omar
a9b5c834b6
ImDrawListSplitter: Don't merge draw commands when crossing a VtxOffset boundary + Renamed fields ImDrawChannels to consistently suggest those are internal structures.
2019-06-11 11:49:31 +02:00
omar
d8435c7710
ImDrawListSplitter: Fix idx offset when merging ( cef88f6
) ( #2591 )
2019-06-10 15:02:44 +02:00
omar
5f409c6fcc
Merge branch 'master' into docking
...
# Conflicts:
# examples/example_apple_opengl2/main.mm
# examples/example_emscripten/main.cpp
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_glut_opengl2/main.cpp
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# imgui.cpp
# imgui_widgets.cpp
2019-06-06 16:20:12 +02:00
omar
fea5f70611
ImDrawCallback: Allow to override the signature of ImDrawCallback by #define-ing it. This is meant to facilitate custom rendering back-ends passing local render-specific data to the draw callback.
2019-06-06 15:28:37 +02:00
omar
480d57e6a2
Revert "Changed syntax for (very rarely used) IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT mechanism, instead you only need to '#define ImDrawVert MyDrawVert' to use this feature, avoiding the need to declare the entire structure within an awkward macro. Using the old macro will now error with a message pointing you to the new method. ( #38 , #103 , #1172 , #1231 , #2489 )"
...
This reverts commit 597c024904
.
2019-06-06 01:00:30 +02:00
omar
597c024904
Changed syntax for (very rarely used) IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT mechanism, instead you only need to '#define ImDrawVert MyDrawVert' to use this feature, avoiding the need to declare the entire structure within an awkward macro. Using the old macro will now error with a message pointing you to the new method. ( #38 , #103 , #1172 , #1231 , #2489 )
2019-06-06 00:42:27 +02:00
omar
e6850891cc
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-06-05 16:09:06 +02:00
omar
a0994d74c2
Clarified behavior of SetNextWindowContentSize(). Content size is defined as the size available after removal of WindowPadding on each sides. So SetNextWindowContentSize(ImVec2(100,100)) + auto-resize will always allow submitting a 100x100 item without creating a scrollbar, regarding of WindowPadding.The exact meaning of ContentSize for decorated windows was previously ill-defined.
2019-06-05 15:59:13 +02:00
omar
b9874a2423
Comments about obsoleted features version. Todo. Clarify tab bar initial offset (useful if we decide to remove the half-windowpadding clip margin).
2019-06-05 15:58:49 +02:00
omar
5cdd788f30
Comments ( #2599 ). Moved branch Changelog above 1.71 wip one. Added some missing changelog bits.
2019-06-05 00:37:14 +02:00
omar
596d81a973
Merge branch 'master' into docking
2019-05-31 12:09:40 +02:00
omar
f1f4b42d91
ImDrawListSplitter: extracted out of ImDrawList. Down the line we may obsolete the ImDrawList functions and encourage users to store the splitter aside, in the meanwhile ImDrawList holds a splitter.
...
(This will allow columns/table to recurse.)
2019-05-31 12:03:10 +02:00
omar
8dc04a4c9f
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.h
# imgui_demo.cpp
2019-05-29 16:32:27 +02:00
omar
7755cbbef2
Renamed ImGuiBackendFlags_HasVtxOffset to ImGuiBackendFlags_RendererHasVtxOffset to match naming convention already used in viewport/docking branch. ( #2591 ) + Fix OpenGL3 code missing flag.
2019-05-29 16:29:17 +02:00
omar
c72040a715
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx11.h
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_dx9.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# examples/imgui_impl_osx.h
# examples/imgui_impl_osx.mm
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
2019-05-29 16:20:26 +02:00
omar
d1e8b698d0
ImDrawList: Added ImDrawCmd::VtxOffset value to support large meshes (64k+ vertices) using 16-bits indices. To enable the feature, the renderer back-end needs to set 'io.BackendFlags |= ImGuiBackendFlags_HasVtxOffset' and honor the ImDrawCmd::VtxOffset field. Otherwise the value will always be zero. This has the advantage of preserving smaller index buffers and allowing to execute on hardware that do not support 32-bits indices.
...
ImDrawList: Added ImDrawCmd::IdxOffset value, equivalent to summing element count for each draw command. This is provided for convenience and consistency with VtxOffset. (#2591 )
2019-05-29 16:13:38 +02:00
omar
40b9e5e0b4
ImDrawList: Store initial flags for the frame in ImDrawListSharedData, reducing code duplication in setting up the flags.
2019-05-29 14:26:03 +02:00
omar
c487bc52a2
Fonts: Added some details about using custom colorful icons.
2019-05-28 20:17:15 +02:00
omar
5b0e59d9d5
Docking: Saving local _NoResize flag. ( #2583 )
2019-05-27 22:11:21 +02:00
omar
9c35344175
Comments, todo entries, moved ImGuiSelectableFlagsPrivate in higher ranges to match others.
2019-05-27 16:50:56 +02:00
omar
511e32e8ca
Docking: Clarified terminology of docking/tablist/collapse button into Window Menu button matching master. Added private ImGuiDockNodeFlags_NoWindowMenuButton, ImGuiDockNodeFlags_NoCloseButton flags. ( #2583 , #2109 )
2019-05-27 12:35:20 +02:00
omar
afad952450
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
2019-05-24 21:58:17 +02:00
omar
958d75c00a
Style: Added style.WindowMenuButtonPosition (left/right, defaults to ImGuiDir_Left) to move the collapsing/docking button to the other side of the title bar.
2019-05-24 21:54:52 +02:00
omar
fda1365c15
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-05-23 00:04:25 +02:00
omar
b85e97137d
Version tag is 1.71 WIP oops
2019-05-22 23:56:26 +02:00
omar
04022114d9
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2019-05-21 14:47:29 +02:00
omar
34b881eb12
ImFontGlyphRangesBuilder: Fixed unnecessarily over-sized buffer, which incidentally was also not fully cleared. Fixed edge case overflow when adding character 0xFFFF. ( #2568 )
2019-05-21 12:45:27 +02:00
omar
4158cba1ff
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_win32.cpp
# imgui.cpp
# imgui_internal.h
2019-05-13 19:23:18 +02:00
omar
d3a387cc18
Fixed InputFloatX, SliderFloatX, DragFloatX functions erroneously reporting IsItemEdited() multiple times when the text input doesn't match the formatted output value (e.g. input "1" shows "1.000"). It wasn't much of a problem because we typically use the return value instead of IsItemEdited() here. ( #1875 , #2034 )
2019-05-13 19:04:57 +02:00
omar
632469d2e5
Renamed SetNextTreeNodeOpen() to SetNextItemOpen(). Refactored SetNextItemXXX stuff to match SetNextWindowXXX code closely.
2019-05-13 15:11:25 +02:00
omar
ef13d95466
IO: changed AddInputCharacter(unsigned short c) signature to AddInputCharacter(unsigned int c).
...
Examples/Backends: Don't filter characters under 0x10000 before calling io.AddInputCharacter(), the filtering is done in io.AddInputCharacter() itself. This is in prevision for fuller Unicode support. (#2538 , #2541 )
2019-05-11 10:33:56 +02:00
omar
835a8b2c9b
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2019-05-10 22:56:43 +02:00
omar
e29176df53
Internals: Columns: Renamed fields. Comments and tweak. Moved a demo block.
2019-05-09 13:12:09 +02:00
omar
239c8732d7
Viewports: Minor tweaks. ( #2471 )
2019-05-08 18:33:08 +02:00
omar
42fc563fed
Version 1.71 WIP + fixed minor typo
2019-05-07 16:36:08 +02:00
omar
d1d5075b66
Version 1.70
2019-05-06 14:17:39 +02:00
omar
76e61958fd
Merge branch 'master' into docking
...
# Conflicts:
# examples/README.txt
# examples/imgui_impl_dx9.cpp
# imgui.cpp
# imgui.h
2019-05-06 10:16:43 +02:00
omar
526e2303bc
Window: Fixed SetNextWindowSizeConstraints() with non-rounded positions making windows drift. ( #2067 , #2530 )
2019-05-03 19:09:44 +02:00
omar
9c1f02a42c
Misc: Made IMGUI_CHECKVERSION() macro also check for matching size of ImDrawIdx.
2019-05-03 18:42:53 +02:00
omar
2dc81057ec
Selectable: With ImGuiSelectableFlags_AllowDoubleClick doesn't return true on the mouse button releas efollowing the double-click. Only first mouse release + second mouse down (double-click) returns true. Likewise for internal ButtonBehavior() with both _PressedOnClickRelease | _PressedOnDoubleClick. ( #2503 )
2019-05-03 14:31:12 +02:00
omar
825b61e4ba
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_vulkan.cpp
# imgui.cpp
2019-05-02 14:56:47 +02:00
omar
5c1cd5c8c7
ImDrawCallback_ResetRenderState, Examples: Added support for reset render state callback. ( #2037 , #1639 , #2452 )
2019-04-30 22:15:59 +02:00
omar
3fbc0b7a9e
Obsoleted GetContentRegionAvailWidth(), use GetContentRegionAvail().x instead. Kept inline redirection function.
2019-04-29 18:33:08 +02:00
omar
dfb82d5c22
Merge branch 'master' into docking
...
# Conflicts:
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_sdl.h
# imgui.cpp
2019-04-25 17:53:11 +02:00
omar
6db0766564
Misc comments, internal renaming, added disable indentation option to Columns demo section.
2019-04-24 17:40:07 +02:00
omar
d0fb547dc1
Viewports: Avoid rendering/swapping secondary viewports that are minimized. ( #1542 , #2496 )
2019-04-22 11:46:04 +02:00
omar
16e9b8191b
Increased IMGUI_VERSION_NUM arbitrarily, help narrowing down reports that don't include a commit hash. Add comments.
2019-04-22 11:16:17 +02:00
omar
03b64defa5
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
2019-04-19 19:52:45 +02:00
omar
5078fa208b
Added SetNextItemWidth() helper to avoid using PushItemWidth/PopItemWidth() for single items.
2019-04-18 18:29:28 +02:00
omar
f355a40367
Added commentary about ContentRegion functions. Added internal GetContentRegionMaxScreen() to facilitate internal code at the moment.
2019-04-18 15:46:13 +02:00
omar
1aeee9d40f
Internals: Columns: Tweaks, renaming. Metrics: Show rectangles for child windows.
...
Renamed SameLine() first parameter.
2019-04-17 22:12:17 +02:00
omar
9c364b16ff
Merge branch 'vulkan_fix_master' into vulkan_fix_docking
2019-04-05 20:30:42 +02:00
omar
c8fd4afd75
Misc: Added IM_MALLOC/IM_FREE macros mimicking IM_NEW/IM_DELETE so user doesn't need to revert to using the ImGui::MemAlloc()/MemFree() calls directly.
2019-04-05 20:20:24 +02:00
omar
bd351e9ac5
Misc: Added IM_MALLOC/IM_FREE macros mimicking IM_NEW/IM_DELETE so user doesn't need to revert to using the ImGui::MemAlloc()/MemFree() calls directly.
2019-04-05 20:20:08 +02:00
omar
d61caf5714
Vulkan, Viewports: ImGui_ImplVulkan_RenderDrawData and renderer back-end automatically manage ImGui_ImplVulkanH_WindowRenderBuffers for each viewports so user doesn't have to do it. ( #2461 , #2348 , #2378 , #2097 )
2019-04-05 18:52:45 +02:00
omar
49fb8e6c45
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl3.cpp
2019-04-03 11:17:26 +02:00
omar
512d39d031
Examples: OpenGL3: Minor tweaks, clarifications + not calling glBindBuffer more than necessary in the render loop.
2019-03-29 16:17:30 +01:00
omar
a33d45d7cd
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2019-03-28 15:48:25 +01:00
omar
fd5859ed04
Docking: Separating SharedFlags vs LocalFlags in dock node so settings can be applied to individual nodes. Made _NoResize logic on single node applies as expected. ( #2423 , #2109 )
2019-03-27 19:00:36 +01:00
omar
04a9ce3a18
Docking: Renamed ImGuiDockNodeFlags_PassthruDockspace to ImGuiDockNodeFlags_PassthruCentralNode. + Comments, shallow tweaks. ( #2109 )
2019-03-27 16:16:31 +01:00
omar
20188b19d6
Comments ( #2441 ) + Freeglut fixes ( #2430 )
2019-03-26 12:16:23 +01:00
omar
9350158d61
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_internal.h
2019-03-25 16:08:09 +01:00
omar
c7619d4a6a
Docking: Preserve existing docked nodes when setting the ImGuiDockNodeFlags_NoDockingInCentralNode flag. ( #2423 , #2109 )
2019-03-18 09:48:00 -07:00
omar
221bf93a55
Comments, todo list, remove trailing spaces.
2019-03-17 00:56:21 +01:00
omar
857381b9ca
GetMouseDragDelta(): also returns the delta on the mouse button released frame. Verify that mouse positions are valid otherwise returns zero. Removed obsolete comment. Tweaked demo. ( #2419 )
2019-03-15 15:03:37 +01:00
omar
cf2c52282d
Version 1.70 WIP
2019-03-15 13:07:30 +01:00
omar
b1af4d36ce
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
2019-03-13 15:30:35 +01:00
omar
55c02099c5
Version 1.69, comments, typos
2019-03-13 15:29:43 +01:00
omar
9afb849e16
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
2019-03-12 18:28:47 +01:00
omar
a92c587c75
Added GetGlyphRangesVietnamese() helper. ( #2403 )
2019-03-11 22:02:59 +01:00
omar
f7db4fad31
Merge branch 'master' into docking
...
# Conflicts:
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
2019-03-11 16:08:16 +01:00
omar
3eedb542a6
Viewports: Renamed ConfigViewportsNoParent to ConfigViewportsNoDefaultParent. Fix outdated comments in examples.
2019-03-11 11:07:23 +01:00
Bruce Mitchener
17c567c3a9
Don't use const qualified parameters in declarations.
...
This fixes warnings from clang-tidy like this:
parameter 'v_max' is const-qualified in the function declaration;
const-qualification of parameters only has an effect in function definitions
Since values (rather than references or pointers) don't need to be
const, they don't need to be marked that way in the function declaration.
2019-03-08 18:21:11 +01:00
Haldean Brown
79bb4ce128
Added ImGuiColorEditFlagsFlags_InputHSV. ( #2383 , #2384 )
2019-03-08 18:16:41 +01:00
omar
66936880ba
Moved placeholder sections to match Docking branch. Comments.
2019-03-08 18:16:41 +01:00
Bruce Mitchener
3b11505481
Fix typos. ( #2411 )
2019-03-08 17:52:32 +01:00
omar
d77d3416d3
Merge branch 'master' into docking
2019-03-07 18:40:55 +01:00
omar
1c23981782
Made ImS8 and ImS16 explicitly signed in case some crazy SDK decide to flip the signedness over. ( #2408 )
2019-03-07 16:10:44 +01:00
omar
e91d275b10
Merge branch 'master' into docking
...
# Conflicts:
# imgui_demo.cpp
2019-03-06 21:18:46 +01:00
Lucas Lazare
ab80ee6453
Added InputTextWithHint() ( #2400 )
...
Squashed commit of the following:
commit 1970d84051
Author: Lucas Lazare <lazarelucas@yahoo.fr>
Date: Tue Mar 5 12:20:39 2019 -0500
Removing sneaky tabulations #2 (why, editor T-T)
I should update my settings, I guess
commit 219bdfcb7f
Author: Lucas Lazare <lazarelucas@yahoo.fr>
Date: Tue Mar 5 12:17:27 2019 -0500
Removing useless check introduced in b0d172
commit 8afd7a2b45
Author: Lucas Lazare <lazarelucas@yahoo.fr>
Date: Tue Mar 5 11:49:24 2019 -0500
Removing sneaky tabulations
commit 8e04908631
Author: Lucas Lazare <lazarelucas@yahoo.fr>
Date: Tue Mar 5 11:45:13 2019 -0500
Moving InputTextHinted code to InputTextEx
commit b0d1723a2f
Author: Lucas Lazare <lazarelucas@yahoo.fr>
Date: Tue Mar 5 00:23:02 2019 -0500
C++11 to C++98
commit 9afeae3998
Author: Lucas Lazare <lazarelucas@yahoo.fr>
Date: Mon Mar 4 23:43:28 2019 -0500
Added InputTextHinted
2019-03-06 17:33:05 +01:00
David Maas
8b8ab1db5b
Removed redundant declaration of SetNextWindowClass. ( #2402 )
2019-03-06 09:39:16 +01:00
omar
e02d6014bf
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-03-05 22:13:38 +01:00
omar
ce4e62649a
Internal: Tabbing: Tweaks to FocusableItemRegister and using the standard mechanism to allow/block Tab being interpreting by tabbing instead of InputText() widget.
2019-03-05 18:24:59 +01:00
omar
622a27506a
Text: Fixed large Text/TextUnformatted call not declaring its size when starting below the lower point of the current clipping rectangle. Somehow this bug has been there since v1.0! It was hardly noticeable but would affect the scrolling range, which in turn would affect some scrolling request functions when called during the opening frame of a window.
2019-03-05 15:23:11 +01:00
omar
f4dd990e38
Comments and Issue Template
2019-03-05 11:03:32 +01:00
omar
8414c0bb09
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
2019-03-04 18:08:19 +01:00
omar
94e794f81b
Renamed GetOverlayDrawList() to GetForegroundDrawList() for consistency. Kept redirection function (will obsolete). ( #2391 )
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Demo: Using GetBackgroundDrawList() and GetForegroundDrawList() in "Custom Rendering" demo.
2019-03-04 16:35:50 +01:00
omar
96b13760d4
Added GetBackgroundDrawList() helper to quickly get access to a ImDrawList that will be rendered behind every other windows. ( #2391 )
2019-03-04 16:10:51 +01:00
omar
ff0c6c2bde
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
2019-02-27 19:00:09 +01:00
omar
736d3e2654
DragScalar, InputScalar, SliderScalar: Added support for u8/s8/u16/s16 data types. We are reusing function instances for larger types to reduce code size. ( #643 , #320 , #708 , #1011 )
2019-02-27 18:16:03 +01:00
omar
525a53a86b
Comments
2019-02-27 17:26:18 +01:00
omar
6de09a5e48
Renamed ColorEdit/ColorPicker's ImGuiColorEditFlags_RGB/_HSV/_HEX flags to respectively ImGuiColorEditFlags_DisplayRGB/_DisplayHSV/_DisplayHex. This is anticipation of adding new flags to ColorEdit/ColorPicker functions which would make those ambiguous. ( #2384 ) [@haldean]
2019-02-27 16:45:58 +01:00
haldean
8a2f6866a6
add _Show prefix to color flags that control inputs, rename __InputsMask to __ShowMask
...
This is anticipation of changing __InputsMask to control the format of
input colors, and adding _InputRGB and _InputHSV to change how input
colors are interpreted.
2019-02-27 16:24:15 +01:00
omar
8915f7933a
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2019-02-24 23:24:07 +01:00
omar
cd67d4d3c1
Log/Capture: Fixed LogXXX functions 'auto_open_depth' parameter being treated as an absolute tree depth instead of a relative one. Fixed CollapsingHeader trailing ascii representation being "#" instead of "##". Minor tidying up the of code.
2019-02-23 16:07:01 +01:00
omar
87ded34f9f
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui_widgets.cpp
2019-02-22 12:29:18 +01:00
omar
257f5d204e
Version 1.69 WIP
2019-02-20 00:11:36 +01:00
omar
9dc02464a4
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
2019-02-19 13:04:35 +01:00
omar
3c15dffc94
Version 1.68
2019-02-19 12:50:46 +01:00
omar
5bf9029bf9
Merge branch 'master' into docking
2019-02-18 12:16:13 +01:00
omar
f977871854
ImFont: Minor adjustment to the structure.
...
Examples: Removed unused variable.
2019-02-15 18:56:08 +01:00
omar
09c9bf2edb
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
2019-02-14 20:35:11 +01:00
omar
76dbff37cd
Selectable: Tweaks for #2347 (demo, changelog, member position)
2019-02-14 20:29:50 +01:00
haldean
b277cfffc8
Selectable: add support for specifying text alignment on selectables ( #2347 )
...
Adds a style variable to Selectable that allows clients to specify the
text alignment within Selectables, adds a section in the demo to
demonstrate selectable text alignment, and a pair of sliders in the
style editor to change selectable alignment on the fly.
In terms of implementation, this one is extremely simple: Selectable was
already calling an API that supports text alignment, but had hard-coded
it to top-left. This changes that to just pass the style variable
straight through to RenderTextClipped. Backwards-compatibility is
preserved by defaulting the text_align parameter to (0, 0), i.e.,
top-left.
This also fixes a bug with selectable text rendering that caused
right-aligned text in a selectable to be clipped incorrectly, because
the wrong clipping rectangle was being used.
2019-02-14 19:38:57 +01:00
omar
57a586b4f1
Font: Moved functions to internal block (not enforced). Made ConfigData pointer const. Added link to stb's notes.
2019-02-13 18:21:21 +01:00
omar
0640b6e67c
Shallow tweaks
2019-02-12 22:15:19 +01:00
omar
2cada3c143
Merge branch 'master' into docking
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# Conflicts:
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_widgets.cpp
2019-02-11 18:59:49 +01:00
omar
a79785c0b9
ImDrawData: Added FramebufferScale field (currently a copy of the value from io.DisplayFramebufferScale).
...
This is to allow render functions being written without pulling any data from ImGuiIO, allowing incoming multi-viewport feature to behave on Retina display and with multiple displays. If you are not using a custom binding, please update your render function code ahead of time, and use draw_data->FramebufferScale instead of io.DisplayFramebufferScale. (#2306 , #1676 )
Examples: Metal, OpenGL2, OpenGL3: Fixed offsetting of clipping rectangle with ImDrawData::DisplayPos != (0,0) when the display frame-buffer scale scale is not (1,1). While this doesn't make a difference when using master branch, this is effectively fixing support for multi-viewport with Mac Retina Displays on those examples. (#2306 ) Also using ImDrawData::FramebufferScale instead of io.DisplayFramebufferScale.
Examples: Clarified the use the ImDrawData::DisplayPos to offset clipping rectangles.
2019-02-11 18:52:08 +01:00
omar
4b41d3b280
ImFont: Rearranged members toward an optimal CalcTextSize() loop. Removed comments from destructor. Made constructor more explicit.
2019-02-09 15:54:47 +01:00
omar
4a3a895be9
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2019-02-06 14:47:53 +01:00
omar
e3dd95d335
Added IsItemActivated() as an extension to the IsItemDeactivated/IsItemDeactivatedAfterEdit functions which are useful to implement variety of undo patterns. ( #820 , #956 , #1875 )
2019-02-06 11:52:42 +01:00
omar
be107ba8f8
Merge branch 'master' into docking
...
# Conflicts:
# imgui_internal.h
# imgui_widgets.cpp
2019-02-05 13:52:32 +01:00
omar
d38f4dc143
Tabs: Non-docking tab bars are storing names to allow tab list button + whole style scaling. Added ImGuiTabBarFlags_TabListPopupButton flag to show a popup button on manual tab bars. Locking FramePadding for the scope of a tab-bar to avoid sheering/clipping of tab item. Made scaling of tab ellipsis less awkward. ( #261 , #351 )
2019-02-05 13:23:44 +01:00
omar
d93e3c17fc
ImGuiTextBuffer: Fix size() to allow using ImGuiTextBuffer with resize(0) patterns.
2019-02-05 13:16:23 +01:00
omar
ac6d474103
Removed io.DisplayVisibleMin/DisplayVisibleMax (which were marked obsolete and removed from viewport/docking branch already).
2019-02-01 16:37:07 +01:00
omar
a608156da3
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
2019-02-01 11:19:26 +01:00
omar
52a9f8bd3e
Merged from Docking branch: Various small changes, comments, typos fixes, moved blocks. To reduce overall drift. Should be no-op.
2019-02-01 10:26:08 +01:00
omar
699e945a82
Merged from Docking branch: non-const ImVec2[] operator.
2019-02-01 10:22:46 +01:00
omar
f906d53f7d
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
2019-01-31 19:19:35 +01:00
Michael Savage
2d363fa315
Fixed doc typo ( #2326 )
2019-01-31 14:19:15 +01:00
omar
e1143377c2
Viewport: Added ImGuiViewportFlags_NoFocusOnClick + support in imgui_impl_win32. Made windows with no decoration always set the _NoFocus flags. ( #1542 , #2117 )
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Fix e.g. clicking on protruding combo box stealing highlight from parent window with decoration.
2019-01-30 21:39:05 +01:00
omar
86d3bba157
Added ImGuiDockNodeFlags_AutoHideTabBar. ( #2109 )
2019-01-29 18:28:31 +01:00
omar
13a5f5ba8b
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2019-01-27 16:46:35 +01:00
omar
b26ac92a12
Revert "Added PushID(size_t sz) helper (may not be useful/meaningful for non C/C++ languages)."
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This reverts commit 20bc06af70
.
2019-01-27 16:43:56 +01:00
omar
ee3b4f2bf1
Using IM_UNUSED() macro.
2019-01-27 16:23:23 +01:00
omar
c3c2cd1e82
Fix various XCode and PVS-Studio static analyzer warnings ( #2309 )
2019-01-27 16:18:23 +01:00
omar
20bc06af70
Added PushID(size_t sz) helper (may not be useful/meaningful for non C/C++ languages).
2019-01-27 16:18:23 +01:00
omar
0947fa3de0
Merge branch 'viewport' into docking
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-01-21 16:54:37 +01:00
omar
cb9a6b8a8b
Merge branch 'master' into viewport
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# Conflicts:
# examples/README.txt
# imgui.cpp
2019-01-21 16:52:22 +01:00
omar
28901dd104
Internals: Tweaks. Comments about PushID/GetID public function.
2019-01-21 16:50:27 +01:00
omar
00ffdb9fa9
ImGuiTextBuffer: Added append() function (unformatted).
2019-01-20 22:21:26 +01:00
omar
f94af2f5c5
Merge branch 'viewport' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_draw.cpp
2019-01-20 22:13:35 +01:00
omar
8079344cee
Merge branch 'master' into viewport
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# Conflicts:
# examples/example_sdl_vulkan/main.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_vulkan.h
# imgui.cpp
2019-01-20 22:12:06 +01:00
omar
2c38b32db1
Removed trailing spaces ( #2038 , #2299 )
2019-01-20 17:56:17 +01:00
omar
f94ba546ba
Added checks for "zero-as-null-pointer-constant" warnings for older Clang ( #2299 , followup to #2277 )
2019-01-20 17:46:00 +01:00
omar
b5144e477f
Merge branch 'viewport' into docking
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# Conflicts:
# docs/CHANGELOG.txt
2019-01-17 14:06:42 +01:00
omar
e9c625a1dc
Merge branch 'master' into viewport
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_win32.cpp
# imgui_demo.cpp
2019-01-17 14:05:40 +01:00
omar
09f1cb642b
FreeType: Minor tweaks previous commit ( #2285 )
2019-01-15 21:50:43 +01:00
omar
8a45c56c2c
Merge branch 'viewport' into docking
2019-01-15 21:22:29 +01:00
omar
9391a97fbf
Merge branch 'master' into viewport
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
2019-01-15 21:22:21 +01:00
omar
79d497edae
Viewport: Made platform_io.Monitors mandatory for proper multi-viewport use.
2019-01-15 21:20:00 +01:00
omar
95ee99e6aa
Version 1.68 WIP
2019-01-15 20:19:05 +01:00
omar
ff4bd758ca
Merge branch 'viewport' into docking
2019-01-14 21:30:07 +01:00
omar
e24674fc0e
Merge branch 'master' into viewport
2019-01-14 21:30:01 +01:00
omar
7a5058e3bf
Version 1.67
2019-01-14 17:41:44 +01:00
omar
6e41745f31
Added a bunch of diagnostic ignore to cope with Clang -Weverything being absurd. Also fixed two legit warnings. ( #2277 )
2019-01-13 18:57:46 +01:00
omar
529fccd9c2
Merge branch 'viewport' into docking
2019-01-13 14:19:40 +01:00
omar
4ee4f65c70
Merge branch 'master' into viewport
2019-01-13 14:19:31 +01:00
omar
abdd39b700
Merge branch 'atlas_fixes'
2019-01-13 14:19:07 +01:00
omar
49994ceb6e
FAQ entry, moved ImTextureId, Gallery links.
2019-01-12 19:48:07 +01:00
omar
9a9712807e
ImFontAtlas: Rewrote stb_truetype based builder.
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- Atlas width is now properly based on total surface rather than glyph count (unless overridden with TexDesiredWidth).
- Fixed atlas builder so missing glyphs won't influence the atlas texture width. (#2233 )
- Fixed atlas builder so duplicate glyphs (when merging fonts) won't be included in the rasterized atlas.
2019-01-10 22:23:05 +01:00
omar
7ed8e55fc7
ImVector: Added size_in_bytes() helper.
2019-01-10 16:10:02 +01:00
omar
8011197c50
Merge branch 'viewport' into docking
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# Conflicts:
# imgui.cpp
2019-01-10 16:02:32 +01:00
omar
c96aaef132
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui.h
2019-01-10 16:01:36 +01:00
omar
e4c19f5af1
ImFontGlyphRangesBuilder: Using 32-bits fields for storage instead of 8-bit ones, comments, todo.
2019-01-10 16:00:26 +01:00
omar
7ffbcfe467
ImVector: Made reserve() another silly one-liner. It's not longer than other functions and our weird obsessions deserve to be carried with stringent consistence. + Comments
2019-01-10 15:51:09 +01:00
omar
1f6e0b2f98
ImVector: Made a struct. Using T/T* in the code instead of value_type/iterator. Renamed index_from_pointer() to index_from_ptr() (was not documented, added in 1.63, users not supposed to use ImVector, hopefully not a big deal).
2019-01-10 15:51:08 +01:00
omar
9ad341902d
ImDrawList: Optimized some of the functions for performance of debug builds where non-inline function call cost are non-negligible.
2019-01-08 17:37:22 +01:00
omar
6b32570644
Merge branch 'viewport' into docking
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# Conflicts:
# imgui_internal.h
# imgui_widgets.cpp
2019-01-07 21:29:15 +01:00
omar
5af930f97a
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
2019-01-07 21:28:29 +01:00
omar
1ae7f88495
Tabs: Added ImGuiTabBarFlags_NoTooltip flag. ( #261 , #351 ) + added helpful assert
2019-01-07 18:07:09 +01:00
omar
5cb7ce2085
Renamed ImFont::GlyphRangesBuilder to ImFontGlyphRangesBuilder. Keep redirection typedef (will obsolete).
2019-01-06 16:59:51 +01:00
omar
1353c74dcf
Comments/formatting on obsolete stuff
2019-01-06 16:37:57 +01:00
omar
c3af134cc8
IO: Renamed InputCharacters[], marked internal as was always intended. AddInputCharacter() goes into a queue which can receive as many characters as needed during the frame. This is useful for automation to not have an upper limit on typing speed. Will later transition key/mouse to use the event queue later.
2019-01-06 16:37:42 +01:00
omar
1705a81efb
Moved ImVector higher up in imgui :( because we will need it in ImGuiIO.
2019-01-06 16:29:40 +01:00
omar
9ba202821f
Nav: Fixed an keyboard issue where holding Activate/Space for longer than two frames on a button would unnecessary keep the focus on the parent window, which could steal it from newly appearing windows. ( #787 )
2019-01-04 19:03:56 +01:00
omar
d223d1e951
Added bindings in Readme. Added internal IMGUI_DEBUG_LOG() helper. Comments, missing breaking changes note relative to imgui_impl_xxxx changes, not really part of core but worth adding in the imgui.cpp breaking change section.
2019-01-04 18:01:43 +01:00
omar
4e98d4329b
Comments
2019-01-03 21:59:13 +01:00
omar
5278da98d2
Merge branch 'viewport' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_demo.cpp
2019-01-03 21:40:08 +01:00
omar
e1ed27aeaa
(Breaking change) Reorganized Viewports advanced flags, moved into new io.ConfigViewportsXXX flags. Pay attention that ImGuiConfigFlags_ViewportsDecoration became ConfigViewportsNoDecoeration, so the value is inverted! ( #1542 )
2019-01-03 21:33:33 +01:00
omar
c8349d3305
Viewport: Added ConfigViewportsNoParent to parent viewport default to NULL and not main viewport. Fix eg.. popups appearing erroneously focusing parent window.
2019-01-03 21:28:54 +01:00
omar
ce1626a51e
Merge branch 'viewport' into docking
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# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
2019-01-02 21:36:21 +01:00
omar
0cabe4dedf
Viewport: Added ImGuiWindowClass / SetNextWindowClass() (concept imported from Docking ImGuiDockFamily), which currently allows to overwrite viewport flags on a per-window basis. Exposed FindViewportByID(). Win32: Support for ParentViewportId. ( #1542 )
2019-01-02 21:33:23 +01:00
omar
0d6e3ab2b0
Docking: Renamed SetNextWindowId() -> SetNextWindowID() for consistency. (function vs member are still horribly inconsistent atm)
2019-01-02 21:28:16 +01:00
omar
4a6f95acc8
Viewport: Added Platform_UpdateWindow hook for general purpose: Rework Win32 code to reflect viewport flags changes into Win32 while the window is active.
2019-01-02 19:03:36 +01:00
omar
5305c32242
Viewport: Reorder flags. Set owned viewport common decoration flags in Begin(). Moved code in UpdateViewportsEndFrame() before we introduce family/class based overrides.
2019-01-02 19:03:11 +01:00
omar
951c9dd68b
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_sdl.cpp
2019-01-02 19:00:31 +01:00
omar
e194219f2e
Renamed ImGuiDockFamily to ImGuiWindowClass. Renamed CompatibleWithClassZero to DockingAllowUnclassed. ( #2109 )
2019-01-02 16:22:44 +01:00
omar
acacd93836
Renamed extra_flags to flags in InputXXX parameters.
2019-01-02 11:08:14 +01:00
omar
6b97ded438
Happy new year! & comments
2019-01-02 10:57:57 +01:00
omar
e043b89814
Merge branch 'viewport' into docking
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# Conflicts:
# imgui.h
2018-12-20 17:03:21 +01:00
omar
8fc19d2194
Removed IMGUI_HAS_TABS from Docking branch, it's not defined anywhere anymore.
2018-12-20 16:56:48 +01:00
omar
02501f07c3
Merge branch 'master' into viewport
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# Conflicts:
# imgui.cpp
# imgui.h
2018-12-20 16:54:32 +01:00
omar
a0e5bb9532
Viewport: Corrected/clarified comments. Moved RenderPlatformWindowsDefault() next to UpdatePlatformWindow(). Removed unnecessary flag check.
2018-12-20 16:49:31 +01:00
omar
39dde66b21
IO: Realigned all fields, very minor comments change. This is nearly a no-op if you don't ignore Spaces.
2018-12-20 11:48:52 +01:00
omar
5691385a33
IO: Added BackendPlatformUserData, BackendRendererUserData, BackendLanguageUserData void* for storage use by back-ends. ( #2004 + for cimgui)
2018-12-20 11:41:24 +01:00
omar
89ac0ea7c1
Various user-facing comments
2018-12-19 11:19:55 +01:00
omar
088ef6623a
Merge branch 'viewport' into docking
2018-12-18 15:03:01 +01:00
omar
9c916cdaf9
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
2018-12-18 15:02:35 +01:00
omar
ac9512e095
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2018-12-14 18:46:24 +01:00
omar
f1c7596409
Internals: Popup related comments. Renamed the misleading internal ClosePopup() function. Added bool* test to BeginPopupModal in demo.
2018-12-14 18:42:22 +01:00
omar
5d20da1b36
Viewport, DPI: Now using DpiScale from the ImGuiPlatformMonitor array instead of calling Platform_GetWindowDpiScale() before the platform window creation. Might even tentatively see if things work out without Platform_GetWindowDpiScale. ( #1676 )
2018-12-14 12:12:26 +01:00
omar
9b09c7597f
Merge branch 'viewport' into docking
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# Conflicts:
# imgui_demo.cpp
2018-12-13 19:21:51 +01:00
omar
2a1e903f43
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.h
2018-12-13 19:20:34 +01:00
omar
8497948ba0
Comments, minor tweaks.
2018-12-13 19:17:36 +01:00
omar
991b16cc6a
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_widgets.cpp
2018-12-11 19:46:46 +01:00
omar
ccce47c6a2
Demo: Using Tabs in Style Editor and Simple Layout example. + Adding missing early out in About and Documents examples.
2018-12-11 18:10:43 +01:00
omar
067b691fd8
Merge branch 'viewport' into docking
...
# Conflicts:
# docs/TODO.txt
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_draw.cpp
# imgui_internal.h
# imgui_widgets.cpp
2018-12-11 13:23:00 +01:00
omar
c40feabe4d
Merge branch 'master' into viewport
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2018-12-11 12:41:40 +01:00
omar
54a60aaa40
Added BETA api for Tab Bar/Tabs widgets. ( #261 , #351 ) (merged this feature from the from Docking branch so it can be used earlier as as standalone feature)
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- Added BeginTabBar(), EndTabBar(), BeginTabItem(), EndTabItem(), SetTabItemClosed() API.
- Added ImGuiTabBarFlags flags for BeginTabBar().
- Added ImGuiTabItemFlags flags for BeginTabItem().
- Style: Added ImGuiCol_Tab, ImGuiCol_TabHovered, ImGuiCol_TabActive, ImGuiCol_TabUnfocused, ImGuiCol_TabUnfocusedActive colors.
- Demo: Added Layout->Tabs demo code.
- Demo: Added "Documents" example app showcasing possible use for tabs.
2018-12-11 12:36:47 +01:00
omar
cc1283fb78
Added ImGuiWindowFlags_UnsavedDocument window flag to append '*' to title without altering the ID, as a convenience to avoid using the ### operator. (merged from Docking branch)
2018-12-11 12:20:48 +01:00
omar
15447f5b7b
Using named flags instead of 0 + shallow formatting tweaks from other branches.
2018-12-11 12:14:27 +01:00
omar
e6439e1a16
Merge branch 'viewport' into docking + moved io.ConfigFlags ImGuiConfigFlags_DockingNoSplit to io.ConfigDockingNoSplit
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# Conflicts:
# imgui.cpp
# imgui.h
# imgui_demo.cpp
2018-12-10 16:21:49 +01:00
omar
26b9e2d0a5
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2018-12-10 16:14:31 +01:00
omar
9476e07d5a
Added io.ConfigWindowsMoveFromTitleBarOnly option. Still is ignored by window with no title bars (often popups). This affects clamping window within the visible area: with this option enabled title bars need to be visible. ( #899 )
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Tweaked default value of style.DisplayWindowPadding from (20,20) to (19,19) so the default style as a value which is the same as the title bar height.
2018-12-10 16:05:30 +01:00
omar
59f3c4fc20
Renamed io.ConfigResizeWindowsFromEdges to io.ConfigWindowsResizeFromEdges and removed its [Beta] mark. Resizing windows from edge is now enabled by default (io.ConfigWindowsResizeFromEdges=true). Note that it only works _if_ the back-end sets ImGuiBackendFlags_HasMouseCursors, which the standard back-end do.
2018-12-10 15:41:01 +01:00
omar
f768727284
Merge branch 'viewport' into docking
...
# Conflicts:
# imgui.cpp
2018-12-06 16:36:17 +01:00
omar
a03846bd9e
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2018-12-06 16:33:39 +01:00
omar
f3a0b17bb8
Viewport: Win32, GLFW, SDL: Clarified back-ends by using global mouse position direction. GLFW: disabled io.MouseHoveredViewport setting under Mac/Linux. ( #1542 , #2117 ) + various comments.
2018-12-06 16:30:10 +01:00
omar
b96b1f2412
Docking: Documenting an issue. Renamed member of ImGuiDockFamily.
2018-12-04 16:38:27 +01:00
omar
b58bd5b311
Version 1.67 WIP + todo notes
2018-12-04 13:49:29 +01:00
omar
6644f1ff64
Docking: Added io.ConfigDockingTabBarOnSingleWindows option (mostly made possible by the previous fixes).
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Note that dock node have regressions compared to current floating window: no collapse, no auto-resize, resize grip under the scrollbar, border issues, general overhead. Will tackle those.
2018-12-04 13:37:46 +01:00
omar
5105c6c0d0
Merge branch 'viewport' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2018-12-04 00:06:26 +01:00
omar
3a678d48b1
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
2018-12-04 00:05:45 +01:00
omar
f6b6ad1959
Viewport: Minor tweaks, better struct layout.
2018-12-03 20:30:00 +01:00
omar
eb311abc92
Fixed IMGUI_API tag on ImFontAtlas::IsBuilt() preventing to build as DLL on some setups. ( #2226 )
2018-12-03 17:49:38 +01:00
omar
10e13dd6bb
Version 1.67 WIP (again, this time IMGUI_VERSION_NUM has leeway for another hot-fix).
2018-12-03 12:19:23 +01:00
omar
ac10889bde
Merge branch 'viewport' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
2018-12-03 11:44:51 +01:00
omar
65e579e558
Merge branch 'master' into viewport
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_vulkan.cpp
# examples/imgui_impl_win32.cpp
# imgui.h
# imgui_demo.cpp
2018-12-03 11:41:53 +01:00
omar
801645d350
Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22).
2018-12-03 10:17:17 +01:00
omar
7658035e5a
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
2018-11-30 18:30:21 +01:00
omar
3849def253
Added ShowAboutWindow(), About Window now showing various config/build information.
2018-11-30 18:30:21 +01:00
omar
f78b5a0cdb
Merge branch 'viewport' into docking
2018-11-30 18:27:14 +01:00
omar
afeefadb4e
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_win32.cpp
# imgui.h
2018-11-30 18:24:43 +01:00
omar
a423f032ee
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
2018-11-30 18:18:15 +01:00
omar
4ef06f5aa2
Added ShowAboutWindow(), About Window now showing various config/build information.
2018-11-30 18:02:01 +01:00
omar
4a94b251fd
Comments
2018-11-29 22:00:17 +01:00
omar
3c114b280a
Merge branch 'viewport' into docking
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# Conflicts:
# imgui_internal.h
2018-11-29 21:30:26 +01:00
omar
2fbbcaa339
Viewport: Avoid calling platform functions when window is not created (apart from Platform_GetWindowDpiScale, documented as such). Main viewport situation is still ambiguous. ( #1542 )
2018-11-29 21:28:47 +01:00
omar
19d17ed274
Docking: Added io.ConfigDockingTransparentPayload option (to use with ImGuiConfigFlags_ViewportsNoMerge)
2018-11-29 16:18:01 +01:00
omar
3bcc25f588
Merge branch 'viewport' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
2018-11-27 19:56:23 +01:00
omar
4cadb57c46
Viewport: Comments.
2018-11-27 19:53:33 +01:00
omar
99c32ed4a5
Merge branch 'master' into viewport
2018-11-27 19:46:40 +01:00
omar
4105cc7e97
Added ImGuiConfigFlags_None, ImGuiBackendFlags_None for good measure.
2018-11-27 19:46:14 +01:00
omar
1fa2cb8748
imgui.h: Comments
2018-11-27 14:10:40 +01:00
omar
ce07d55d1b
imgui.h: Moved ImGuiListClipper
2018-11-27 14:01:07 +01:00
omar
8495c931c0
mgui.h: Moved ImGuiInputTextCallbackData,, ImGuiSizeCallbackData, ImGuiPayload structures so they are not in the "Helpers" section.
2018-11-27 14:01:07 +01:00
omar
962dcb466d
Docking: Added ImGuiDockNodeFlags_NoResize. ( #2109 )
2018-11-26 21:52:40 +01:00
omar
b8d9c5c130
Merge branch 'viewport' into docking
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# Conflicts:
# imgui.cpp
2018-11-26 21:36:48 +01:00
omar
12a1e7d04e
Viewport: Comment to suggest making WindowBg opaque when viewports are enabled.
2018-11-26 19:20:37 +01:00
omar
ddc3f8f069
Merge branch 'viewport' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_internal.h
2018-11-26 15:32:04 +01:00
omar
5261e5a6ba
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_sdl.cpp
2018-11-26 14:53:51 +01:00
omar
131de7ab62
Docking: Added ImGuiConfigFlags_DockingNoSplit flag. ( #2109 )
2018-11-23 18:42:16 +01:00
omar
d8ab2c1ac9
Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. ( #1542 ) + todo
2018-11-23 16:55:33 +01:00
omar
d27ffefbd4
Version 1.67 WIP
2018-11-22 18:59:57 +01:00
omar
2515413080
Merge branch 'viewport' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui_widgets.cpp
2018-11-22 15:29:18 +01:00
omar
d87b80c6c1
Merge branch 'master' into viewport
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# Conflicts:
# imgui.cpp
2018-11-22 15:28:27 +01:00
omar
da3c4330c1
Version 1.66
2018-11-22 15:11:52 +01:00
omar
4a43f347bb
Merge branch 'viewport' into docking
...
# Conflicts:
# examples/example_allegro5/main.cpp
# examples/example_marmalade/main.cpp
2018-11-15 14:00:01 +01:00
omar
dcbf976a8e
Merge branch 'master' into viewport + comments
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# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
2018-11-15 13:58:46 +01:00