* rewrote Mat::convertTo() and convertScaleAbs() to wide universal intrinsics; added always-available and SIMD-optimized FP16<=>FP32 conversion
* fixed compile warnings
* fix some more compile errors
* slightly relaxed accuracy threshold for int->float conversion (since we now do it using single-precision arithmetics, not double-precision)
* fixed compile errors on iOS, Android and in the baseline C++ version (intrin_cpp.hpp)
* trying to fix ARM-neon builds
* trying to fix ARM-neon builds
* trying to fix ARM-neon builds
* trying to fix ARM-neon builds
* trying to fix the custom AVX2 builder test failures (false alarms)
* fixed compile error with CPU_BASELINE=AVX2 on x86; raised tolerance thresholds in a couple of tests
* fixed compile error with CPU_BASELINE=AVX2 on x86; raised tolerance thresholds in a couple of tests
* fixed compile error with CPU_BASELINE=AVX2 on x86; raised tolerance thresholds in a couple of tests
* seemingly disabled false alarm warning in surf.cpp; increased tolerance thresholds in the tests for SolvePnP and in DNN/ENet
Intrinsics must be effective, so don't declare FP16 type/operations if there is no native support.
- CV_FP16: supports load/store into/from float32
- CV_SIMD_FP16: declares FP16 types and native FP16 operations
for some big negative values less than -INT_MAX+32767 the sign of the numbers is lost due to overflow that leads to
incorrect saturation to MAX value, instead of zero.
The issue is not reproduced with CV_ENABLED_INTRINSICS=OFF
* 1. changed static const __m128/256 to const __m128/256 to avoid wierd instructions and calls inserted by compiler.
2. added universal intrinsics that wrap MOVNTPS and other such (non-temporary or "no cache" store) instructions. v_store_interleave() and v_store() got respective flags/overloaded variants
3. rewrote split & merge to use the "no cache" store instructions. It resulted in dramatic performance improvement when processing big arrays
* hopefully, fixed some test failures where 4-channel v_store_interleave() is used
* added missing implementation of the new universal intrinsics (v_store_aligned_nocache() etc.)
* fixed silly typo in the new intrinsics in intrin_vsx.hpp
* still trying to fix VSX compiler errors
* still trying to fix VSX compiler errors
* still trying to fix VSX compiler errors
* still trying to fix VSX compiler errors
* fixed/updated v_load_deinterleave and v_store_interleave intrinsics; modified split() and merge() functions to use those intrinsics
* fixed a few compile errors and bug in v_load_deinterleave(ptr, v_uint32x4& a, v_uint32x4& b)
* fixed few more compile errors
* core:OE-27 prepare universal intrinsics to expand (#11022)
* core:OE-27 prepare universal intrinsics to expand (#11022)
* core: Add universal intrinsics for AVX2
* updated implementation of wide univ. intrinsics; converted several OpenCV HAL functions: sqrt, invsqrt, magnitude, phase, exp to the wide universal intrinsics.
* converted log to universal intrinsics; cleaned up the code a bit; added v_lut_deinterleave intrinsics.
* core: Add universal intrinsics for AVX2
* fixed multiple compile errors
* fixed many more compile errors and hopefully some test failures
* fixed some more compile errors
* temporarily disabled IPP to debug exp & log; hopefully fixed Doxygen complains
* fixed some more compile errors
* fixed v_store(short*, v_float16&) signatures
* trying to fix the test failures on Linux
* fixed some issues found by alalek
* restored IPP optimization after the patch with AVX wide intrinsics has been properly tested
* restored IPP optimization after the patch with AVX wide intrinsics has been properly tested
- 'if' logic is moved into templates.
- removed unnecessary cv::Mat objects creation.
- fixed inv() test (invA * A == eye)
- added more Matx tests to cover all defined template specializations
fixes handling of empty matrices in some functions (#11634)
* a part of PR #11416 by Yuki Takehara
* moved the empty mat check in Mat::copyTo()
* fixed some test failures
* make sure that the matrix with more than INT_MAX elements is marked as non-continuous, and thus all the pixel-wise functions process it correctly (i.e. row-by-row, not as a single row, where integer overflow may occur when computing the total number of elements)
* Issue 11242 intrinsics v_extract, v_rotate improvement, branch 3.4, without C++11 (remove type restrictions for SSE2, use PALIGNR on SSSE3, compile to no-op when imm is 0 or nlanes).
* fix whitespace
* Fix#11242 (NEON intrinsics v_rotate...) branch 3.4
Separate macro expansion OPENCV_HAL_IMPL_NEON_SHIFT_OP for bitwise shifts for integers, from macro expansion OPENCV_HAL_IMPL_NEON_ROTATE for lane rotations. Bitwise shifts do not apply to floats, but lane-rotations can apply to both.
* fix whitespace
* Fix#11242 compile error (VSX intrinsics v_rotate(a)) branch 3.4 no-c++11
* Fix CV_Asserts with negation of strings
{!"string"} causes some compilers to throw a warning.
The value of the string is not that important -- it's only for printing
the assertion message.
Replace these calls with:
CV_Error(Error::StsError, "string")
to suppress the warning.
* remove unnecessary 'break' after CV_Error()
* use universal intrinsic instead of raw intrinsic
* add 2 channels de-interleave on x86 platform
* add v_int32x4 version of v_muladd
* add accumulate version of v_dotprod based on the commit from seiko2plus on bf1852d
* remove some verify check in performance test
* avoid the out of boundary access and keep the performance
* remove unnecessary defines from vsx_utils
* fix v_load_expand, load lower 64bit
* use vec_ld, vec_st with alignment load/store on all types except 64bit
* map v_extract to v_rotate_right
* update license header
* enable VSX by default on clang since #11167
To avoid compilation of this code:
- buf = 0;
This code can be received after refactoring of 1D cv::Mat to cv::AutoBuffer.
- "cv_mat = 0" calls setTo().
- cv::AutoBuffer calls "allocate(0)" - this is wrong.
* Make <array> #ifdef true for MSVC
I think MSVC had `std::array` for quite a while (possibly going back as far as VS 2012, but it's definitely there in 2015 and 2017. So I think `_MSC_VER` `1900` is a safe bet. Probably `1800` and maybe even `1700` could work as well but I can't test that locally.
* fix test
* Update BufferReader documentation with some example code
* Add warning to BufferPool doc regarding deallocation of StackAllocator
* Added a sample code that satisfies LIFO rule for StackAllocator
OpenCV pthreads-based implementation changes:
- rework worker threads pool, allow to execute job by the main thread too
- rework synchronization scheme (wait for job completion, threads 'pong' answer is not required)
- allow "active wait" (spin) by worker threads and by the main thread
- use _mm_pause() during active wait (support for Hyper-Threading technology)
- use sched_yield() to avoid preemption of still working other workers
- don't use getTickCount()
- optional builtin thread pool profiler (disabled by compilation flag)
UMatData locks are not mapped on real locks (they are mapped to some "pre-initialized" pool).
Concurrent execution of these statements may lead to deadlock:
- a.copyTo(b) from thread 1
- c.copyTo(d) from thread 2
where:
- 'a' and 'd' are mapped to single lock "A".
- 'b' and 'c' are mapped to single lock "B".
Workaround is to process locks with strict order.