- add infrastructure support for Power9/VSX3
- fix missing VSX flags on GCC4.9 and CLANG4(#13210, #13222)
- fix disable VSX optimzation on GCC by using flag ENABLE_VSX
- flag ENABLE_VSX is deprecated now, use CPU_BASELINE, CPU_DISPATCH instead
- add VSX3 to arithmetic dispatchable flags
* Added caching of agents execution sequence
* Merged linesRead() and nextWindow() methods on FluidAgent in one method
* Added caching of input lines for fluid::View
* Added caching of output lines for fluid::Buffer
* Fixed GAPI_Assert to work in standalone mode
G-API: Doxygen class reference
* G-API Doxygen documentation: covered cv::GComputation
* G-API Doxygen documentation: added sections on compile arguments
* G-API Doxygen documentation: restructuring & more text
* Added new sections (organized API reference into it);
* Documented GCompiled, compile args, backends, etc.
* G-API Doxygen documentation: documented GKernelPackage and added group for meta
* G-API: First steps with tutorial
* G-API Tutorial: First iteration
* G-API port of anisotropic image segmentation tutorial;
* Currently works via OpenCV only;
* Some new kernels have been required.
* G-API Tutorial: added chapters on execution code, inspection, and profiling
* G-API Tutorial: make Fluid kernel headers public
For some reason, these headers were not moved to the public
headers subtree during the initial development. Somehow it even
worked for the existing workloads.
* G-API Tutorial: Fix a couple of issues found during the work
* Introduced Phase & Sqrt kernels, OCV & Fluid versions
* Extended GKernelPackage to allow kernel removal & policies on include()
All the above stuff needs to be tested, tests will be added later
* G-API Tutorial: added chapter on running Fluid backend
* G-API Tutorial: fix a number of issues in the text
* G-API Tutorial - some final updates
- Fixed post-merge issues after Sobel kernel renaming;
- Simplified G-API code a little bit;
- Put a conclusion note in text.
* G-API Tutorial - fix build issues in test/perf targets
Public headers were refactored but tests suites were not updated in time
* G-API Tutorial: Added tests & reference docs on new kernels
* Phase
* Sqrt
* G-API Tutorial: added link to the tutorial from the main module doc
* G-API Tutorial: Added tests on new GKernelPackage functionality
* G-API Tutorial: Extended InRange tests to cover 32F
* G-API Tutorial: Misc fixes
* Avoid building examples when gapi module is not there
* Added a volatile API disclaimer to G-API root documentation page
* G-API Tutorial: Fix perf tests build issue
This change came from master where Fluid kernels are still used
incorrectly.
* G-API Tutorial: Fixed channels support in Sqrt/Phase fluid kernels
Extended tests to cover this case
* G-API Tutorial: Fix text problems found on team review
cap_libv4l depends on an external library (libv4l) yet is still larger
(1966 loc vs 1822 loc).
It was initially introduced copy pasting cap_v4l in order to offload
various color conversions to libv4l.
However nowadays we handle most of the needed color conversions inside
OpenCV. Our own implementation is better tested and (probably) also
better performing. (as it can optionally leverage IPP/ OpenCL)
Currently cap_v4l is better maintained and generally the code is in
better shape. There is however an API
difference in getting unconverted frames:
* on cap_libv4l one need to set `CV_CAP_MODE_GRAY=1` or
`CV_CAP_MODE_YUYV=1`
* on cap_v4l one needs to set `CV_CAP_PROP_CONVERT_RGB=0`
the latter is more flexible though as it also allows accessing undecoded
JPEG images.
fixes#4563
[evolution] Stitching for OpenCV 4.0
* stitching: wrap Stitcher::create for bindings
* provide method for consistent stitcher usage across languages
* samples: add python stitching sample
* port cpp stitching sample to python
* stitching: consolidate Stitcher create methods
* remove Stitcher::createDefault, it returns Stitcher, not Ptr<Stitcher> -> inconsistent API
* deprecate cv::createStitcher and cv::createStitcherScans in favor of Stitcher::create
* stitching: avoid anonymous enum in Stitcher
* ORIG_RESOL should be double
* add documentatiton
* stitching: improve documentation in Stitcher
* stitching: expose estimator in Stitcher
* remove ABI hack
* stitching: drop try_use_gpu flag
* OCL will be used automatically through T-API in OCL-enable paths
* CUDA won't be used unless user sets CUDA-enabled classes manually
* stitching: drop FeaturesFinder
* use Feature2D instead of FeaturesFinder
* interoperability with features2d module
* detach from dependency on xfeatures2d
* features2d: fix compute and detect to work with UMat vectors
* correctly pass UMats as UMats to allow OCL paths
* support vector of UMats as output arg
* stitching: use nearest interpolation for resizing masks
* fix warnings
* Support for Matx read/write by FileStorage
* Only empty filestorage read now produces default Matx. Split Matx IO test into smaller units. Test checks for exception thrown if reading a Mat into a Matx of different size.
* moved DIS optical flow from opencv_contrib to opencv, moved TVL1 from opencv to opencv_contrib
* fixed compile warning
* TVL1 optical flow example moved to opencv_contrib
* significantly reduced OpenCV binary size by disabling IPP calls in some OpenCV functions: Sobel, Scharr, medianBlur, GaussianBlur, filter2D, mean, meanStdDev, norm, sum, minMaxIdx, sort.
* re-enable IPP in norm, since it's much faster (without adding too much space overhead)
* removed C API in the following modules: photo, video, imgcodecs, videoio
* trying to fix various compile errors and warnings on Windows and Linux
* continue to fix compile errors and warnings
* continue to fix compile errors, warnings, as well as the test failures
* trying to resolve compile warnings on Android
* Update cap_dc1394_v2.cpp
fix warning from the new GCC
G-API GPU-OpenCL backend (#13008)
* gpu/ocl backend core
* accuracy tests added and adjusted + license headers
* GPU perf. tests added; almost all adjusted to pass
* all tests adjusted and passed - ready for pull request
* missing license headers
* fix warning (workaround RGB2Gray)
* fix c++ magic
* precompiled header
* white spaces
* try to fix warning and blur test
* try to fix Blur perf tests
* more alignments with the latest cpu backend
* more gapi tests refactoring + 1 more UB issue fix + more informative tolerance exceed reports
* white space fix
* try workaround for SumTest
* GAPI_EXPORTS instead CV_EXPORTS
V4L (V4L2): Refactoring. Added missed camera properties. Fixed getting `INF` for some properties. Singlethread as always (#12893)
* cap_v4l:
1 Added cap_properties verbalization.
2 Set Get of properties elementary refactoring.
3 Removed converting parameters to/from [0,1] range.
4 Added all known conversion from V4L2_CID_* to CV_CAP_PROP_*
* cap_v4l:
1. Removed all query for parameters range.
2. Refactored capture initialization.
3. Added selecting input channel by CV_CAP_PROP_MODE. Default value -1 the channels not changed.
* cap_v4l:
1. Refactoring of Convert To RGB
* cap_v4l:
1. Fixed use of video buffer index.
2. Removed extra memcopy for grab image.
3. Removed device closing from autosetup_capture_mode_v4l2
* cap_v4l:
1. The `goto` was eliminated
2. Fixed use of temporary buffer index for V4L2_PIX_FMT_SN9C10X
3. Fixed use of the bufferIndex
4. Removed trailing spaces and unused variables.
* cap_v4l:
1. Alias for capture->buffers[capture->bufferIndex]
2. Reduced size of data for memcpy: bytesused instead of length
3. Refactoring. Code duplication. More info for debug
* cap_v4l:
1. Added the ability to grab and retrieveFrame independently several times
* cap_v4l:
1. Not need to close/open device for new capture parameters applying.
2. Removed using of device name as a flag that the capture is closed. Added sufficient function.
3. Refactoring. Added requestBuffers and createBuffers
* cap_v4l:
1. Added tryIoctl with `select` like was in mainloop_v4l2.
2. Fixed buffer request for device without closing the device.
3. Some static function moved to CvCaptureCAM_V4L
4. Removed unused defines
* cap_v4l:
1. Thread-safe now
* cap_v4l:
1. Fixed thread-safe destructor
2. Fixed FPS setting
* Missed brake
* Removed thread-safety
* cap_v4l:
1. Reverted conversion parameters to/from [0,1] by default for backward compatibility.
2. Added setting for turn off compatibility mode: set CV_CAP_PROP_MODE to 65536
3. Most static functions moved to CvCaptureCAM_V4L
4. Refactoring of icvRetrieveFrameCAM_V4L and using of frame_allocated flag
* cap_v4l:
1. Added conversion to RGB from NV12, NV21
2. Refactoring. Removed wrappers for known format conversions.
* Added `CAP_PROP_CHANNEL` to the enum VideoCaptureProperties.
CAP_V4L migrated to use VideoCaptureProperties.
* 1. Update comments.
2. Environment variable `OPENCV_VIDEOIO_V4L_RANGE_NORMALIZED` for setting default backward compatibility mode.
3. Revert getting of `CAP_PROP_MODE` as fourcc code in backward compatibility mode.
* videoio: update cap_v4l - compatibilityMode => normalizePropRange
* videoio(test): V4L2 MJPEG test
`v4l2-ctl --list-formats` should have 'MJPG' entry
* videoio: fix buffer initialization
to avoid "munmap: Invalid argument" messages
* Updated boxFilter implementations to use wide universal intrinsics
* boxFilter implementation moved to separate file
* Replaced ROUNDUP macro with roundUp() function
This is a workaround for GPU hang on heavy convolution workload (> 10 GFLOPS).
e.g. ResNet101_DUC_HDC
For the long time task, vkWaitForFences() return without error but next call on
vkQueueSubmit() return -4, i.e. "VK_ERROR_DEVICE_LOST" and driver reports GPU hang.
Need more investigation on root cause of GPU hang and need to optimize convolution shader
to reduce process time.
During the cluster-based detection of circle grids, the detected circle
pattern has to be mapped to 3D-points. When doing this the width (i.e.
more circles) and height (i.e. less circles) of the pattern need to
be identified in image coordinates.
Until now this was done by assuming that the shorter side in image
coordinates (length in pixels) corresponds to the height in 3D.
This assumption does not hold if we look at the pattern from
a perspective where the projection of the width is shorter
than the projection of the height. This in turn lead to misdetections in
although the circle pattern was clearly visible.
Instead count how many circles have been detected along two edges of the
projected quadrangle and use the one with more circles as width and the
one with less as height.
* integrated the new C++ persistence; removed old persistence; most of OpenCV compiles fine! the tests have not been run yet
* fixed multiple bugs in the new C++ persistence
* fixed raw size of the parsed empty sequences
* [temporarily] excluded obsolete applications traincascade and createsamples from build
* fixed several compiler warnings and multiple test failures
* undo changes in cocoa window rendering (that was fixed in another PR)
* fixed more compile warnings and the remaining test failures (hopefully)
* trying to fix the last little warning
* Fix reading of black-and-white (thresholded) TIFF images
I recently updated my local OpenCV version to 3.4.3 and found out that
I could not read my TIFF images related to my project. After debugging I
found out that there has been some static analysis fixes made
that accidentally have broken reading those black-and-white TIFF images.
Commit hash in which reading of mentioned TIFF images has been broken:
cbb1e867e5
Basically the fix is to revert back to the same functionality that has been there before,
when black-and-white images are read bpp (bitspersample) is 1.
Without the case 1: this TiffDecoder::readHeader() function always return false.
* Added type and default error message
* Added stdexcept include
* Use CV_Error instead of throw std::runtime_error
* imgcodecs(test): add TIFF B/W decoding tests
G-API: Introduce new `reshape()` API (#12990)
* Moved initFluidUnits, initLineConsumption, calcLatency, calcSkew to separate functions
* Added Fluid::View::allocate method (moved allocation logic from constructor)
* Changed util::zip to util::indexed, utilized collectInputMeta in GFluidExecutable constructor
* Added makeReshape method to FluidExecutable
* Removed m_outputRoi from GFluidExecutable
* Added reshape feature
* Added switch of resize mapper if agent ratio was changed
* Added more TODOs and renamed a function
* G-API reshape(): add missing `override` specifiers
Fix warnings on all platforms
Made scale parameter optional for mul kernel wrapper (#12949)
* Added missed operator*(GMat, GMat). Made scale parameter optional for mul kernel.
* Fixed perf test for mul(GMat, GMat) kernel
* Removed operator*(GMat, GMat) as not needed
* RGB2RGB initially rewritten
* NEON impl removed
* templated version added for ushort, float
* data copying allowed for RGB2RGB
* inplace processing fixed
* fields to local vars
* no zeroupper until it's fixed
* vx_cleanup() added back
- initialize arithmetic dispatcher
- add new universal intrinsic v_absdiffs
- add new universal intrinsic v_pack_b
- add accumulate version of universal intrinsic v_round
- fix sse/avx2:uint8 multiplication overflow
- reimplement arithmetic, logic and comparison operations into wide universal intrinsics
with full support for all types
- reimplement IPP arithmetic, logic and comparison operations in a sperate file arithm_ipp.hpp
- avoid scalar multiplication if scaling factor eq 1 and use integer multiplication
- move C arithmetic operations to precomp.hpp and delete [arithm_simd|arithm_core].hpp
- add compatibility with new opencv4 divide policy