C++20 made it invalid to use simple-template-ids for constructors and destructors: https://eel.is/c++draft/diff.cpp17.class#2
GCC 11 and later throw an error on this, with the unhelpful message `expected unqualified-id before ')' token`. This PR fixes the problem.
Fix imgwarp at borders when transparent. #23922
I believe this is a proper fix to #23562
The PR #23754 overwrites data while that should not be the case with transparent data. The original test is failing because points at the border do not get computed because they do not have 4 neighbors to be computed. Still ,we can approximate their computation with whatever neighbors that are available.
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Fix distransform to work with large images #22798
This attempts to fix the following bug which was caused by storing squares of large integers into 32-bit floating point variables:
https://github.com/opencv/opencv/issues/22732
### Pull Request Readiness Checklist
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Keep inliers for linear remap with BORDER_TRANSPARENT #23754
Address https://github.com/opencv/opencv/issues/23562
### Pull Request Readiness Checklist
resolves https://github.com/opencv/opencv/issues/23562
I do think that this is a bug because with `INTER_CUBIC + BORDER_TRANSPARENT` the last column and row are preserved. So same should be done for `INTER_LINEAR`
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imgproc: add contour values check to IntelligentScissorsMB tests
Preparation for the #21959 changes as per @asmorkalov's https://github.com/opencv/opencv/pull/21959#issuecomment-1560511500 suggestion.
### Pull Request Readiness Checklist
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better accuracy for _rotatedRectangleIntersection() (proposal for #23546) #23690
_rotatedRectangleIntersection() can be (statically) customized to use double instead of float for better accuracy
this is a proposal for experimentation around #23546
for better accuracy, _rotatedRectangleIntersection() could use double. It will still return cv::Point2f list for backward compatibility, but the inner computations are controlled by a typedef
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Fix even input dimensions for INTER_NEAREST_EXACT #23634
### Pull Request Readiness Checklist
resolves https://github.com/opencv/opencv/issues/22204
related: https://github.com/opencv/opencv/issues/9096#issuecomment-1551306017
/cc @Yosshi999
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- [x] The PR is proposed to the proper branch
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- [x] There is accuracy test, performance test and test data in opencv_extra repository, if applicable
Patch to opencv_extra has the same branch name.
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Usage of imread(): magic number 0, unchecked result
* docs: rewrite 0/1 to IMREAD_GRAYSCALE/IMREAD_COLOR in imread()
* samples, apps: rewrite 0/1 to IMREAD_GRAYSCALE/IMREAD_COLOR in imread()
* tests: rewrite 0/1 to IMREAD_GRAYSCALE/IMREAD_COLOR in imread()
* doc/py_tutorials: check imread() result
In some situations the last value was missing from the discrete theta
values. Now, the last value is chosen such that it is close to the
user-provided maximum theta, while the distance to pi remains always
at least theta_step/2. This should avoid duplicate detections.
A better way would probably be to use max_theta as is and adjust the
resolution (theta_step) instead, such that the discretization would
always be uniform (in a circular sense) when full angle range is used.
Replaced sprintf with safer snprintf
* Straightforward replacement of sprintf with safer snprintf
* Trickier replacement of sprintf with safer snprintf
Some functions were changed to take another parameter: the size of the buffer, so that they can pass that size on to snprintf.
Fixed out-of-bounds read in parallel version of ippGaussianBlur()
* Fixed out-of-memory read in parallel version of ippGaussianBlur()
* Fixed check
* Revert changes in CMakeLists.txt
* better accuracy of _rotatedRectangleIntersection
instead of just migrating to double-precision (which would work), some computations are scaled by a factor that depends on the length of the smallest vectors.
There is a better accuracy even with floats, so this is certainly better for very sensitive cases
* Update intersection.cpp
use L2SQR norm to tune the numeric scale
* Update intersection.cpp
adapt samePointEps with L2 norm
* Update intersection.cpp
move comment
* Update intersection.cpp
fix wrong numericalScalingFactor usage
* added tests
* fixed warnings returned by buildbot
* modifications suggested by reviewer
renaming numericalScaleFctor to normalizationScale
refactor some computations
more "const"
* modifications as suggested by reviewer
Fixed threshold(THRESH_TOZERO) at imgproc(IPP)
* Fixed#16085: imgproc(IPP): wrong result from threshold(THRESH_TOZERO)
* 1. Added test cases with float where all bits of mantissa equal 1, min and max float as inputs
2. Used nextafterf instead of cast to hex
* Used float value in test instead of hex and casts
* Changed input value in test
* Fix integer overflow in cv::Luv2RGBinteger::process.
For LL=49, uu=205, vv=23, we end up with x=7373056 and y=458
which overflows y*x.
* imgproc(test): adjust test parameters to cover SIMD code
different paddings in cvtColorTwoPlane() for biplane YUV420
* Different paddings support in cvtColorTwoPlane() for biplane YUV420
* Build fix for dispatch case.
* Resoted old behaviour for y.step==uv.step to exclude perf regressions.
Co-authored-by: amir.tulegenov <amir.tulegenov@xperience.ai>
Co-authored-by: Alexander Smorkalov <alexander.smorkalov@xperience.ai>
Update rotatedRectangleIntersection function to calculate near to origin
* Change type used in points function from RotatedRect
In the function that sets the points of a RotatedRect, the types
should be double in order to keep the precision when dealing with
RotatedRects that are defined far from the origin.
This commit solves the problem in some assertions from
rotatedRectangleIntersection when dealing with rectangles far from
origin.
* added proper type casts
* Update rotatedRectangleIntersection function to calculate near to origin
This commit changes the rotatedRectangleIntersection function in order
to calculate the intersection of two rectangles considering that they
are shifted near the coordinates origin (0, 0).
This commit solves the problem in some assertions from
rotatedRectangleIntersection when dealing with rectangles far from
origin.
* Revert type changes in types.cpp and adequate code to c++98
* Revert unnecessary casts on types.cpp
Co-authored-by: Vadim Pisarevsky <vadim.pisarevsky@gmail.com>