- allow cmake to check sanity of vsx aligned ld/st
- force universal intrinsics v_load_aligned/v_store_aligned
to failback to unaligned ld/st if cmake runtime vsx aligned test fail
Lab/XYZ modes have been postponed (color_lab.cpp):
- need to split code for tables initialization and for pixels processing first
- no significant performance improvements for switching between SSE42 / AVX2 code generation
Resize reworked using wide universal intrinsics (#13781)
* Added wide universal intrinsics optimized implementation for 3 channel bit-exact linear resize
* Reworked linear resize using new wide LUT intrinsics
* Fix for VSX intrinsics
Due to size limit of shared memory, histogram is built on
the global memory for CV_16UC1 case.
The amount of memory needed for building histogram is:
65536 * 4byte = 256KB
and shared memory limit is 48KB typically.
Added test cases for CV_16UC1 and various clip limits.
Added perf tests for CV_16UC1 on both CPU and CUDA code.
There was also a bug in CV_8UC1 case when redistributing
"residual" clipped pixels. Adding the test case where clip
limit is 5.0 exposes this bug.
* Add Operator override for multi-channel Mat with literal constant.
* simple test
* Operator overloading channel constraint for primitive types
* fix some test for #13586
* added performance test for compareHist
* compareHist reworked to use wide universal intrinsics
* Disabled vectorization for CV_COMP_CORREL and CV_COMP_BHATTACHARYYA if f64 is unsupported
* Added performance tests for hal::norm functions
* Added sum of absolute differences intrinsic
* norm implementation updated to use wide universal intrinsics
* improve and fix v_reduce_sad on VSX
- add infrastructure support for Power9/VSX3
- fix missing VSX flags on GCC4.9 and CLANG4(#13210, #13222)
- fix disable VSX optimzation on GCC by using flag ENABLE_VSX
- flag ENABLE_VSX is deprecated now, use CPU_BASELINE, CPU_DISPATCH instead
- add VSX3 to arithmetic dispatchable flags
* Updated boxFilter implementations to use wide universal intrinsics
* boxFilter implementation moved to separate file
* Replaced ROUNDUP macro with roundUp() function
- initialize arithmetic dispatcher
- add new universal intrinsic v_absdiffs
- add new universal intrinsic v_pack_b
- add accumulate version of universal intrinsic v_round
- fix sse/avx2:uint8 multiplication overflow
- reimplement arithmetic, logic and comparison operations into wide universal intrinsics
with full support for all types
- reimplement IPP arithmetic, logic and comparison operations in a sperate file arithm_ipp.hpp
- avoid scalar multiplication if scaling factor eq 1 and use integer multiplication
- move C arithmetic operations to precomp.hpp and delete [arithm_simd|arithm_core].hpp
- add compatibility with new opencv4 divide policy
* js: update build script
- support emscipten 1.38.12 (wasm is ON by default)
- verbose build messages
* js: use builtin Math functions
* js: disable tracing code completelly
Fixes for instrumentation of IPP and OCL (#12637)
* fixed warning about re-declaring variable when both IPP and instrumentation are enabled
* fixed segfault when no funName provided
* compilation fixed when both OCL and instrumentation are enabled
* Remove isIntel check from deep learning layers
* Remove fp16->fp32 fallbacks where it's not necessary
* Fix Kernel::run to prevent localsize > globalsize
* may be an typo fix
* remove identical branch,may be paste error
* add parentheses around macro parameter
* simplify if condition
* check malloc fail
* change the condition of branch removed by commit 3041502861
* rewrote Mat::convertTo() and convertScaleAbs() to wide universal intrinsics; added always-available and SIMD-optimized FP16<=>FP32 conversion
* fixed compile warnings
* fix some more compile errors
* slightly relaxed accuracy threshold for int->float conversion (since we now do it using single-precision arithmetics, not double-precision)
* fixed compile errors on iOS, Android and in the baseline C++ version (intrin_cpp.hpp)
* trying to fix ARM-neon builds
* trying to fix ARM-neon builds
* trying to fix ARM-neon builds
* trying to fix ARM-neon builds
* trying to fix the custom AVX2 builder test failures (false alarms)
* fixed compile error with CPU_BASELINE=AVX2 on x86; raised tolerance thresholds in a couple of tests
* fixed compile error with CPU_BASELINE=AVX2 on x86; raised tolerance thresholds in a couple of tests
* fixed compile error with CPU_BASELINE=AVX2 on x86; raised tolerance thresholds in a couple of tests
* seemingly disabled false alarm warning in surf.cpp; increased tolerance thresholds in the tests for SolvePnP and in DNN/ENet
Intrinsics must be effective, so don't declare FP16 type/operations if there is no native support.
- CV_FP16: supports load/store into/from float32
- CV_SIMD_FP16: declares FP16 types and native FP16 operations
for some big negative values less than -INT_MAX+32767 the sign of the numbers is lost due to overflow that leads to
incorrect saturation to MAX value, instead of zero.
The issue is not reproduced with CV_ENABLED_INTRINSICS=OFF
* 1. changed static const __m128/256 to const __m128/256 to avoid wierd instructions and calls inserted by compiler.
2. added universal intrinsics that wrap MOVNTPS and other such (non-temporary or "no cache" store) instructions. v_store_interleave() and v_store() got respective flags/overloaded variants
3. rewrote split & merge to use the "no cache" store instructions. It resulted in dramatic performance improvement when processing big arrays
* hopefully, fixed some test failures where 4-channel v_store_interleave() is used
* added missing implementation of the new universal intrinsics (v_store_aligned_nocache() etc.)
* fixed silly typo in the new intrinsics in intrin_vsx.hpp
* still trying to fix VSX compiler errors
* still trying to fix VSX compiler errors
* still trying to fix VSX compiler errors
* still trying to fix VSX compiler errors
* fixed/updated v_load_deinterleave and v_store_interleave intrinsics; modified split() and merge() functions to use those intrinsics
* fixed a few compile errors and bug in v_load_deinterleave(ptr, v_uint32x4& a, v_uint32x4& b)
* fixed few more compile errors
* core:OE-27 prepare universal intrinsics to expand (#11022)
* core:OE-27 prepare universal intrinsics to expand (#11022)
* core: Add universal intrinsics for AVX2
* updated implementation of wide univ. intrinsics; converted several OpenCV HAL functions: sqrt, invsqrt, magnitude, phase, exp to the wide universal intrinsics.
* converted log to universal intrinsics; cleaned up the code a bit; added v_lut_deinterleave intrinsics.
* core: Add universal intrinsics for AVX2
* fixed multiple compile errors
* fixed many more compile errors and hopefully some test failures
* fixed some more compile errors
* temporarily disabled IPP to debug exp & log; hopefully fixed Doxygen complains
* fixed some more compile errors
* fixed v_store(short*, v_float16&) signatures
* trying to fix the test failures on Linux
* fixed some issues found by alalek
* restored IPP optimization after the patch with AVX wide intrinsics has been properly tested
* restored IPP optimization after the patch with AVX wide intrinsics has been properly tested
- 'if' logic is moved into templates.
- removed unnecessary cv::Mat objects creation.
- fixed inv() test (invA * A == eye)
- added more Matx tests to cover all defined template specializations
fixes handling of empty matrices in some functions (#11634)
* a part of PR #11416 by Yuki Takehara
* moved the empty mat check in Mat::copyTo()
* fixed some test failures
* make sure that the matrix with more than INT_MAX elements is marked as non-continuous, and thus all the pixel-wise functions process it correctly (i.e. row-by-row, not as a single row, where integer overflow may occur when computing the total number of elements)
* Issue 11242 intrinsics v_extract, v_rotate improvement, branch 3.4, without C++11 (remove type restrictions for SSE2, use PALIGNR on SSSE3, compile to no-op when imm is 0 or nlanes).
* fix whitespace
* Fix#11242 (NEON intrinsics v_rotate...) branch 3.4
Separate macro expansion OPENCV_HAL_IMPL_NEON_SHIFT_OP for bitwise shifts for integers, from macro expansion OPENCV_HAL_IMPL_NEON_ROTATE for lane rotations. Bitwise shifts do not apply to floats, but lane-rotations can apply to both.
* fix whitespace
* Fix#11242 compile error (VSX intrinsics v_rotate(a)) branch 3.4 no-c++11
* Fix CV_Asserts with negation of strings
{!"string"} causes some compilers to throw a warning.
The value of the string is not that important -- it's only for printing
the assertion message.
Replace these calls with:
CV_Error(Error::StsError, "string")
to suppress the warning.
* remove unnecessary 'break' after CV_Error()
* use universal intrinsic instead of raw intrinsic
* add 2 channels de-interleave on x86 platform
* add v_int32x4 version of v_muladd
* add accumulate version of v_dotprod based on the commit from seiko2plus on bf1852d
* remove some verify check in performance test
* avoid the out of boundary access and keep the performance
* remove unnecessary defines from vsx_utils
* fix v_load_expand, load lower 64bit
* use vec_ld, vec_st with alignment load/store on all types except 64bit
* map v_extract to v_rotate_right
* update license header
* enable VSX by default on clang since #11167
To avoid compilation of this code:
- buf = 0;
This code can be received after refactoring of 1D cv::Mat to cv::AutoBuffer.
- "cv_mat = 0" calls setTo().
- cv::AutoBuffer calls "allocate(0)" - this is wrong.
* Make <array> #ifdef true for MSVC
I think MSVC had `std::array` for quite a while (possibly going back as far as VS 2012, but it's definitely there in 2015 and 2017. So I think `_MSC_VER` `1900` is a safe bet. Probably `1800` and maybe even `1700` could work as well but I can't test that locally.
* fix test
* Update BufferReader documentation with some example code
* Add warning to BufferPool doc regarding deallocation of StackAllocator
* Added a sample code that satisfies LIFO rule for StackAllocator
OpenCV pthreads-based implementation changes:
- rework worker threads pool, allow to execute job by the main thread too
- rework synchronization scheme (wait for job completion, threads 'pong' answer is not required)
- allow "active wait" (spin) by worker threads and by the main thread
- use _mm_pause() during active wait (support for Hyper-Threading technology)
- use sched_yield() to avoid preemption of still working other workers
- don't use getTickCount()
- optional builtin thread pool profiler (disabled by compilation flag)
UMatData locks are not mapped on real locks (they are mapped to some "pre-initialized" pool).
Concurrent execution of these statements may lead to deadlock:
- a.copyTo(b) from thread 1
- c.copyTo(d) from thread 2
where:
- 'a' and 'd' are mapped to single lock "A".
- 'b' and 'c' are mapped to single lock "B".
Workaround is to process locks with strict order.
The opencv infrastructure mostly has the basics for supporting avx512 math functions,
but it wasn't hooked up (likely due to lack of users)
In order to compile the DNN functions for AVX512, a few things need to be hooked up
and this patch does that
Signed-off-by: Arjan van de Ven <arjan@linux.intel.com>