* Started work
* Good progress on D2D
* Visuals are good, functionality - almost there
* Opacity fix
* Animation works, WM_PAINT still doesn't
* Simplify code, remove flashZones, remove unused code
* Kinda works, but it's a bit laggy
* Works great, but needs refactoring/performance improvements
* Move code from .h to .cpp
* Polished the functionality
* Fix issue with changing monitors
* Rebase fix
* Finalize PR before review
* Couple two members of ZoneWindowDrawing
* Also request a low latency lock when hiding the zone window
* Move textFormat and textBrush out of the loop
* Thread-safe initialization
* Rebase fix: zone numbers
* Make zone borders crispy
* Fix offsets
* Another rebase fix
* Fix DPI bug
* Align zone numbers between Editor and FancyZonesLib
Use zoneId on win+arrow
* Update tests
* Fix crash
* ZoneId starts from 0
* Define ZonesMap type
IFACEMETHOD_ macro is having trouble processing
std::map template when expanding, so return type needs
to be predefined
* Address PR comment
* Address more PR comments
* Handle .at
* Add AutomationProperties.Name to focusable elements
* Add AutomationProperties.Name to focusable elements
* Use AutomationProperties.LabeledBy with buttons / text boxes
* Address PR comments
* Added get_key to powertoysmodule interface
* Replace get_name with get_key
* Implement get_key function in modules
* Make key global constant in each module
* Update settings v1 to use key to load and save files
* Fixed fancyzones and preview pane unit tests
* Removed setings unit test as the case is not covered anymore
* Add constant files for modules and use it to reference module key
* Add constant string files to colorpicker, launcher and shortcut guide
* correct sunction signature in settings helper
* Fix powerpreview merge conflicts
* nit fix with include statement location
* add check for fields in from_json_string
* Updated preview pane tests with correct from_json_string signature
* Correct Image resizer naming
* Roll back changes for adding check for property and version
* Fix image resizer not working
* Pass zoneId on zone creaton and make it const
Refactor IZone and Zone - make methods const
and remove SetId
* Update tests
* Fix Grid layout zone order
* Improvements in enumeration of available screens (work areas)
* Minor code style improvement
* Address PR comments
* Store map of display device name to device index
* Address PR comments
* Update comment
* Break when suitable device is found
* Added PowerLauncher resource files
* Fixed typo in language
* Updated localized .NET framework projects to include all resx files
* Fixed typo in FZEditor.csproj
* Added FZ Editor (.NET framework) resource dlls
* Updated pipeline
* Tweaked artifact statement to get all resource dlls in pipeline
* Fix SvgPreviewHandler resx inclusion in csproj
* Added condition to allow local MSI builds to run without resources
* Generalized directory code
* Added all resources that are to be added from C# projects, Settings UWP pending
* Added markdown prev handler as keypath
* Added loc script for Settings to move resw files to UWP file format
* Separate markdown and svg resource components to allow guid auto-generation
* Removed old image resizer resources
* Fixed formatting
* Changed tabs to space
* Made drawing zones not clog message processing
* Fixed synchronization bugs
* call BufferedPaintInit
* Some refactoring, the animation is back
* Rename a function
* Align parameters
* Add the setting for the Sensitivity Radius to JSON and the Editor
Use the setting when determining Zones to highligh
* Fix FanzyZones unit tests
Add test for Json upgrade
* Updated texts in FancyZone Editor
More Text to Resources / Use Resources
* Added constant for default of Sensitivity Radius
* When installing from scratch of when a new device is added set the sensitivity radius to the default.
Move all the constant values to a single namespace
* restore correct formatting
Co-authored-by: Remy Blok <remy.blok@prodware.nl>
* Do not zone window if it merges with other window (e.g. merge Chrome tab into other Chrome window
* Small move of func call
* Address PR comment
* remove include
* Address PR comment 2
* Added an Alt key hook
* Refactor a block of code into a method
* Again refactored existing code
* Apparently Win+Alt does not reach FancyZones
* Using Ctrl+alt instead of Win+alt for now
* It works
* Fixed VD change
* Remove unused member
* Fix compilation error
* Enable shrinking
* Fixed comments in .h files
* Remove newline
* Refactored a function into two
The next task is to simplify their code.
* Updated a comment
* Update a variable name
* Reverted to the old implementation of directional move
* More refactoring
* Remove space
* Fixed windows getting stuck
* Changed function name
* Updated error message when SetWindowsHookEx fails to show correct error message
* Added telemetry for exception in SG, FZ and KBM
* Rename exception to error
* Added localization code to pipeline and created one LocProject json for Settings
* Fixed typo
* Reordered nuget source
* Moved nuget install to restore step
* Added FZ.rc file to LocProj
* Added FZ resx file and modified rc file
* Added the setting
* Refactored existing code, the main feature isn't implemented yet
* Renamed a method
* Updated a comment in IZoneWindow
* Added the zone selection algorithm, didn't test it
* Basic features work
* Single monitor cycling works
* Seems that the feature works well
* Polished the settings page
* Rebase fix
* Fixed a null pointer dereference
* Use classic if syntax
* Fixed bad indentation
How did these lines unindent themselves?
* Removed TODO comment
* Rebase fix
* Another rebase fix
* Added localization code to pipeline and created one LocProject json for Settings
* Fixed typo
* Reordered nuget source
* Moved nuget install to restore step
* Added FZ.rc file to LocProj
* Added FZ resx file and modified rc file
* Fixed file names
* Changed to check folder for LocProject files
* Updated folder
* Changed directory
* Changed to src directory
* Changed language set and name format, removed rc file localization
* Added all projects with resx/resw files
* Added newline to end of file
* Removed nuget source as it is not used
* Updated comments
* Fixed formatting of json file
* Move loc step to end
* Added the setting
* Added a property to Editor Settings
This will be used later
* Fixed a bug in the previous commit
* Simplified a method
* Added snapping points to the editor
* Simplified a method in ZoneSet
* Updated ZoneSet testcases
* Add a method to FancyZones / ZoneWindowHost
* Almost works
* The editor now launches, but FZ does not understand the results
* Refactored some code
* Snapping to a zone by dragging seems to work
* Hotkeys seem to work
* Refresh the work area handler after changing settings
* Fixed zones not snapping to monitor edges when moved
* Remove unused method in FancyZones.h
* Fixed an issue with DPI awareness
* Renamed setting to spanZonesAcrossMonitors
* Renamed a function
* Fixed a bug with the magnetic effect
* Fix restoring window positions on layout changes
* fixing MSB3052
* adding back in to unblock build
* More agressive refactor. Moved the define constant to wixproj and actual version into src file version prop
Co-authored-by: Clint Rutkas <crutkas@microsoft.com>
* updated to Microsoft.Windows.CppWinRT.2.0.200729.8
* actually adding in packages.config and updating
Co-authored-by: Clint Rutkas <crutkas@microsoft.com>
* stack new zones
* Changed startup location of window editor
* Zones start in upper left
* Changed Focus Zone Initialization
* Zones.Add
* Reset zone position when it goes off screen
* Swap resizers on drag
* Update resizers on split if existing split is used
* Fix accuracy error
* Zone ids are ordered
* Cancel merge on other actions
* Split if one of the snapped splitters is dragged
* Started work
* Did something, not yet sure that it works
* Sort of works
* Cleari highlighted zones when using Ctrl after leaving a monitor
* Remove unnecessary line
* Enhanced UX. Maybe refactor?
* Changed the logic behind zone selection when dragging
* Various fixups
* Update app zone history on every new window assignment to zone
* Compare window positions with already placed windows
* Remove window property only after processing window removal from zone
* Only persist data when applying existing layout if it is scaled
* Fix applying edited Focus layout
* Fix different Focus zone sizes in editor and engine
* Fix codestyle
* Initial design for opening window on active monitor
* Perform entire handling in DPI unaware thread
* Codestyle improvement
* Improve resizing mechanism and optimise code a bit
* Remove unneeded code, make simple helper functions inline
* Make this feature configurable
* Code optimization, improve positioning for some applications
* Retry positioning for certain applications
* Improve readability
* Address PR comments: Minor code style improvements
* Remove retries in custom positioning
* Position new toggle in settings menu
* Started work
* I can't debug anything, cleaning
* Added settings, [[Not Tested]]
Not even compiled
* Tested, the most basic features work
* Refactor, add RestoreSize
* Added DPI awareness
* Fixed a potential issue with resizing zoned windows
* Fixup: Potentially unsafe memory-layout of std::pair replaced with std::array
* Fixup: Use .data() instead of a pointer
* Further refactoring
* Integrated Win+Arrow keys with the Restore size feature
* Fixed an issue where window's on-screen position is not restored properly
* Fixed a bug pointed out by Enrico
* Clean termination of powertoys process.
* Fixed issue with run not responding to WM_CLOSE
* Fixed serialization error in pinyin and image cache
* Fixed merge conflict
* Fixed nit wrt to master
* Fixed undeterministic behaviour of Environment.Exit function
* Update timing for terminate process
Severity Code Description Project File Line Suppression State
Warning CA1060 Move pinvokes to native methods class PowerLauncher C:\Repos\PowerToys\src\modules\launcher\PowerLauncher\App.xaml.cs 24 Active
* Move window into last known position on active work area (if possible)
* Refactor code to avoid double checks
* Address PR comments
* Perform all HWND checks at one place
* Improve handling of active/primary work area in app zone history
* Address PR comments: naming, arguments checks
* Rename some functions to increase readability
* Implement special handling in 2+ monitor scenario
* Minor naming change
* Simplify
* Improve readability
* Remove blank line
* Don't move away from secondary monitor if there is no app zone history
* Update comment
* FancyZonesEditor should not be zoned
* Preserve width and height (if possible) when opening on active monitor
* Maintain w/h whenever possible
* Remove scaling, add window coordinates on active monitor top-left corner
* If there is no app zone history on secondary screen, fallback to default windows behavior.
* first adjustment to wiki move
* Image Resizer and deleting imgs for FZ
* updating stuff to aka links
* updating app to leverage aka links
* moving files to wiki
* KBM adjustment
* updating
* getting PT Run moved over
* Shortcut guide and fixing launcher's readme text
* Update README.md
* img for shortcut guide moved to wiki
* updated setting img to be aka link as well
* Remove app zone history belonging to deleted virtual desktop.
* Implement support fancy zones app zone history on multiple desktops.
* Break when device id is located to avoid unnecessary loop iterations.
* Fix failing unit tests after JSONHelpers API changes.
* Use valid UUIDs in json helper unit tests.
* User properly formated test data in app zone history unit tests.
* Don't delete entire app history when moving out of zone on one desktop.
* Initial design for improving handling of different engaged work areas in fancyzones.
* Remove active device id check in ZoneWindow.
* Remove concept of active device identifier in JSONHelpers.
* Refactor interface description and add new method.
* Simplify ZoneWindow initialization.
* Default value for active ZoneWindow during move/size.
* Add newline at the end of file.
* Use COM pointers for ZoneWindow instead of passing raw ptr.
* Solve few issues after merging with master.
* Fix typo in documentation.
* Sync'ing nuget packages. more to do
JSON, islands
* updating sql and oledb
* upgrading to 2.0 RTM for MahApps
* consolidated Microsoft.NETCore.UniversalWindowsPlatform
* updating Microsoft.Windows.ImplementationLibrary
* Microsoft.Windows.SDK.Contracts
* Persist app zone history in a separate file
* Almost ready to be functionally tested
* Now all unit tests pass
* Bug fixes, it seems to work
* Various fixups
* Improved performance of FancyZones::UpdateWindowsPositions()
* Clean up resources taken by closed virtual desktops on FancyZones module startup.
* Overload GetVirtualDesktopIds to return wide string.
* Refactor OnDisplayChange method.
* Move part of the virtual desktops related logic from FancyZones to VirtualDesktopUtils.
* Post WM message from vritual desktop tracker thread to FZ thread.
* Minor improvements in RegisterVirtualDesktopUpdates method.
* Close registry key after HandleVirtualDesktopUpdates thread finishes execution.
* Remove comment explaining workaround to VirtualDesktopUtils namespace.
* Move HandleVirtualDesktopUpdates to VirtualDesktopUtils namespace. Resolve PR comments.
* Fix typos in window messages description.
* Remove lock from OnKeyDown method to avoid deadlock.
* Handle scenario with only primary desktop and no desktop swithc in current session.
* Add scoped lock when changing current desktop id. Address PR comments.
* Explain purpose of UpdatePrimaryDesktopData method.
* Fix typo in documentation.
* minor modifications in README
* Added launcher project and changed references to common
* Added the code to launch another process
* added shellapi header
* Added launcher to runner
* added functions to remove the abstract class error
* added the wox launcher dll
* Readded the reference to common
* modified the additional include directories for the release version
* changed the name to be displayed from Wox.Launcher to Launcher
* Localized the strings of Launcher
* Added a SearchResult Helper class
* Created a helper class to use indexer and return search results
* Added the main and settings file which declare most of the plugin interfaces
* Added references and renamed a class
* Added the images folder which contains the windows indexer icon
* Added the image
* Added the plugin.json file
* Minor changes in project files
* Added plugin.json to the project
* Modified the output paths to create the dll for the plugin in the correct location
* Refactored the code to make it unit testable
* Made the code unit testable and added unit tests for the indexer plugin
* Removed commented out code
* Code to terminate wox when we exit PowerToys
* Copy from Jeremy's fork PR
* Removed unnecessary plugins from source tree
* add missing files
* Fix postbuild event
* Added x64 for all Wox project - Debug mode
* Removed the AnyCPU config - Debug
* Added the build paths for release x64 (removed AnyCPU)
* Set warning level to 4 : Release
* Set warning level 4 : Debug
* set optimize code to false
* Removed notify icon component
* Removed setting UI XAML file and references
* Readded necessary callback functions
* Removed python path and python plugin functions
* Removed UI related to python path and the bindings related to that
* Remove python bindings
* Removed the localized string translations from pythonDirectory and SelectPythonDirectory
* Manually resolving conflicts
* Fix Wox build in project settings
* deleting unused project files
* Undo change internal
* Fix internal variable
* All wox exceptions in debug are getting rethrown, and thus causing the app to crash. This change removes the debug specific code and allows exceptions to be handled the same was as release.
* Ported Indexer plugin to .net core 3
* Added the test project back
* Removed the .net framework indexer folder
* readding the plugin.json file
* Changed the anyCPU config to x64 for windows indexer plugin
* Adding dependency to wox project on the runner. This should make sure the wox.exe can be build and launched by the runner so wox can run as a background process.
* Updating build dependencies. Wox.Launcher wasn't built as part of the F5 Experience, and nor were the plugins
* removing locks from the ResultListBox code behind file. All callbacks are accessed from the Main/UI thread.
* Remove anyCPU config and changed it to x64
* Removed anycpu of test proj
* Adding dependency
* Renaming executable to PowerLauncher. Replaceing icons with placeholder. Deleting Docs folder
* Renaming AppData directory from 'Wox' to 'PowerLauncher'. Also replacing issue link with powertoys github.
* adding support for xaml islands
* Added Neils UI code
* Replace Niels Code references
* Added assets and behaviours
* Add missing reference
* Add main view model binding
* Using proper executable name when closing 'PowerLauncher' process
* changed x:bind to Binding to avoid reference
* Updated bindings for launcher
* Added binding on searchBox
* Adding Directory.Build.targets file to kill the PowerLauncher pprocess on Build or Clean operations of all 'Launcher' projects.
* Fixed exception preventing result display
* Fixed issue with wpf marshalling events to a non UI thread
* Optimised result binding by inserting search result from multiple plugin in parallel
* copy resource files to output folder
* Corrected the output path for the indexer plugin
* windows indexer plugin is working
* Remove console print statement
* Added callback function for mouse click on search result
* Working App execution
* Cherry picked pinyin performance changes from jjw24's master branch
* change nuget package to msft for winrt compat
* Working up/down arrow key
* updating references and removing a few that seem uneeded for how stuff is referenced
* adding two back in
* Removing Squirrel dll. unsure on updating so i kept that logic in
* Updated functionality on suggestion chosen in autosuggestbox
* Added the <useWPF> tag to remove the warning
* Removed an unnecessary <useWindowsForms> tag
* Removed the item group for properties from calculator plugin
* Removed the item group for properties from folder plugin
* Removed the item group for properties from indexer, program and shell plugin
* Removed itemgrp from wox.core and wox.test csprojs
* Removed the unnecessary wox files to clean up codebase
* Renamed Wox.Plugin.Indexer to Microsoft.Plugin.Indexer
* Renamed Wox.Launcher to Microsoft.Launcher
* To avoid DBNull to String typecast exception
* Added query submitted event to handle default action on clicking a list view item
* Merge pull request #42 from microsoft/AddPinyinPerformance
Cherry picked pinyin performance changes from jjw24's master branch
(cherry picked from commit b9e437c6cd)
* Rectyfying title display
* Title display working correctly
* Removed .yml files
* adding checks
* Making wox.csproj build wox assembly instead of powerlauncher
* Removing update logic from PowerLuanch App.xaml.cs as was done in Wox project.
* Making Query internals visible to wox.
* Update Powerlauncher nuget packages to be same version as wox.csproj. Note: FoxyWeavers.xsd change is automatically done as part of nuget package update.
* Updating build dependencies to so that wox.launcher depends on powerlauncher.csproj not wox.csproj
* Removing 'Wox' branded logos from powerlauncher.csproj as was done previously or wox.csproj
* Downgraded the library to the latest stable version
* single thread execution of the indexer plugin and InvalidOperationException due to connection being closed on ExecuteReader, handled separately
* Modified the test, the connection need not be null after being disposed. There is no direct way of checking if an object has been disposed other than to throw the InvalidOperationException
* Removing x86,ARM,ARM64, build configurations, as these were added accidentally when adding xaml island support.
* Removed STAThread
* Modified the output folder produced
* Renamed the dll produced
* Added dependency on PowerLauncher to the Microsoft.Launcher project
* modified the name of the dll in the indexer plugin
* Ignoring 128 errors from taskkill, as this means the process isn't running. We don't want htis to show up in the warnings list on build
* Added fix for closing wox on pressing escape and app execution (#75)
* adding useWPF to get rid of warning
* Launcher resize issue on selecting search result (#77)
* Added fix for closing wox on pressing escape and app execution
* Added fix to prevent autosuggestbox resize
* Fixing xaml catastrophic failure, based on Miguels suggestion here: https://github.com/windows-toolkit/Microsoft.Toolkit.Win32/issues/210
* suggested fix
* removing unused mutex string
* Searches for keyword only in title and not content to improve the quality of results
* Display the title from System.Title directly instead of extracting it from the path
* Removed additional README instructions before moving to the powerToys repo
* Fix Query builder test (#86)
* Revert base viewModel class to fix tests.
* Removing unused post build and deploy scripts.
* tweaked url
* Update plugin.json
* Update README.md
* removed unused dep (#2080)
* removed reference to everything (#2133)
* SearchIndexer - Modifying QueryContentProperties and QuerySelectColumns to use System.FileName
* Search result thumbnail for PowerLauncher (#2124)
* Replace WPF Imaging library with UWP
* Removed UWP and WPF namespace conflicting files from Wox
* Removed Image hashing as it wasn't used anywhere
* Updated formatting
* Set MainViewModel visibility to hidden on startup
* Enable CI build on PowerLauncher Branch (#2181)
* Enable CI build on PowerLauncher Branch
* Updated Nuget restore to latest and added AssetTargetFallback property
* tweak text (#2177)
* [Window Walker] Migrate to Launcher (#2093)
* Copy the existing calc. plugin foldeR
* Blindly rename a bunch of things to Window Walker
* Update the solution to reference the new plugin
* Get basic Yo returned
* Remove all the languages except english
* Lower quality of icon as well as test showing it
* Add the core non-ui parts to the plugin
* Delete calculator png
* Get it to compile
* Added the actual code which apparently doesn't work
* Finally start showing results
* Fix up strings
* Switch working
* Remove unused classes
* Remove unneeded async
* Added MSI support for Launcher (#2242)
* Fixed typo in output folder of calculator plugin
* Calculator plugin works
* Modified the name of the image to remove space as space is assumed to be a separator in wcx file
* Fixed typo in calculator dll
* Fixed typo in calculator plugin
* Shell, Program, Folde and indexer plugin working
* Added the ww plugin
* Fixed typos in the calculator plugin
* Delete file that was added unintentionally
* revert calculator rename changes
* Reverted other files changed
* Reverted renaming of file with space
* Pull changes from master to dev/powerLauncher (#2255)
* Dpi unaware placement bug (#2121)
Fix for bug when placing dpi unaware window such as Notepad++ in left of right part of monitor. In that application gap of about 7px was left or right.
This fixes only single-monitor scenario
It skips correction for dpi unaware window that leaves a gap
* Move markdown parsing logic outside control thread (#2099)
* Move markdown parsing logic outside control thread
* Update MarkdownPreviewHandlerControl.cs
* Remove trailing whitespace.
That'll teach me for trying to make an edit from the GitHub page.
* Migrate power rename MRU lists from registry to JSON (#2090)
* Handle most recently used search/replace strings within settings.
* Check for last modified time of json file and reload it if needed.
* Handle changes in MRU search / replace lists size.
* Improve handling of changes in MRU list size.
* Don't check for last modified time in every getter method. Load only when starting application.
* Add const identifier to getter methods.
* Address PR comments: Add const to reg and json file paths and set them in constructor initializer. Check pushIdx validity. Move implementation to cpp of PowerRenameUI constructor.
* Add error checking when getting values from registry.
* Implementing changes suggested in #1992 (#2116)
* Implementing changes suggested in #1992
* Update Product.wxs
Co-authored-by: Ebenezer Ewumi <ebenezer.ewumi@wsu.edu>
* Fix for issue #1532 - [PowerToys tray icon] Show version on tooltip (#2117)
* Fix for issue #1532
[PowerToys] Show version on tooltip
* Update src/runner/tray_icon.cpp
Co-Authored-By: Andrey Nekrasov <yuyoyuppe@users.noreply.github.com>
Co-authored-by: Andrey Nekrasov <yuyoyuppe@users.noreply.github.com>
* FZ editor: Splitted zones positioning (#2158)
* Added a mutex to ZoneWindow, ensured no data races occur (#2154)
* Added a mutex to ZoneWindow, ensured no data races occur
* Protected draggedWindow* members with a mutex
* Ensured that critical reads happen in a single transaction
* Dpi unaware placement bug - multimontior with same DPI settings fix (#2156)
* Dpi unaware placement bug - multimontior with same DPI settings fix
* Using different enumerating method
* Changed AllMonitorHaveSameDpiScaling method
* Removed accidental file
* small rename
* Changed some methods to CamelCase
* Review comments fixes
Co-authored-by: PrzemyslawTusinski <61138537+PrzemyslawTusinski@users.noreply.github.com>
Co-authored-by: Ben Randall <veleek@gmail.com>
Co-authored-by: vldmr11080 <57061786+vldmr11080@users.noreply.github.com>
Co-authored-by: eduardodextil <55205162+eduardodextil@users.noreply.github.com>
Co-authored-by: Ebenezer Ewumi <ebenezer.ewumi@wsu.edu>
Co-authored-by: Nghia M. Luong <32159519+sqrlmn@users.noreply.github.com>
Co-authored-by: Andrey Nekrasov <yuyoyuppe@users.noreply.github.com>
Co-authored-by: Seraphima Zykova <zykovas91@gmail.com>
Co-authored-by: Ivan Stošić <ivan100sic@gmail.com>
* Somil55/merge custom ui into launcher (#2271)
* Remove Autosuggest box (#2192)
* Update Settings.Designer.cs
* Revert "Update Settings.Designer.cs"
This reverts commit a1bc0dda56.
* Updated LauncherControl XAML to add textbox and listview
* List View displayed
* Hooking up execution on the selected index, removing two way binding on selection, and experimenting with popup that doesn't work
* Updated MainViewModel to Remove context menu and history
* Added Resultist XAML Island project
* Updated SelectedItem and SelectedList Binding.
Issues : List box doesn't open when query is written for first time but opens in subsequent queries.
* 1. Mouse Click working
2. List View is can't be focused
3. Fixed width of Launcher
* Removed two way QueryText box binding
* Removed SelectedItem two way binding and replaced with a callback
* [Cleaning] Remove redundant UWP project
* [Cleaning] Updated files to keep only atomic changes against dev/powerLauncher
* Thmbnail fixed for NEW UI
* Removed PreviewMouseDown function required by older WOX code
Co-authored-by: ryanbodrug-microsoft <56318517+ryanbodrug-microsoft@users.noreply.github.com>
* Added the auto-complete feature
* Removing ContextMenuPluginInfo, and ContextMenuTopMost as these commands are not used int the new design.
* Fixed merge conflicts
* Set only when index is 0
* One way binding
* Removed unnecessary binding
* Deleting unused (commented out code) that was legacy from wox project.
* Binding Buttons to appropriate context menu commands.
1. Buttons are dynamically loaded in a listview based on the actions supported be each plugin.
This change also deletes unused commands.
Note: Most button events don't seem to be getting routed to the Selected Item. Currently using 'PointerEntered' to validate the behavior. The actions should be trigged by the button command property in the future.
* manually handling tab in mainwindow
* Loading context buttons on Selecting a suggestion list item
* Allowing hover event to load content menu items and display them as well.
* Adding context buttons to Indexer plugin. This allows for the following:
1. [Files] Open Containing folder
2. [Folders/Files] Copy Path
* Remove White background of list (#2218)
* Remove white background of list
* Removed comments
* Changed to ContainerContentChanging event
* add const variables instead of numbers
* Added comment before the updatelistSize function
* Search box UI (#2224)
* Added backdrop and rounded corner
* Fix for two alt+space press to bring searchbox issue
* Fixed merge conflict
* Clean Mainwindow.xaml code
* Fix for textbox focus on first visible
* Allowing users to tab between the context buttons for the selected resut. Also allowing users to press 'enter' to action on the selected items.
* Renaming SelectedIndex to ContextMenuSelectedIndex
* Enabling key accelerators on context buttons.
1. Add new object ContextMenuResult instead instead of reusing Result for both query results and context menu results.
2. Binding KeyboardAccelerator keys to contextmenuitemviewmodel
3. Enabling and disabling contextmenu items when selecting or deselecting each row. Because we are manually maintaining selectionwe can't use ScopeOwners as the textbox is really the only item ever in focus.
* Launching explorer instead of the UWP application when selecting 'open file location'.
* Added fix for border showing up when result count is zero
* Updated fix for border on no result
* Adding visibility after clearing result in MainViewmodel
* Launcher Light/Dark mode (#2235)
* Fixed issue with list view background not updating with Windows theme change
* Added theme change for WPF
* updated ShadowDepth for dropshadow
* Updated border thicknes of searchbox and listview
* Diff issue with ResultList.xaml
* Removed change in result delay
* Added code to pull colors from UWP
* Updated border resource to use system based SystemControlHighlightAccentBrush
* Updated corner radius in dark mode
* Updated Launcher description text
Co-authored-by: ryanbodrug-microsoft <56318517+ryanbodrug-microsoft@users.noreply.github.com>
Co-authored-by: Alekhya Reddy <reddykalekhya@gmail.com>
* Changed to SystemChromeLow from Accent brush (#2272)
* Removed ListView animations
* Positioning ContextButtons and adding background.
* Disabling scrollbars for gridview items.
* Removed folder plugin
* removed deployment for uwp apps (#2298)
* Simulating Win+backspace key press, instead of Win+Control as it was launching WW (#2250)
* text is selected whenever launcher gets hidden and is then set to visible (#2315)
* Update nuget packages across solution to latest (#2334)
* simplifying the xaml and making things tighter (#2327)
* Setting runcommand as the default execution method, and turning off run as admin by default.
* Opening explorer if the user has types a file path.
* Enable PowerLauncher toggle
* Launcher MSI - Added a required dll and removed folder plugin (#2355)
* Modified the product.wxs file
* Added the x64 config
* Modify scoring algorithm for fuzzy search (#2361)
* Modify scoring
* modified to if else
* Fixes race conditions with PointerEnter/Exit events conflicting with Selection and unselection. This change provides better encapsulation of the logic to enable a selected item for accelerator (hotkey) events, and allow mouse input on results where the pointer is over.
* Fixes an issue where PointerExit would hide the selected context buttons.
* Result List - Bad rebase overwrote margin and translation fields.
* Fixed process executing on clicking enter if no text in search box
* Codeflow cleanup when selectedItem is not null
* adjusting how programs are displayed. (#2369)
* Removing description from title
* adjusting subtitle
* removing accidently paste
* removing desc for uwp apps
* Revert "Removed folder plugin"
This reverts commit 064d638588.
We will use the folder plugin to better mimic the way the start menu and run prompt deal with directories
* Updating JetBrains.Annotations to 2020.1.0 to be consistent with other projects.
* Replacing submenu text with full path as 'Ctrl-Enter' doesn't do anything. Also reducing the String of CreateOpenCurrentResult to fit in one line.
* - Making Open Directory subtitle fixed, and the title as the current directory.
* Adding back binding to QueryText and updating the cursor position similar to how wox originally did it.
* Add the folder plugin wxs back in (#2374)
* Deduping results for program plugin (#2375)
* Removing description from title
* adjusting subtitle
* removing accidently paste
* removing desc for uwp apps
* Getting dups removed from list if LNK exists
* adjusting subtitle
* removing accidently paste
* Getting dups removed from list if LNK exists
* changed to normal forloop
* Removing WinR (#2381)
* Updated program execution to call action on background thread. (#2370)
* PowerLauncher Settings integration
* Added cold start fix (#2385)
* - Fixes cursor jumping around issue.
- Seperating the ability to set the text from initiating a query.
- Plugins have to explicitly request the query be updated.
- Updating Folder plugin to explicty update the query on folder selection.
- Removing unused changes from 'Wox' that don't compile.
* Fixing gap in logic where query was triggering when programatically setting text.
Updating the binding and settext both will trigger the TextChanged event on a seperate event dispatcher. For this reason we dynamically detect which eventhandler is most approapriate on the textchanging event.
* Updating the QueryText to the selected item when navigating up/down with the arrow keys.
* Removing action on folder result, and displaying folder path on selecting a folder result from the folder plugin.
* Making folder results from the search indexer plugin behave like folder results from folder plugin.
* Folder Results open the explorer window when selected.
* The Open Current Folder result shouldn't change the query text to 'Open {folder path}' when selecting the results.
* Initializing query text strings.
* Defensive check for QueryText being empty
* Adding file watchers for UWP detecting when apps are installed or deleted and reindexing the uwp apps
* Removing unused namespace.
* Looking at files and not filtering is better because the timer is more likely to reset while an install is happening, preventing uneeded indexing
* Fix project references
* Fix MaxResultsToShow
* Fix Alt + Space display
* Fix settings defaults
Co-authored-by: Alekhya Reddy Kommuru <reddykalekhya@gmail.com>
Co-authored-by: bkudiess <bakudies@microsoft.com>
Co-authored-by: Divyansh <somm14divi@gmail.com>
Co-authored-by: ryanbodrug-microsoft <56318517+ryanbodrug-microsoft@users.noreply.github.com>
Co-authored-by: Barbara Kudiess <bkudiess@me.com>
Co-authored-by: Jeremy Wu <jeremy24wu@gmail.com>
Co-authored-by: Clint Rutkas <clint@rutkas.com>
Co-authored-by: udit3333 <udit3333@gmail.com>
Co-authored-by: Betsegaw (Beta) Tadele <betsegaw.ta@gmail.com>
Co-authored-by: PrzemyslawTusinski <61138537+PrzemyslawTusinski@users.noreply.github.com>
Co-authored-by: Ben Randall <veleek@gmail.com>
Co-authored-by: vldmr11080 <57061786+vldmr11080@users.noreply.github.com>
Co-authored-by: eduardodextil <55205162+eduardodextil@users.noreply.github.com>
Co-authored-by: Ebenezer Ewumi <ebenezer.ewumi@wsu.edu>
Co-authored-by: Nghia M. Luong <32159519+sqrlmn@users.noreply.github.com>
Co-authored-by: Andrey Nekrasov <yuyoyuppe@users.noreply.github.com>
Co-authored-by: Seraphima Zykova <zykovas91@gmail.com>
Co-authored-by: Ivan Stošić <ivan100sic@gmail.com>
* Compare window desktop id with currently active work area desktop id.
* Improve error handling and conform to coding guidelines.
* Move virtual desktop helper functions to ZoneWindowUtils namespace.
* Ensure thread safety when creating instance of VirtualDesktopManager.
* Remove static qualifier from ServiceProvider.
* Return instead of break, as there is no need to check for other monitors, virtual desktop is the same for all.
* Move virtual desktop related helper functions to separate files.
* Skip comparing desktop ids if zone window has empty GUID for desktop id.
* Add comment describion scenario for which we need this fix.
* Added a mutex to ZoneWindow, ensured no data races occur
* Protected draggedWindow* members with a mutex
* Ensured that critical reads happen in a single transaction
Fix for bug when placing dpi unaware window such as Notepad++ in left of right part of monitor. In that application gap of about 7px was left or right.
This fixes only single-monitor scenario
It skips correction for dpi unaware window that leaves a gap
* updating a ton of warnings.
* bunch of cleanup
* few smaller ones
* fixed naming
* reversing an oops
* adjusting json to use attribute
* more json properties
* Refactor a method which resizes windows
* Completed initial work for MultiZones
Without changing any test, they all pass!
* Implemented a basic version of Multizones, updated some tests
* Reduced the sensitivity radius
* Added a few must-have unit tests for Multizones
* Some fixups
* Took care of the conflict between this and #1938
* Improved how zones are detected, reverted a change in one unit test
* Resolved another merge conflict
* Fixed bugs related to stamping
This was needed while we were migratin device-info so
active layout could be migrated as well. At some point
we dropped migration of device-info. Therefore, this has no
puprose anymore.
* Improved styling so it looks more Fluent and native to W10
* CanvasZone border is now using the active accent color
* Updated GridZone to a similiar Fluent styling as the CanvasZone. Added a mouseover state to the GridResizer.
* archive
* formmated code
* reverted changes to test class file.
* reverted changes to test file: reverted name
* added class models and updated link
* removed test console project
* #1821 Support device names with underscores (such as 'Default_Monitor') in JSONHelpers.isValidDeviceId
* Make support for '#' in device names optional
* Add more unit tests for isValidDeviceId
* Fix for issue #1218
Design Change: Default Enter Action
* Fix for issue #1085
* change zone's number color and font
remove the light blue background
* Fix for disappearing zone number in editor
* Grid layout reversed order fix
Co-authored-by: sqrlmn <sqrlmn@users.noreply.github.com>
Co-authored-by: Enrico Giordani <enrico.giordani@gmail.com>
* Fancy zones ui update (#4)
* Draft of numeric fancyzones with numbers
* Added support for zone color configuration, improved zone number display
* Changed order of settings to more logical
* Added option to edit zone border color
* Trancparency of dragged window, transparency of displayed zones, changed font of zone numbers
* Fix for compilation
* Some refactor
* Introduced gdiplus to draw zone and zone index
* Fix for dissappering windows
* Some fixes
* another merge fix
* another merge fix
* Unit test merge fix
* Transparency with show zones on all fix
* indentation fix
* Fix for failing test
* Changed order of color pickers
* "Zone Opacity"
* Zone opacity (%)
* Added option to turn off dragged window transparency, changed default zones color values
* When moving window into zones using arrow keys, support multi-monitor scenario
* Minor coding style adjustments
* Split implementation into separate functions because of readability
* Rename certain arguments
* Modify unit tests after API changes
* Address PR comments and add unit tests
* Return true from MoveWindowIntoZoneByDirection only if window is successfully added to new zone
* Improved monitor ordering (#1)
* Implemented improved monitor ordering v1
* Fixed some embarrassing bugs, added some tests
* Added one more test
* Extracted a value to a variable
* ASCII art in unit test comments describing monitor layouts
* Removed empty line for consistency
* Update comment to match the code
* Refactored tests, added tests for X,Y offsets
Co-authored-by: Ivan Stošić <ivan100sic@gmail.com>
* sln: set output dir prefix to "modules\" for all modules
* sln: CopyToOutputDirectory only when necessary
* sln: intermediate dir for csprojs
* sln: intermediate dir for vcxprojs
* sln: add PT as runner project deps + remove nonexisting project confs
* sln: remove AnyCPU for win-app-driver project
* Implemented proper canceling for CanvasEditor
* Implemented proper canceling for GridEditor
* Possible fix for a crash in my implementation of canceling
* Fixed a crash in FZE/Grid editor
* Fixed a Grid editor issue
* Explained the fix in ExtendRangeToHaveEvenCellEdges
* Simplified code in ExtendRangeToHaveEvenCellEdges
* Removed redundant comment, more camelCase
* FancyZones editor magnetic snapping effect
Implemented a solution to Issue #585: FancyZones: Alignment/Snapping/Ruler
* Fixed VS complaining about names and access modifiers
* Removed reference to unused implementation of snapping in FZE
* Converted integer constants to enums in FZE/Canvas
* Convert a portion of code to a switch statement
* Improved code maintainability
* Fixed a screen resolution bug in FZE/Canvas
Fixed a bug where the editor doesn't respect the new screen resolution.
* Further maintainability improvements
* Fixed a compiler warning
* Changed some variables to camelCase
* Close input stream
Show MessageBox with exception message
Remove unused arguments
Guard all of the Editor input/output code parts and show MessageBox
with appropriate message and issue reporting link
* Extract showing messageBox into method
* installer: extract version number into separate file and use it where possible
* MSIX: rename package to include version on CDPx
* installer: generate assembly info for FZ editor
* MSIX: inject correct version to appxmanifest
* Introduce handling of new/old work areas (defined by virtual desktop id and monitor)
* Save data to JSON storage only once after we register all deleted virtual desktops
* Update saving mechanism
* Remove resolution from unique identifier
* Update comments related to new unique identifier
* Don't handle NULL GUID as it is default one
* Revert "Remove resolution from unique identifier"
This reverts commit 5a36651217.
* Revert "Update comments related to new unique identifier"
This reverts commit 8e89802549.
* removed MigrateDeviceInfoFromRegistry
Co-authored-by: Seraphima Zykova <zykovas91@gmail.com>
* Migrate FancyZones data persisting from Registry to JSON file
* Address PR comment: Remove redundant check
* Addres PR comment: Remove unused Dpi and add CmdArgs enum
* Address PR comment: Make methods const and inline
* Address PR comments: Expose GenerateUniqueId function and use const ref instead of passing wstring by value
* Address PR comment: Use lamdba as callback
* Address PR comment: Move GenerateUniqueId to ZoneWindowUtils namespace
* Address PR comment: Use regular comparison instead of std::wstring::compare
* Address PR comment: Use std::wstring_view for tmp file paths
* Address PR comment: Use scoped lock when accessing member data
* Address PR comment: Remove typedefs to increase code readability
* Address PR comment: removed nullptr checks with corresponding tests
* Address PR comment: Move ZoneSet object instead of copying
* Address PR comment: Make FancyZonesData instance const where possible
* Remove unnecessary gutter variable during calculating zone coordinates
* Remove uneeded subclass
* Avoid unnecessary copying and reserve space for vector if possible
* Save FancyZones data after exiting editor
* App zone history (#18)
* added window and zone set ids to app zone history
* Rename JSON file
* Remove AppZoneHistory migration
* Move parsing of ZoneWindow independent temp files outside of it
* Unit tests update (#19)
* check device existence in map
* updated ZoneSet tests
* updated JsonHelpers tests
* Use single zone count information
* Remove uneeded tests
* Remove one more test
* Remove uneeded line
* Address PR comments - Missing whitespace
* Update zoneset data for new virtual desktops (#21)
* update active zone set with actual data
* Introduce Blank zone set (used to indicate that no layout applied yet). Move parsing completely outside of ZoneWindow.
* Fix unit tests to match modifications in implementation
* Fix applying layouts on startup (second monitor)
Co-authored-by: vldmr11080 <57061786+vldmr11080@users.noreply.github.com>
Co-authored-by: Seraphima <zykovas91@gmail.com>
Splits the code use to filter windows for FancyZones and the
"active window" for the ShortcutGuide. The FancyZones logic is preserved
and merged into a single function. We keep it in common.h, as it might
be also used in other PowerToys, like maximized to new desktop. We do
however change the return type to be more descriptive. It also returns
a separate flag for if the window has a visible owner. This can be used
to implement the approved apps list.
For the ShortcutGuide, the logic is relaxed to include more windows. One
example are Explorer properties windows. Those are (and should) filtered
by the FancyZones, but should appear in the window preview in the SCG.
The new return type also includes information if the window will react
to the default Windows Snap. This is not ideal though. Currently, SCG
can only disable the entire "Windows Controls" group. OTOH windows like
"Save As..." dialogs can be snapped to corners etc., but cannot be
minimized nor maximized. Until SCG can separately disable those buttons
we will display the buttons in the enabled state only if the window
supports all settings. In the future, we should integrate FancyZones
snap override here too.
Do not swallow WinKey+Arrow events for non-interesting windows. This makes apps that are in the "excluded apps" list behave as if "Override windows snap keys" is disabled - they will react to the Windows default snap.
* localized dllmain.cpp of fancyzones project
* localized FancyZones.cpp
* format fancyzones.rc file
* Moved SuperFancyZones back to being a string instead of having it in the resource file as it is the window class name
* reverted changes for window name
* Formatted fancyzones rc file
* removed hardcoded strings from CanvasEditorWindow.xaml
* removed hardcoded strings from GridEditorWindow.xaml
* loc
* Localized MainWindow
* reverting MainWindow.xaml as it is not rendering the window as expected
* Changed the resource settings from internal to public
* the culture is set based on the culture of the system UI set in the system settings
* Removed the french resource files used for testing
* Localized canvasWindow and mainwindow
* Removed setting the UI culture explicitly as it would be implicitly set to the culture of system UI
* Removed redundant header file
* adding fancy zone opacity setting, enhancement #631
* applying zone opacity setting to all zones during zone selection
* changing opacity setting to percentage
* docs: split usage and dev docs
* # This is a combination of 2 commits.
# This is the 1st commit message:
docs: split usage and dev docs
# The commit message #2 will be skipped:
# fixup add docs
* docs: add runner documentation and move hooks documentation to devdocs
* docs: add stubs for modules technical description
* docs: add paragraph about event thread-safety
* docs: add 'Current modules' section header
1. Creating a mock ZoneWindowHost. Previously creating a ZoneWindow would throw an exception if the ZoneWindowHost is null.
2. Passing in HWND() instead of null to get rig of SAL annotation warnings.
* Removed and runs
Still needs some extra cleanup and addressing open issues
* Removed and runs
Still needs some extra cleanup and addressing open issues
* Clean
* Update
Unifies the way windows are considered "interesting" by FancyZone.
Berfore the change WinKey + arrows would use different method than
dragging. This PR makes both use the WinKey + arrows method.
Cleans up FancyZones Settings.cpp by removing m_configStrings variable.
Contrary to its name it was used to create color picker control.
Adds a multiline option to the text input to settings. Uses this to
provide the user with a way to exclude certain apps from snapping to
zones.
* Use DPIAware::DEFAULT_DPI
* Make runner DPI-unaware, since it doesn't need to use a Per Monitor V2 DPI.
* Programmatically enable "Per Monitor V2 DPI" for the runner proccess and use a separate DPI-unaware thread for the corresponding API calls
* Increase PCH memory limit for settings project
* Address review issues
* Draw zoneWindows properly scaled
don't exit when clicking on "Apply" if no layout is selected
Credit to @AlexR3 for the fix. Alex provided a more extensive fix that disable the button when no layout is selected, but it requires more changes to the XAML and we preferred to avoid that now.