Ozan Tonkal
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f99e874704
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tutorial: creating_widgets code
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2013-09-05 21:03:40 +02:00 |
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Ozan Tonkal
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b60894c1dd
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launching viz tutorial
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2013-09-05 21:03:40 +02:00 |
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Ozan Tonkal
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31501ebf4f
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replace tabs by spaces
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2013-09-05 21:03:39 +02:00 |
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Ozan Tonkal
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a5b75769a3
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initial documentation
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2013-09-05 21:03:39 +02:00 |
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Ozan Tonkal
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2822845ba6
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set get RenderingProperty id comes first
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2013-09-05 21:03:39 +02:00 |
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Ozan Tonkal
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9d4fe6984b
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remove setWindowName method to avoid complications
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2013-09-05 21:03:39 +02:00 |
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Ozan Tonkal
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21be9796ae
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comments on widgets where constructors might be confusing
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2013-09-05 21:03:39 +02:00 |
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ozantonkal
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2705113bc4
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remove common.cpp, remove commented code in common.h
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2013-09-05 21:03:39 +02:00 |
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ozantonkal
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ffbb5e9524
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resetCamera, resetViewpoint in Viz3d
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2013-09-05 21:03:39 +02:00 |
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ozantonkal
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4aa61dee50
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minor refactoring interactor_style
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2013-09-05 21:03:39 +02:00 |
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ozantonkal
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af8a918e04
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fix minor bug, minor cleaning, cv_assert with messages
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2013-09-05 21:03:39 +02:00 |
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ozantonkal
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69f135ec57
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fix memory leak in viz3d
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2013-09-05 21:03:39 +02:00 |
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ozantonkal
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6c0c217562
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removed reference counter in widgets, fixed memory leak
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2013-09-05 21:03:39 +02:00 |
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ozantonkal
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4b443059ec
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reverted widget reference count in order to avoid memory leak
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2013-09-05 21:03:39 +02:00 |
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ozantonkal
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8007e07ad2
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load mesh function is finalized: color range is always 0-255 and RGB due to vtkPLYReader limitations
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2013-09-05 21:03:39 +02:00 |
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ozantonkal
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e4b13f2ef0
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update reader after setting file name
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2013-09-05 21:03:39 +02:00 |
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ozantonkal
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3da7dd9849
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fix yellow and magenta color bgr codes
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2013-09-05 21:03:39 +02:00 |
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ozantonkal
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9086cf5d79
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remove unused includes and libraries from linking
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2013-09-05 21:03:39 +02:00 |
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ozantonkal
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3038ffb886
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setDesiredUpdateRate implementation in Viz3d
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2013-09-05 20:56:33 +02:00 |
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ozantonkal
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ed0162ad0b
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remove reference counting in widgets
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2013-09-05 20:56:33 +02:00 |
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ozantonkal
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08917908f3
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remove eigen dependency
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2013-09-05 20:56:33 +02:00 |
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ozantonkal
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f98614ece0
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remove cloudactormap, shapeactormap. only vtkProp is stored and view transformation can be obtained using GetUserMatrix of vtkProp3D
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2013-09-05 20:56:33 +02:00 |
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ozantonkal
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f6e1a093cd
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implement window relevant methods in Viz3d
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2013-09-05 20:56:33 +02:00 |
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ozantonkal
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4f416352e1
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implemented actor representation methods in viz3d
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2013-09-05 20:56:33 +02:00 |
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ozantonkal
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cf36b8f817
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rendering properties in Widget and Viz3d
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2013-09-05 20:56:33 +02:00 |
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ozantonkal
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b032b4dded
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move frompolyfile to widget class as static method, remove addpolygon and its alikes
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2013-09-05 20:56:33 +02:00 |
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ozantonkal
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0bbaf5d47a
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removeAllWidgets implementation, removed other remove methods
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2013-09-05 20:56:33 +02:00 |
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ozantonkal
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e106dcc606
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remove include vtk headers from outside of precomp.hpp
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2013-09-05 20:56:32 +02:00 |
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Anatoly Baksheev
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35e7952909
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simplify modules/viz/CMakeLists.txt
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2013-09-03 01:59:00 +04:00 |
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Anatoly Baksheev
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8b20ceb024
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Merge pull request #19 from ozantonkal/acess_by_name_infrastructure
Acess by name infrastructure
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2013-08-26 23:46:47 -07:00 |
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ozantonkal
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d83be1dccc
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fixes based on the feedback: window name prefix is automatically added when it is not there, singleton class returns reference instead of pointer, destructor is private, release function implemented
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2013-08-23 18:49:21 +02:00 |
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ozantonkal
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6bc393676d
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cv::viz::get(window_name) implementation
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2013-08-20 20:22:14 +02:00 |
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ozantonkal
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c37f091cc5
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remove redundant statement
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2013-08-20 18:18:01 +02:00 |
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ozantonkal
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669abd58bc
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initial shared pointer implementation for Viz3d, singleton VizAccessor, cv::viz::get function initial implementation
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2013-08-19 20:09:47 +02:00 |
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Anatoly Baksheev
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52f141a5ba
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Merge pull request #18 from ozantonkal/implementing_camera
Implementing camera
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2013-08-13 07:01:40 -07:00 |
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ozantonkal
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b69a97bef3
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access focal length and principal point in camera
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2013-08-12 09:07:50 +02:00 |
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ozantonkal
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4a1573de9b
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principal point is always set even though the intrinsic parameters are not given (center of window), fixed computation mistakes in setWindowSize in camera class
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2013-08-09 10:39:30 +02:00 |
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ozantonkal
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bb057491ea
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create camera from projection matrix (used for getCamera in viz)
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2013-08-08 12:14:27 +02:00 |
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ozantonkal
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71dc5f8291
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simulate real cameras by working around vtkUserTransform to set projection matrix
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2013-08-07 16:20:23 +02:00 |
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ozantonkal
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422b967e9a
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fix computeProjectionMatrix in Camera class, also check if there is principal point defined
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2013-08-07 15:52:24 +02:00 |
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ozantonkal
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5335489daa
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viz getWindowSize, setWindowSize
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2013-08-07 09:28:39 +02:00 |
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ozantonkal
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731a931c0c
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field of views are in radians
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2013-08-05 19:35:20 +02:00 |
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ozantonkal
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32985aa724
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fix camera constructor, add tentative KinectCamera method
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2013-08-05 19:22:43 +02:00 |
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ozantonkal
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9c20e77013
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fix conversion functions to use appropriate vtk function
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2013-08-05 18:39:36 +02:00 |
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ozantonkal
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f8ad3c0204
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fix field of view computation in setWindowSize
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2013-08-05 16:06:02 +02:00 |
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ozantonkal
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119d97f1f6
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remove old camera, rename new camera
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2013-08-05 15:37:08 +02:00 |
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ozantonkal
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f060eee5a5
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fix window_size setter, remove camera related old methods from viz3d
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2013-08-05 15:10:17 +02:00 |
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ozantonkal
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439ba98e0a
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initial implementation of projection matrix, 3D to window coordinates, window coordinates to 3D ray (not yet tested)
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2013-08-05 13:01:21 +02:00 |
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ozantonkal
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0bb89e767a
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fix field of view formula in camera class, implement get camera
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2013-08-04 17:01:41 +02:00 |
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ozantonkal
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f445f76213
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initial setCamera implementation
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2013-08-03 16:33:11 +02:00 |
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