsnprintf ( #1969 )
...
In the case of Visual Studio 15.6 + Windows SDK 10.0, vsnprintf() with NULL format string appears to corrupt the stack...
2018-07-26 22:26:50 +02:00
omar
6b4f6cd2c5
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
2018-07-26 19:25:55 +02:00
omar
dd0d5debef
Internals: Child windows that are clipped or part of a collapsed parent are not marked as collapsed anymore, but just a separate hidden marker set. We distinguish hiding for size measurement vs hiding for other reasons. Cleaned a little the end of Begin.
2018-07-26 19:24:27 +02:00
omar
0b045d8de5
Nav: Tweaked CTRL+TAB to hide visual noise on fast switch + fading out screen dimming and highlight to make the experience less harsh
2018-07-26 19:03:02 +02:00
omar
1b646a4440
Nav: Tweaked CTRL+TAB to hide visual noise on fast switch + fading out screen dimming and highlight to make the experience less harsh
2018-07-26 19:01:51 +02:00
omar
7adac4ab3e
FAQ update
2018-07-26 12:55:40 +02:00
omar
0c88fad6c2
Internals: SplitterBehavior() added hover_visibility_delay parameter which is helpful to reduce visual noise. ( #319 )
2018-07-25 16:07:05 +02:00
omar
f22024cb19
Internals: Exposed NavScoreItemGetQuadrant() as ImGetDirQuadrantFromDelta() in imgui_internal.h
2018-07-24 16:54:29 +02:00
omar
352695bc57
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
2018-07-24 16:50:49 +02:00
omar
357534e588
Made it possible to move a window by dragging from the Collapse button (past the drag threshold). Extracted some code out to a CollapseButton() function.
2018-07-24 16:45:11 +02:00
omar
3a522b2400
Internals: Renamed one of the arrow functions so their name don't collide.
2018-07-24 16:41:17 +02:00
omar
528b50a89f
Fixed horizontal mouse wheel not forwarding the request to the parent window if ImGuiWindowFlags_NoScrollWithMouse is set. ( #1463 , #1380 , #1502 )
2018-07-22 19:04:15 +02:00
omar
4b8ce24e46
Internals: Extracted part of NewFrame() into a UpdateMouseWheel() function.
2018-07-22 18:57:28 +02:00
omar
4ebd442a24
Added asserts to catch illegal modifications of the font atlas between NewFrame() and EndFrame()/Render(). ( #1958 )
2018-07-22 18:53:27 +02:00
omar
e07f5d4c78
Changed ImGui::GetTime() return value from float to double to avoid accumulating floating point imprecisions over time.
2018-07-22 18:46:41 +02:00
omar
74077491ce
Viewport: Fixed a situation when the implicit Debug window can hold on a zombie viewport which platform window is not properly destroyed. ( #1542 )
2018-07-22 16:24:06 +02:00
omar
048add5ef2
ImGuiTextFilter, TextRange: removed cruft from TextRange since it's not a publicly and generic helper at the moment + marked internal stuff + changed a reference to a pointer. ( #1879 )
2018-07-19 15:22:18 +02:00
omar
23b67e6ff5
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
2018-07-17 19:52:14 +02:00
omar
93321d3280
Nav: Fixed CTRL+TAB windowing list from always showing the implicit Debug window. ( #787 )
2018-07-17 19:48:53 +02:00
Rokas Kupstys
7e59eb026b
Fix warning when IMGUI_DEFINE_MATH_OPERATORS is already defined by build system. ( #1950 )
2018-07-17 17:17:56 +02:00
omar
7b4fbf4301
Viewport: Removed the need for the back-end to fill io.MousePosViewport, it seems unnecessary at this point. ( #1542 )
2018-07-17 16:37:10 +02:00
omar
b8b74970d7
Internals: Viewport: Renamed g.MouseRefViewport to g.MouseViewport. ( #1542 )
2018-07-17 16:04:47 +02:00
omar
defbf1c4b3
Viewport: when moving window we use the moving window viewport unless drag and dropping. This is to fix e.g. IsItemHovered() + Tooltip pattern that may be active while moving a window. ( #1542 )
2018-07-17 15:56:02 +02:00
omar
16c6734bcb
Viewport: Revert part of 7abf72e
, the viewport ownership stealing is problematic. ( #1542 ). Will rework in the context of docking. (+1 squashed commits)
...
+ Fixed unused prototype warning (left-over from a merge)
2018-07-17 15:14:19 +02:00
omar
b30b82835a
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_internal.h
2018-07-12 11:48:49 +02:00
omar
d107146687
Viewport: Fixed CTRL+TAB windowing list displaying too many dimming layers (fix dd61c48
for viewport branch)
2018-07-12 11:19:17 +02:00
omar
5e73e969fb
Comments, exposed a few things in imgui_internal.h for consistency, added ImQsort wrapper.
2018-07-12 11:08:24 +02:00
omar
88df66ec83
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui.h
# imgui_draw.cpp
# imgui_internal.h
2018-07-12 10:03:18 +02:00
omar
23288547ec
Revert part of c7016c2
incorrectly renaming ImGuiCol_NavWindowingHighlight to ImGuiCol_NavWindowListHighlight, that was wholly unnecessary (and not documented!). (also invalidate #1939 )
2018-07-12 09:53:10 +02:00
omar
9007dff5eb
IsItemHovered(): Added ImGuiHoveredFlags_AllowWhenDisabled flag to query hovered status on disabled items. ( #1940 , #211 )
...
+ shallow changelog tweaks
2018-07-10 19:16:57 +02:00
omar
b829671df1
Fixed missing value in GetStyleColorName(). ( #1939 ) broken with c7016c2
2018-07-10 16:45:54 +02:00
omar
4dfb9ef751
Internals: Extracted StartMouseMovingWindow so we can add code to turn an arbitrary widget into a window mover (will be useful to make the Collapse button a window mover past a mouse drag threshold) + added a couple of _None flags.
2018-07-10 11:16:40 +02:00
omar
ce18371d1b
Internals: Fixed CalcSizeContents() returning negative value on first run (inconsequential afaik, but fixing for sanity)
2018-07-09 21:49:49 +02:00
omar
dc021f1c23
Internals: Fixed CalcSizeContents() returning negative value on first run (inconsequential afaik, but fixing for sanity)
2018-07-09 21:38:37 +02:00
omar
9dea27b273
Viewport: Made it possible for the moving window to detach and recreate its own Viewport (used by Docking)
2018-07-09 21:18:41 +02:00
omar
140ece0aeb
Internals: HoveredWindowUnderMovingWindow special handling for drag and drop of window without altering the _NoInputs window flag, which worked but messed up the IsWindowHovered() user-facing flags.
2018-07-09 21:18:10 +02:00
omar
7abf72ec78
Viewport: Reapply/recover ownership of viewport which is convenient for docking but also can recover from faulty .ini files. ( #1542 )
2018-07-09 21:13:51 +02:00
omar
17f36038e0
Internals: Misc/shallow merge from Docking branch.
2018-07-09 21:10:47 +02:00
omar
574185426c
Internals: Misc/shallow merge from Docking branch.
2018-07-09 21:06:46 +02:00
omar
7033b2043b
Internals: Move IMGUI_CDECL declaration to imgui_internal.h so everyone can profit.
2018-07-09 20:34:12 +02:00
omar
dd61c4802a
Nav: Added a CTRL+TAB window list and changed the highlight system accordingly. ( #787 )
2018-07-09 19:22:49 +02:00
omar
c7016c25e8
Nav: Added a CTRL+TAB window list and changed the highlight system accordingly. ( #787 )
2018-07-09 19:16:48 +02:00
omar
14cef31467
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
2018-07-09 16:24:01 +02:00
omar
0708f91617
Internals: Removed RootWindowForTabbing, won't be needed. Nav: Not starting NavWindowingTarget when a modal is active (was not noticeable).
2018-07-09 16:20:14 +02:00
omar
bd6097ac6f
Drag and Drop: Calling BeginTooltip() between a BeginDragSource()/EndDragSource() or BeginDropTarget()/EndDropTarget() uses adjusted tooltip settings matching the one created when calling BeginDragSource() without the ImGuiDragDropFlags_SourceNoPreviewTooltip flag. ( #143 ) + additional safety checks.
2018-07-08 20:06:49 +02:00
omar
64938178b7
Internals: Moved selectable flags to avoid collision with public flags + rewrote some tests so we can consistently grep for (held && hovered)
2018-07-08 18:23:12 +02:00
omar
a33f0d1f7f
Drag and Drop: Fixed ImGuiDragDropFlags_SourceNoDisableHover to affect hovering state prior to calling IsItemHovered() + fixed description. ( #143 )
2018-07-08 16:38:57 +02:00
vby
3a42eb6620
Fix missing ImmReleaseContext in default Win32 IME handler ( #1932 )
2018-07-08 15:24:12 +02:00
omar
b0cdfe0ece
Generalized d11d211e
so regular popups (without the AlwaysAutoResize flag) also have a smaller minimum size, but reduced it to an arbitrary 4.0f instead of 1.0f to ease debugging of faulty situations. ( #1909 )
2018-07-08 13:27:16 +02:00
omar
6277781e83
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
2018-07-08 13:08:16 +02:00
omar
c790723cfa
Drag and Drop: Fixed an incorrect assert when dropping a source that is submitted after the target (bug introduced with 1.62 changes related to the addition of IsItemDeactivated()). ( #1875 , #143 )
2018-07-08 13:03:39 +02:00
omar
d11d211e5d
Allow popup from ignoring the style.WindowMinSize values so short menus are not padded. ( #1909 ) Wider generalization of b16603745c
.
2018-07-06 18:29:39 +02:00
omar
42bf149ac6
Removed per-window ImGuiWindowFlags_ResizeFromAnySide beta flag in favor io.OptResizeWindowsFromEdges=true
to enable the feature globally. ( #1495 ) The feature is not currently enabled by default because it is not satisfying enough.
2018-07-06 15:30:21 +02:00
omar
0146f4b456
Internals: BeginChildEx tweaks.
2018-07-05 09:17:16 +02:00
omar
7b2662d245
Examples: Comments, bits of documentation
2018-07-04 19:06:28 +02:00
omar
665bd1e140
Links and thanks. Comments on using BeginCombo/EndCombo + moved the Combo() implementations closer to each others to maximize user seeing how it is implemented from any of the secondary function body.
2018-07-04 10:29:28 +02:00
omar
770cba0bd0
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_glfw.h
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_sdl.h
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
# imgui_internal.h
2018-07-02 20:13:16 +02:00
omar
004fe8916a
Internals: Settings: Simple optimization caching index into the settings buffer, to remove an unnecessary O(N*M) search during saving. (with N=active root windows during the session, M=stored settings which grows over time)
2018-06-28 18:42:38 +02:00
omar
b16603745c
Allow menu windows from ignoring the style.WindowMinSize values so short menus are not padded. ( #1909 )
2018-06-28 11:33:03 +02:00
omar
7adae3299e
Double-click on resize grip doesn't need to test HoveredWindow (as button has the flattenchild flag anyway) + double-click on title bar verify that we don't have overlapping items to allow contents in title bar. + Comments
2018-06-27 17:29:31 +02:00
omar
c38fe6b0e1
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
2018-06-26 12:41:36 +02:00
omar
79153cf19f
Internals: Various renaming. e.g. NewFrameUpdateHoveredWindowAndCaptureFlags() to UpdateHoveredWindowAndCaptureFlags() + exposed UpdateMovingWindow() in imgui_internal.h.
2018-06-26 12:40:37 +02:00
omar
14ceaaf460
ArrowButton: Fixed to honor PushButtonRepeat() setting (and internals' ImGuiItemFlags_ButtonRepeat). Setup current line text baseline so that ArrowButton() + SameLine() + Text() are aligned properly.
2018-06-26 12:37:20 +02:00
omar
9d67d18d86
Internals: Moved some of the SliderBehaviorT code into SliderBehavior to reduce the amount of instanciated code.
2018-06-25 14:01:21 +02:00
omar
c1d8dee6c5
Version 1.63 WIP
2018-06-25 09:40:09 +02:00
omar
ce500f8727
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_win32.cpp
2018-06-22 12:01:42 +02:00
omar
1b74e3be02
Version 1.62
2018-06-22 09:41:25 +02:00
omar
40845852b9
Fixed warnings + readme
2018-06-16 10:23:11 +02:00
omar
7e6700d261
Viewport: Fix lagging overlay clipping rectangle on viewport owning window (affecting sync of multi-layered docking overlays). This was extremely tricky to find and fix (*). ( #1541 )
...
(*) Merely assigning viewport->Pos = pos in UpdateMovingWindow() broke a series of thing because the code that assign viewports and viewport flags relied on moving window leaving its own viewport the first time to set the NoInputs flag.
2018-06-15 19:40:17 +02:00
omar
c71522adc5
Viewport: Comments. Removed misleading test for !window->ViewportOwned in UpdateSelectWindowViewport(). ( #1541 )
2018-06-15 19:40:00 +02:00
omar
70b0bd13aa
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl2.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# imgui.cpp
# imgui.h
2018-06-14 15:30:15 +02:00
omar
b5d385824d
Added assert in TreePop() to ease catching ID stack underflow earlier.
2018-06-14 15:11:14 +02:00
omar
826d77185e
Revert 640c0566
: TreeNode: Fixed nodes with ImGuiTreeNodeFlags_Leaf flag always returning true which was meaningless -> more flexible to keep allowing it by default so it setup an ID scope.
2018-06-14 15:10:46 +02:00
omar
ce0b36ba10
Added _None values to various enum flags, useful for readability and some coding style likes it. (Unfortunately we can't refer to them as default value in imgui.h functions because they need to be declared below).
2018-06-13 23:22:19 +02:00
omar
2a6fbb2197
Speculative fix for Win32 clipboard handler if SetClipboardText() fails + Minor fix for static analyzer + using :: prefix when calling in Win32 functions.
2018-06-13 22:22:52 +02:00
omar
d57fc7fb97
Added IsItemDeactivatedAfterChange() if the last item was active previously, isn't anymore, and during its active state modified a value. Note that you may still get false positive. ( #820 , #956 , #1875 )
2018-06-13 00:10:33 +02:00
omar
be4b8b5615
Internals: Added GetItemID(), GetFocusID() for consistency. Made GetActiveID() inline. Comments, fixed typos, demo tweaks.
2018-06-13 00:02:19 +02:00
omar
cd455a4600
Added IsItemDeactivated() to query if the last item was active previously but isn't anymore. Useful for Undo/Redo patterns. ( #820 , #956 , #1875 )
2018-06-12 18:44:33 +02:00
omar
c725710c6d
Comments
2018-06-12 18:25:04 +02:00
omar
24aeca3d0c
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_glfw.h
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl2.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_sdl.h
# examples/imgui_impl_vulkan.h
# examples/imgui_impl_win32.cpp
2018-06-12 16:24:24 +02:00
omar
cdf51cad2d
Comments, documentation
2018-06-11 19:52:40 +02:00
omar
ff4f40de41
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
2018-06-08 20:22:07 +02:00
omar
85f9694bd4
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). ( #1870 )
...
Read examples/README.txt for some details.
ImDrawData: Added DisplayPos, DisplaySize fields honored by all backends (not strictly necessary to honor just now, but doing it to be ahead)
2018-06-08 19:37:33 +02:00
omar
8c374512fd
Examples, Platform: Removed the call to ImGui::NewFrame() from the platform _NewFrame() function e.g. ImGui_ImplWin32_NewFrame(), ImGui_ImplSDL2_NewFrame(), ImGui_ImplGlfw_NewFrame(), etc. Moved to main.cpp for consistency. ( #1542 )
2018-06-07 22:10:31 +02:00
omar
8e48ab6b19
Nav: Addendum: only set io.WantSetMousePos if necessary. ( #1867 )
2018-06-07 18:08:59 +02:00
omar
e3710448ae
Nav: Removed an unnecessary assertion that could fail when using Mouse and Keyboard simultaneously with the NavEnableSetMousePos flag. ( #1867 )
2018-06-07 18:04:44 +02:00
omar
929529a0db
SliderFloat(): When using keyboard/gamepad and a zero precision format string (e.g. "%.0f"), always step in integer units. ( #1866 )
2018-06-07 13:29:54 +02:00
omar
b3a5b8debd
Popup: Improved handling of (erroneously) repeating calls to OpenPopup() to not fully close/re-open the popup so its child popups won't get closed. ( #1497 , #1533 , #1865 ).
...
Followup/fix the change made in deab2ab015
2018-06-06 19:25:49 +02:00
omar
5a288b2d3a
Readme, FAQ tweaks ( #1807 )
2018-06-06 13:02:19 +02:00
omar
d44faa165a
Added GetGlyphRangesChineseSimplifiedCommon() helper that returns a list of ~2500 most common Simplified Chinese characters. Renamed GetGlyphRangesChinese() to GetGlyphRangesChineseFull() to distinguish other variants and discourage using the full set. ( #1859 )
...
Changed the accumulative encoding to remove the implicit +1 which only saved a little space and made things more confusing.
2018-06-06 12:35:36 +02:00
omar
2a56105f85
TreeNodeEx(): The helper ImGuiTreeNodeFlags_CollapsingHeader flag now include ImGuiTreeNodeFlags_NoTreePushOnOpen. The flag was already set by CollapsingHeader(). The only difference is if you were using TreeNodeEx() manually with ImGuiTreeNodeFlags_CollapsingHeader and without ImGuiTreeNodeFlags_NoTreePushOnOpen. In which case you can remove the ImGuiTreeNodeFlags_NoTreePushOnOpen flag from your call (ImGuiTreeNodeFlags_CollapsingHeader & ~ImGuiTreeNodeFlags_NoTreePushOnOpen). ( #1864 )
2018-06-06 11:39:29 +02:00
omar
916528080e
InputTextMultiline(): Fixed double navigation highlight when scrollbar is active. ( #787 )
2018-06-05 16:16:54 +02:00
omar
512ffa37bd
Nav: Fixed clipped scoring when exiting a NavFlattened child back to a parent item (clipping not desirable then). (followup and fix to c665c15
). ( #787 )
2018-06-05 16:12:46 +02:00
omar
93b032ea92
Merge branch 'master' into viewport
...
# Conflicts:
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# imgui.cpp
2018-06-05 15:51:52 +02:00
omar
6d98c0323b
Nav: Added support for PageUp/PageDown (explorer-style: first aim at bottom/top most item, when scroll a page worth of contents). ( #787 )
2018-06-05 15:49:33 +02:00
omar
2bdf0b54a2
Changelog formatting update, Todo, comments. Tweak Child demo. Shuffle some code in NavUpdate().
2018-06-05 15:34:22 +02:00
omar
c665c15a7d
Nav: When entering into a NavFlattened child we only consider the visible items for scoring (note that this only work assuming the NavFlattened child window has interactive items). Fixes accidentally hoping into a NavFlattened child. ( #767 )
2018-06-04 18:18:12 +02:00
omar
f4120e20d5
Nav: NavFlattened: Fixed navigation miscrolling parent window when the current window is scrolling enough to keep the item in view. Fix feature added in e11610d6
, typically affect large navigation steps (used by PageUp/PageDown). + comments ( #787 )
2018-06-04 18:18:11 +02:00
omar
5a7e98c7cf
Internals: Nav: Removed ParentID from move result (unused, would need to be full-filled for PageUp/PageDown code) + FAQ typo fix.
2018-06-04 15:43:33 +02:00
omar
948009a8b2
Intensive FAQ answer for the million of people asking the same questions over and over again. ( #1848 , #1791 , #1840 , #1493 , #1295 )
2018-05-30 16:31:34 +02:00
omar
a2198bcf6b
Made mouse drag distance calculation more robust to invalid mouse position. ( #1845 )
2018-05-29 10:47:18 +02:00
omar
08e20ae465
Internals: Reintroducing LastActiveIdTimer because it is useful and to reduce merge conflicts. ( #1537 )
2018-05-28 21:48:25 +02:00
omar
d4b151076c
Internals: Added BeginDragDropTooltip() internal function to convey semantic (drag and drop tooltip doesn't get clipped within display boundaries). Revert part of 3218666fb9
. ( #1739 , #143 ).
2018-05-28 21:40:09 +02:00
omar
3218666fb9
Made drag source tooltip display at the same position as a regular tooltip to avoid discontinuity where dynamically swapping tooltip at the target site. Made drag source tooltip override previous tooltip if any. ( #1739 , #143 ).
2018-05-28 21:24:03 +02:00
omar
92b7d6bc4f
Added ImGuiDragDropFlags_AcceptNoPreviewTooltip flag to disable drag source tooltip from the target site ( #143 )
2018-05-28 20:57:41 +02:00
omar
7fd9199a1d
Internals: Selectable: Renamed variables. Todo update.
2018-05-28 17:13:40 +02:00
omar
f843facba4
Internals: PushItemFlag() flags are inherited by BeginChild().
2018-05-28 15:30:42 +02:00
omar
0e83d74698
Documentation: FAQ, ID Stack, Fonts ( #1839 , #1840 ), #1842 )
2018-05-27 22:32:46 +02:00
omar
03c8a78f04
Merge branch 'master' into viewport
...
# Conflicts:
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
2018-05-25 12:44:56 +02:00
omar
251f178a6f
Drag and Drop: Source doesn't report as hovered (at a lower-level). Source disable AllowOverlap flag if any set. ( #143 )
2018-05-24 18:05:50 +02:00
omar
b88fbd69cc
Drag and Drop: BeginDragDropSource(): Offset tooltip position so it is off the mouse cursor, but also closer to it than regular tooltips, and not clamped by viewport. ( #1739 )
2018-05-23 23:19:01 +02:00
omar
09ea376a6a
BeginCombo(), BeginMainMenuBar(), BeginChildFrame(): restore modified style at end of Begin instead of End so doesn't affect child windows, BeginTooltip() etc.. (allowed since 7b6b7038c5
)
2018-05-23 23:05:26 +02:00
omar
002e513b82
Added float GetWindowDpiScale(). ( #1542 , #1676 )
2018-05-23 18:25:37 +02:00
omar
ed84b2aaeb
Viewport, Platform: Fixed a crash if the back-end set the PlatformRequestMove/PlatformRequestSize flags while viewports were disabled (it happened in the SDL back-end, and generally we want to tolerate it to make back-end implementation simpler). ( #1542 )
2018-05-23 18:01:50 +02:00
omar
bf56b6b9a5
ColorEdit3, ColorEdit4, ColorButton: Added ImGuiColorEditFlags_NoDragDrop flag to disable ColorEditX as drag target and ColorButton as drag source. ( #1826 )
2018-05-21 10:13:21 +02:00