ocornut
d411c9054a
MultiSelect: minor tidying up.
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Checkbox() was reworked in master effectively fixing render clipping when culled by BoxSelect2d's UnclipMode.
2024-07-18 18:19:22 +02:00
ocornut
81548cb6bf
MultiSelect: added GetMultiSelectState() + store LastSelectionSize as provided by user, convenient for quick debugging and testing.
2024-07-18 18:19:20 +02:00
ocornut
dc0a1682e3
MultiSelect: Box-Select: when dragging from void, first hit item sets NavId by simulating a press, so navigation can resume from that spot.
2024-07-18 18:19:20 +02:00
ocornut
2111e3597b
MultiSelect: Comments + tweaked location for widgets to test ImGuiItemFlags_IsMultiSelect to avoid misleading into thinking doing it before ItemAdd() is necessary.
2024-07-18 18:19:19 +02:00
ocornut
f36a03c317
MultiSelect: (Breaking) merge ImGuiSelectionRequestType_Clear and ImGuiSelectionRequestType_SelectAll into ImGuiSelectionRequestType_SetAll., rename ImGuiSelectionRequest::RangeSelected to Selected.
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The reasoning is that it makes it easier/faster to write an adhoc ImGuiMultiSelectIO handler (e.g. trying to apply multi-select to checkboxes)
2024-07-18 18:19:19 +02:00
ocornut
f3d77d8e71
MultiSelect: Box-Select: Further refactor to extra mode code away from multi-select function into box-select funcitons.
2024-07-18 18:19:18 +02:00
ocornut
907268a430
MultiSelect: Box-Select: Fixed scrolling on high framerates.
2024-07-18 18:19:18 +02:00
ocornut
5d9de14493
MultiSelect: Box-Select: Refactor: Renames.
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Split into two commits to facilite looking into previous one if needed.
2024-07-18 18:19:18 +02:00
ocornut
75bac1aac6
MultiSelect: Box-Select: Refactor into its own structure, designed for single-instance but closer to being reusable outside Multi-Select.
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Kept same member names.
2024-07-18 18:19:18 +02:00
ocornut
15391762dd
MultiSelect: Box-Select: Added ImGuiMultiSelectFlags_BoxSelect2d support. Enabled in Asset Browser. Selectable() supports it.
2024-07-18 18:19:18 +02:00
ocornut
1ac469b50f
MultiSelect: Box-Select: Fixed holes when using with clipper (in 1D list.)
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Clipper accounts for Selectable() layout oddity as BoxSelect is sensitive to it.
Also tweaked scroll triggering region inward.
Rename ImGuiMultiSelectFlags_NoBoxSelectScroll to ImGuiMultiSelectFlags_BoxSelectNoScroll.
Fixed use with ImGuiMultiSelectFlags_SinglaSelect.
2024-07-18 18:19:18 +02:00
ocornut
e0282347db
MultiSelect: remove ImGuiSelectionRequest/ImGuiMultiSelectIO details from public api to reduce confusion + comments.
2024-07-18 18:19:17 +02:00
ocornut
0af6fbb51d
MultiSelect: added support for nested/stacked BeginMultiSelect().
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Mimicking table logic, reusing amortized buffers.
2024-07-18 18:19:17 +02:00
ocornut
aa4d64be92
MultiSelect: Box-Select: added scroll support.
2024-07-18 18:19:17 +02:00
ocornut
f904a6646c
MultiSelect: Box-Select: added support for ImGuiMultiSelectFlags_BoxSelect.
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(v11)
FIXME: broken on clipping demo.
2024-07-18 18:19:17 +02:00
ocornut
90305c57e4
MultiSelect: (breaking) renamed ImGuiMultiSelectFlags_ClearOnClickWindowVoid -> ImGuiMultiSelectFlags_ClearOnClickVoid. Added ImGuiMultiSelectFlags_ScopeWindow, ImGuiMultiSelectFlags_ScopeRect.
2024-07-18 18:19:17 +02:00
ocornut
3d41994a63
MultiSelect: simplify clearing ImGuiMultiSelectTempData.
2024-07-18 18:19:17 +02:00
ocornut
33fc61a091
MultiSelect: use a single ImGuiMultiSelectIO buffer.
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+ using local storage var in EndMultiSelect(), should be no-op.
2024-07-18 18:19:17 +02:00
ocornut
6feff6ff05
MultiSelect: (Breaking) io contains a ImVector<ImGuiSelectionRequest> list.
2024-07-18 18:19:16 +02:00
ocornut
5628dda5a5
MultiSelect: move shared logic to MultiSelectItemHeader().
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No logic change AFAIK but added an indent level in MultiSelectItemHeader(). Logic changes will come in next commit.
2024-07-18 18:19:16 +02:00
ocornut
8fe6b31952
MultiSelect: (Breaking) Removed RangeSrcPassedBy in favor of favoring user to call IncludeByIndex(RangeSrcItem) which is easier/simpler to honor.
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Especially as recent changes made it required to also update RangeSrcPassedBy after last clipper Step.
Should now be simpler.
2024-07-18 18:19:15 +02:00
ocornut
c9eb3714e8
MultiSelect: move HasSelectionData to ImGuiItemFlags to facilitate copying around in standardized fieds.
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Required/motivated to simplify support for ImGuiTreeNodeFlags_NavLeftJumpsBackHere (bc3c0ce
) in this branch.
2024-07-18 18:19:15 +02:00
ocornut
e82b49d2d4
MultiSelect: (Breaking) Use ImGuiSelectionUserData (= ImS64) instead of void* for selection user data.
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Less confusing for most users, less casting.
2024-07-18 18:19:15 +02:00
ocornut
c0035705ca
MultiSelect: Further simplication of user code to support Deletion.
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Provide standard RequestFocusItem storage.
2024-07-18 18:19:14 +02:00
ocornut
df1eeb9a20
MultiSelect: Maintain NavIdSelected for user. Simplify deletion demo.
2024-07-18 18:19:14 +02:00
ocornut
9223ffc255
MultiSelect: (Breaking) BeginMultiSelect() doesn't need two last params maintained by users. Moving some storage from user to core. Proper deletion demo.
2024-07-18 18:19:14 +02:00
ocornut
a83326bc52
MultiSelect: (Breaking) Renamed 'RangeSrc -> 'RangeSrcItem', "RangeDst' -> 'RangeDstItem'
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This is necessary to have consistent names in upcoming fields (NavIdItem etc.)
2024-07-18 18:19:13 +02:00
ocornut
a39f9e7661
MultiSelect: Internals rename of IO fields to avoid ambiguity with io/rw concepts + memset constructors, tweaks.
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debug
2024-07-18 18:19:13 +02:00
ocornut
35b5ebc9b5
MultiSelect: (Breaking) Rename ImGuiMultiSelectData to ImGuiMultiSelectIO.
2024-07-18 18:19:13 +02:00
ocornut
11bcae1ebd
MultiSelect: refactor before introducing persistant state pool and to facilitate adding recursion + debug log calls.
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This is mostly the noisy/shallow stuff committed here, to get this out of the way.
2024-07-18 18:19:13 +02:00
ocornut
5d71314f71
MultiSelect: removed DragDropActive/preserve_existing_selection logic which seems unused + comments.
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Can't find trace of early prototype for range-select but I couldn't find way to trigger this anymore. May be wrong. Will find out.
2024-07-18 18:19:13 +02:00
ocornut
78cb1661cb
MultiSelect: Shallow tweaks/refactors.
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Including moving IsFocused back internally for now.
2024-07-18 18:19:13 +02:00
ocornut
35bbadcf0c
MultiSelect: Added ImGuiMultiSelectFlags_ClearOnClickWindowVoid. + Demo: showcase multiple selection scopes in same window.
2024-07-18 18:19:13 +02:00
ocornut
919cac1482
MultiSelect: Demo: Add a simpler version.
2024-07-18 18:19:12 +02:00
ocornut
b9721c1ed7
MultiSelect: Temporary fix/work-around for child/popup to not inherit MultiSelectEnabled flag, until we make mulit-select data stackable.
2024-07-18 18:19:12 +02:00
omar
00c4b8f2a3
MultiSelect: Fix testing key mods from after the nav request (remove need to hold the mod longer)
2024-07-18 18:19:12 +02:00
omar
9c7183dd04
MultiSelect: Transition to use FocusScope bits merged in master.
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Preserve ability to shift+arrow into an item that is part of FocusScope but doesn't carry a selection without breaking selection.
2024-07-18 18:19:12 +02:00
omar
57da88093f
MultiSelect: Added IMGUI_HAS_MULTI_SELECT define. Fixed right-click toggling selection without clearing active id, could lead to MarkItemEdited() asserting. Fixed demo.
2024-07-18 18:19:11 +02:00
omar
554db6bc0f
MultiSelect: WIP range-select ( #1861 ) (rebased six millions times)
2024-07-18 18:19:11 +02:00
ocornut
070c046cd1
Internals: rename recently added TreeNodeIsOpen() -> TreeNodeGetOpen(). ( #7553 , #1131 , #2958 , #2079 , #722 )
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Amend ac7d6fb
2024-07-17 20:01:55 +02:00
ocornut
7c6d4ff28d
TreeNode: Internals: facilitate dissociating item ID from storage ID (useful for 1861)
2024-07-17 19:20:39 +02:00
ocornut
0de88a928d
Added ImGuiItemFlags_AutoClosePopups as a replacement for internal's ImGuiItemFlags_SelectableDontClosePopup. ( #1379 , #1468 , #2200 , #4936 , #5216 , #7302 , #7573 )
2024-07-15 18:46:34 +02:00
ocornut
7e0800e718
Added PushItemFlag(), PopItemFlag(), ImGuiItemFlags.
2024-07-15 18:38:18 +02:00
ocornut
ac7d6fb5ca
Internals: Added TreeNodeIsOpen() to facilitate discoverability. ( #7553 , #1131 , #2958 , #2079 , #722 )
2024-07-15 11:31:00 +02:00
ocornut
2d0baaabe6
TreeNode: rename/rework ImGuiNavTreeNodeData system to be usable by more features. ( #2920 , #1131 , #7553 )
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Reworked to it is easier during TreeNode code to request extra data to be stored.
2024-07-03 18:59:26 +02:00
ocornut
0a73c6ec3f
Misc tweaks, comments.
2024-07-03 18:02:59 +02:00
ocornut
05a4f28059
Internals: added FontScale storage (amend 0f63d3e
).
2024-07-02 17:45:12 +02:00
ocornut
5496050f5f
Added TextLink(), TextLinkOpenURL() hyperlink widgets. ( #7660 )
2024-07-02 17:21:44 +02:00
ocornut
0f63d3e916
Internals: added FontScale storage.
2024-07-02 17:21:10 +02:00
ocornut
fb799bba7f
(Breaking) IO, IME: renamed platform IME hook io.SetPlatformImeDataFn() -> io.PlatformSetImeDataFn() and added explicit context.
2024-07-02 15:48:32 +02:00