* fix compilation issues for VS 16.8.* release
* - VS 16.8 changed its template instantiation model, so now the compiler checks the syntax used in template even when it's not instantiated. we were relying on that behavior to declare the list of required localized strings from a shared header => replacing that template with a macro.
* - fix 3 C++ `const auto&` bugs the new compiler was able to uncover
* - enabled /Zc:twoPhase- for bootstrapper and PowerToysSetupCustomActions to workaround 10.0.17134.0 headers' issue.
- PowerToysSetupCustomActions.vcxproj now uses 10.0.17134.0 instead of "latest" SDK
* - PowerToysSetupCustomActions project leverages `goto` operator's power extensively, and the new compiler was able to uncover new uninitialized variables behavior, restructured declarations and changed `NULL`s to `nullptr`s.
* - Fix unit FZ unit test compiler error
* - format FZS unit test source file
* fixup fz tests
* use /Zc:twoPhase- for common-md as well
* Started work
* Good progress on D2D
* Visuals are good, functionality - almost there
* Opacity fix
* Animation works, WM_PAINT still doesn't
* Simplify code, remove flashZones, remove unused code
* Kinda works, but it's a bit laggy
* Works great, but needs refactoring/performance improvements
* Move code from .h to .cpp
* Polished the functionality
* Fix issue with changing monitors
* Rebase fix
* Finalize PR before review
* Couple two members of ZoneWindowDrawing
* Also request a low latency lock when hiding the zone window
* Move textFormat and textBrush out of the loop
* Thread-safe initialization
* Rebase fix: zone numbers
* Make zone borders crispy
* Fix offsets
* Another rebase fix
* Fix DPI bug
* Align zone numbers between Editor and FancyZonesLib
Use zoneId on win+arrow
* Update tests
* Fix crash
* ZoneId starts from 0
* Define ZonesMap type
IFACEMETHOD_ macro is having trouble processing
std::map template when expanding, so return type needs
to be predefined
* Address PR comment
* Address more PR comments
* Handle .at
* Add AutomationProperties.Name to focusable elements
* Add AutomationProperties.Name to focusable elements
* Use AutomationProperties.LabeledBy with buttons / text boxes
* Address PR comments
* Added get_key to powertoysmodule interface
* Replace get_name with get_key
* Implement get_key function in modules
* Make key global constant in each module
* Update settings v1 to use key to load and save files
* Fixed fancyzones and preview pane unit tests
* Removed setings unit test as the case is not covered anymore
* Add constant files for modules and use it to reference module key
* Add constant string files to colorpicker, launcher and shortcut guide
* correct sunction signature in settings helper
* Fix powerpreview merge conflicts
* nit fix with include statement location
* add check for fields in from_json_string
* Updated preview pane tests with correct from_json_string signature
* Correct Image resizer naming
* Roll back changes for adding check for property and version
* Fix image resizer not working
* Pass zoneId on zone creaton and make it const
Refactor IZone and Zone - make methods const
and remove SetId
* Update tests
* Fix Grid layout zone order
* Improvements in enumeration of available screens (work areas)
* Minor code style improvement
* Address PR comments
* Store map of display device name to device index
* Address PR comments
* Update comment
* Break when suitable device is found
* Added PowerLauncher resource files
* Fixed typo in language
* Updated localized .NET framework projects to include all resx files
* Fixed typo in FZEditor.csproj
* Added FZ Editor (.NET framework) resource dlls
* Updated pipeline
* Tweaked artifact statement to get all resource dlls in pipeline
* Fix SvgPreviewHandler resx inclusion in csproj
* Added condition to allow local MSI builds to run without resources
* Generalized directory code
* Added all resources that are to be added from C# projects, Settings UWP pending
* Added markdown prev handler as keypath
* Added loc script for Settings to move resw files to UWP file format
* Separate markdown and svg resource components to allow guid auto-generation
* Removed old image resizer resources
* Fixed formatting
* Changed tabs to space
* Made drawing zones not clog message processing
* Fixed synchronization bugs
* call BufferedPaintInit
* Some refactoring, the animation is back
* Rename a function
* Align parameters
* Add the setting for the Sensitivity Radius to JSON and the Editor
Use the setting when determining Zones to highligh
* Fix FanzyZones unit tests
Add test for Json upgrade
* Updated texts in FancyZone Editor
More Text to Resources / Use Resources
* Added constant for default of Sensitivity Radius
* When installing from scratch of when a new device is added set the sensitivity radius to the default.
Move all the constant values to a single namespace
* restore correct formatting
Co-authored-by: Remy Blok <remy.blok@prodware.nl>
* Do not zone window if it merges with other window (e.g. merge Chrome tab into other Chrome window
* Small move of func call
* Address PR comment
* remove include
* Address PR comment 2
* Added an Alt key hook
* Refactor a block of code into a method
* Again refactored existing code
* Apparently Win+Alt does not reach FancyZones
* Using Ctrl+alt instead of Win+alt for now
* It works
* Fixed VD change
* Remove unused member
* Fix compilation error
* Enable shrinking
* Fixed comments in .h files
* Remove newline
* Refactored a function into two
The next task is to simplify their code.
* Updated a comment
* Update a variable name
* Reverted to the old implementation of directional move
* More refactoring
* Remove space
* Fixed windows getting stuck
* Changed function name
* Updated error message when SetWindowsHookEx fails to show correct error message
* Added telemetry for exception in SG, FZ and KBM
* Rename exception to error
* Added localization code to pipeline and created one LocProject json for Settings
* Fixed typo
* Reordered nuget source
* Moved nuget install to restore step
* Added FZ.rc file to LocProj
* Added FZ resx file and modified rc file
* Added the setting
* Refactored existing code, the main feature isn't implemented yet
* Renamed a method
* Updated a comment in IZoneWindow
* Added the zone selection algorithm, didn't test it
* Basic features work
* Single monitor cycling works
* Seems that the feature works well
* Polished the settings page
* Rebase fix
* Fixed a null pointer dereference
* Use classic if syntax
* Fixed bad indentation
How did these lines unindent themselves?
* Removed TODO comment
* Rebase fix
* Another rebase fix
* Added localization code to pipeline and created one LocProject json for Settings
* Fixed typo
* Reordered nuget source
* Moved nuget install to restore step
* Added FZ.rc file to LocProj
* Added FZ resx file and modified rc file
* Fixed file names
* Changed to check folder for LocProject files
* Updated folder
* Changed directory
* Changed to src directory
* Changed language set and name format, removed rc file localization
* Added all projects with resx/resw files
* Added newline to end of file
* Removed nuget source as it is not used
* Updated comments
* Fixed formatting of json file
* Move loc step to end
* Added the setting
* Added a property to Editor Settings
This will be used later
* Fixed a bug in the previous commit
* Simplified a method
* Added snapping points to the editor
* Simplified a method in ZoneSet
* Updated ZoneSet testcases
* Add a method to FancyZones / ZoneWindowHost
* Almost works
* The editor now launches, but FZ does not understand the results
* Refactored some code
* Snapping to a zone by dragging seems to work
* Hotkeys seem to work
* Refresh the work area handler after changing settings
* Fixed zones not snapping to monitor edges when moved
* Remove unused method in FancyZones.h
* Fixed an issue with DPI awareness
* Renamed setting to spanZonesAcrossMonitors
* Renamed a function
* Fixed a bug with the magnetic effect
* Fix restoring window positions on layout changes
* fixing MSB3052
* adding back in to unblock build
* More agressive refactor. Moved the define constant to wixproj and actual version into src file version prop
Co-authored-by: Clint Rutkas <crutkas@microsoft.com>
* updated to Microsoft.Windows.CppWinRT.2.0.200729.8
* actually adding in packages.config and updating
Co-authored-by: Clint Rutkas <crutkas@microsoft.com>
* stack new zones
* Changed startup location of window editor
* Zones start in upper left
* Changed Focus Zone Initialization
* Zones.Add
* Reset zone position when it goes off screen
* Swap resizers on drag
* Update resizers on split if existing split is used
* Fix accuracy error
* Zone ids are ordered
* Cancel merge on other actions
* Split if one of the snapped splitters is dragged
* Started work
* Did something, not yet sure that it works
* Sort of works
* Cleari highlighted zones when using Ctrl after leaving a monitor
* Remove unnecessary line
* Enhanced UX. Maybe refactor?
* Changed the logic behind zone selection when dragging
* Various fixups
* Update app zone history on every new window assignment to zone
* Compare window positions with already placed windows
* Remove window property only after processing window removal from zone
* Only persist data when applying existing layout if it is scaled
* Fix applying edited Focus layout
* Fix different Focus zone sizes in editor and engine
* Fix codestyle
* Initial design for opening window on active monitor
* Perform entire handling in DPI unaware thread
* Codestyle improvement
* Improve resizing mechanism and optimise code a bit
* Remove unneeded code, make simple helper functions inline
* Make this feature configurable
* Code optimization, improve positioning for some applications
* Retry positioning for certain applications
* Improve readability
* Address PR comments: Minor code style improvements
* Remove retries in custom positioning
* Position new toggle in settings menu
* Started work
* I can't debug anything, cleaning
* Added settings, [[Not Tested]]
Not even compiled
* Tested, the most basic features work
* Refactor, add RestoreSize
* Added DPI awareness
* Fixed a potential issue with resizing zoned windows
* Fixup: Potentially unsafe memory-layout of std::pair replaced with std::array
* Fixup: Use .data() instead of a pointer
* Further refactoring
* Integrated Win+Arrow keys with the Restore size feature
* Fixed an issue where window's on-screen position is not restored properly
* Fixed a bug pointed out by Enrico
* Clean termination of powertoys process.
* Fixed issue with run not responding to WM_CLOSE
* Fixed serialization error in pinyin and image cache
* Fixed merge conflict
* Fixed nit wrt to master
* Fixed undeterministic behaviour of Environment.Exit function
* Update timing for terminate process
Severity Code Description Project File Line Suppression State
Warning CA1060 Move pinvokes to native methods class PowerLauncher C:\Repos\PowerToys\src\modules\launcher\PowerLauncher\App.xaml.cs 24 Active
* Move window into last known position on active work area (if possible)
* Refactor code to avoid double checks
* Address PR comments
* Perform all HWND checks at one place
* Improve handling of active/primary work area in app zone history
* Address PR comments: naming, arguments checks
* Rename some functions to increase readability
* Implement special handling in 2+ monitor scenario
* Minor naming change
* Simplify
* Improve readability
* Remove blank line
* Don't move away from secondary monitor if there is no app zone history
* Update comment
* FancyZonesEditor should not be zoned
* Preserve width and height (if possible) when opening on active monitor
* Maintain w/h whenever possible
* Remove scaling, add window coordinates on active monitor top-left corner
* If there is no app zone history on secondary screen, fallback to default windows behavior.
* first adjustment to wiki move
* Image Resizer and deleting imgs for FZ
* updating stuff to aka links
* updating app to leverage aka links
* moving files to wiki
* KBM adjustment
* updating
* getting PT Run moved over
* Shortcut guide and fixing launcher's readme text
* Update README.md
* img for shortcut guide moved to wiki
* updated setting img to be aka link as well
* Remove app zone history belonging to deleted virtual desktop.
* Implement support fancy zones app zone history on multiple desktops.
* Break when device id is located to avoid unnecessary loop iterations.
* Fix failing unit tests after JSONHelpers API changes.
* Use valid UUIDs in json helper unit tests.
* User properly formated test data in app zone history unit tests.
* Don't delete entire app history when moving out of zone on one desktop.
* Initial design for improving handling of different engaged work areas in fancyzones.
* Remove active device id check in ZoneWindow.
* Remove concept of active device identifier in JSONHelpers.
* Refactor interface description and add new method.
* Simplify ZoneWindow initialization.
* Default value for active ZoneWindow during move/size.
* Add newline at the end of file.
* Use COM pointers for ZoneWindow instead of passing raw ptr.
* Solve few issues after merging with master.
* Fix typo in documentation.
* Sync'ing nuget packages. more to do
JSON, islands
* updating sql and oledb
* upgrading to 2.0 RTM for MahApps
* consolidated Microsoft.NETCore.UniversalWindowsPlatform
* updating Microsoft.Windows.ImplementationLibrary
* Microsoft.Windows.SDK.Contracts
* Persist app zone history in a separate file
* Almost ready to be functionally tested
* Now all unit tests pass
* Bug fixes, it seems to work
* Various fixups
* Improved performance of FancyZones::UpdateWindowsPositions()
* Clean up resources taken by closed virtual desktops on FancyZones module startup.
* Overload GetVirtualDesktopIds to return wide string.
* Refactor OnDisplayChange method.